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  1. #1461
    Every day I'm wafflin'
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    Quote Originally Posted by Sephoroth View Post
    Yet SE has killed AV and even made a video, have you? Didn't think so... This thread is supposed to be for testing but lately everytime somebody posts something they are automatically called a retard or something... Well you all seem to keep forgetting, SE made this game and this NM so it can be a fucking retarded to kill as they want it to be, so maybe the whole JA shit will work who the fuck knows, have any of you even tried it? Until i see you people show maybe your own video of AV raping you while trying a suggested theory then I would really appreciate not having to read 30 posts of "You're a retard" and "That will never work" without you even PROVING it wont work... and by video of suggested theory i dont mean 2hr locking, we know how that works, im talking about the "calming" of AV, so maybe someone should go pop him with try killing it using no abilities.. otherwise stop posting 300 posts of useless baggering on people that at least post an idea, even if it might be dumb.. its also SE's little toy you're trying to kill....
    Wall o' text, tl;dr

    By that logic we should test meleeing AV with Earth Staves whilst full-timing our AF2 gear, just in case that's another hint rather than them being retarded.

    No one's saying people don't have the right to an opinion or the right to speculate, but the golden rule of AV discussion has always been "if you have a theory, go and test it yourself before clogging up a thread with it". Have you any idea how many times this retarded "hey guys, let's try X because Z and Y" > "go the fuck away" > "omg you're so mean why aren't I allowed to share my theory?" argument has been had? Seriously, just cut it out.

  2. #1462
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    There's also the fact that 99% of the people who do that shit have never actually attempted any test on AV at any point in their life.

  3. #1463
    Shimmy shimmy ya shimmy yam shimmy ya
    Sweaty Dick Punching Enthusiast

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    I know for a fact the JA crap was tested multiple times two years ago with seemingly nothing happening. Whether SE decided to ninja this method in for some godforsaken reason is up for debate but I seriously doubt it. Really, this thread is starting to reach critical retard point. Some people need to get the fuck out of here with the hurt feelings because ur awsum theory is retarded logic.

  4. #1464
    An exploitable mess of a card game
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    The trick to AV is to reduce the player base by half.

  5. #1465
    Melee Summoner
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    Obviously not everyone can fight AV...

    but that aside, let's just stick with the idea of bringing 30 cors to a ramp so our plds can be super invincible, or making aspir burn alliances in attempts to to make the megaboss of the game run out of mp... Or even bringing WAR zergs cause that seems like a very good idea...(are you guys' wanting it to get updated to resist mighty strikes too...?)

    No better/worse than the JA idea...

  6. #1466
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    Everyone and anyone can. If you lack the motivation to get a group together or join a decent enough LS to try it then that's your own g'damn fault.

    Edit: I did a lot of pick up JoLs that would have been perfect to throw some friends together or let another LS try stuff on AV. Seriously, at this point in the game it's cake to pop him.

  7. #1467
    Shimmy shimmy ya shimmy yam shimmy ya
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    Quote Originally Posted by Loughry View Post
    Obviously not everyone can fight AV...

    but that aside, let's just stick with the idea of bringing 30 cors to a ramp so our plds can be super invincible, or making aspir burn alliances in attempts to to make the megaboss of the game run out of mp... Or even bringing WAR zergs cause that seems like a very good idea...(are you guys' wanting it to get updated to resist mighty strikes too...?)

    No better/worse than the JA idea...
    What the fuck are you even arguing about? Are you just selectively reading shit? The JA idea was dead years ago unless it's been ninja'd in, with no reason to believe SE has done as such. This is the problem with AV threads, progress made with concrete information is sidelined by trolls who wanna circle jerk their cool idea that's already been proven false or just flat out illogical.

  8. #1468
    Salvage Bans
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    Quote Originally Posted by Loughry View Post
    Obviously not everyone can fight AV...
    If this is the real Loughry: wut? You've been in some of the best shells on Caitsith, I'm sure you could convince them to fight AV.

  9. #1469
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    Although I think this JA idea is rather crazy, if it has been tested to not use any JA's has it been tested to always have your JA's on cool down?

  10. #1470
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    Quote Originally Posted by TheTaru View Post
    If this is the real Loughry: wut? You've been in some of the best shells on Caitsith, I'm sure you could convince them to fight AV.
    Pretty sure Loughry is in Duckns...which confuses me as to why he can't test any theories. Lol.

  11. #1471
    Groinlonger
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    Quote Originally Posted by Loughry View Post
    Obviously not everyone can fight AV...

    but that aside, let's just stick with the idea of bringing 30 cors to a ramp so our plds can be super invincible, or making aspir burn alliances in attempts to to make the megaboss of the game run out of mp... Or even bringing WAR zergs cause that seems like a very good idea...(are you guys' wanting it to get updated to resist mighty strikes too...?)

    No better/worse than the JA idea...
    False. The zerg/COR/Aspir ideas apply what is already known about the game and Absolute Virtue for a hopefully successful outcome. Some of them could succeed with the right players. The ideas you're proposing are idiotic theories that disregard reasonable explanations for occurrences and focus too much on minor details. There is a colossal difference.

  12. #1472
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
    (PS: Kill yourself)

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    Of zerg/COR/aspir the only one that probably wouldn't work is aspir just due to time, but you could make AV lose thousands of MP/min if you knew what you were doing. I proposed a strat for this but ya highly doubt anyone will ever attempt it, like I said it is not likely to work due to time.

  13. #1473
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    In a past interview didn't they say there's no way to lock comet/meteor that the players have to just 'deal with it'?

  14. #1474
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    Why hasn't AV been zerged down yet...seems pretty straight forward to me. Zerg with WAR and SAMs and hold with BLUs like PW.

    After pwning the final form of PW this way there is no reason AV couldn't be done in a similar method, just with more zergs needed to kill.

  15. #1475
    Yoshi P
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    Quote Originally Posted by Taint View Post
    Why hasn't AV been zerged down yet...seems pretty straight forward to me. Zerg with WAR and SAMs and hold with BLUs like PW.

    After pwning the final form of PW this way there is no reason AV couldn't be done in a similar method, just with more zergs needed to kill.
    It would require like 60 people. . a little out of reach for most linkshells.

    Plus, you can't anticipate when he'll kill you. PW basically drops you with Astral Flow every 25% (so you need ~4 zergs). AV could kill you before you take 1% off. You could literally need to zerg it 20 times to take him down if he decides not to cooperate and Meteor at the wrong time. Doing all of that within the two hour limit is simply not plausible.

    It could be done but it would require a shitload of people and a lot of luck.

  16. #1476
    CoP Dynamis
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    Biggest problem with zerg/zombie tactic is that dia wont stick to it, so it needs an action on it every 10secs or so or it will regen. If it wasnt for that then yes, could just zerg, reraise etc.

  17. #1477
    An exploitable mess of a card game
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    I haven't watched the video since it's been released, so I would like to ask if the people in the video are the same. I ask namely because if it turns out they aren't the same player (Would explain why multiple 2hrs go off in a limited time), then maybe having multiple AVs fought at the same time (Different server) is a plausible idea. I'm not a programmer, so excuse the incoming ignorance (And prior ignorance if they were the same players), but maybe SE programmed it such that meteor's damage is server based as well as player number based. Something to that extent at least.

  18. #1478
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
    (PS: Kill yourself)

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    I already said best possible way to zerg, and that is to get it to 2 2hrs Mighty Strikes, and something worthless (PD, Invincible, anything), and take it to 60% having fully locked regen. Once there there is a full WAR zerg alliance which starts getting buffs when it uses MS, so they will be up for the next MS use. The alliance that took it to 60% is still holding and keeping it at roughly 60% while they buff etc., the alliance holding then makes it become white aka engage>disengage while the zerg alliance is buffing.

    AV has only 2 2hrs, MS and say PD, the second 2hr is absolutely irrelevant (only has a second 2hr because it has to or it won't continue to MS) as it will not be used during the zerg or afterward. Zerg alliance started getting buffs when AV used a MS, the next 2hr while they are getting buffs is say PD, the next 2hr is 100% MS and they know this, they all engage to the white AV while it is still attacking the holding alliance, INSTANTLY when the next dust cloud goes off all of them rush in and dominate it as much as they can, this might not kill it, but I can assure you it would come close if done well.

    So what you have here is AV using MS, and for 45sec all of those zerging DDs cannot be killed, or stunned once because its AI doesn't allow it to cast or WS during MS. Once MS wears (if it isn't dead) w/e % it is at when it wears, bracelets will be pulled out instantly, and there will not be another 2hr used due to the way AV works which I've covered a million times in this thread so ya. Once that happens it will cast and WS, and that could easily be Meteor>Explosive Impulse. Basically you have until bracelets are pulled out, then all of them will die very quickly, so around 50-60seconds before just about everyone is dead probably but maybe more if you got lucky. You could absolutely ensure a win if you had 2 alliances of these, but as has been said it would take a shit load of people. However for the second alliance, they would of course be going into it while it could cast and WS, aka pure luck if they don't die instantly lol.

  19. #1479
    I Have The Clap Again
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    so that's a 54 people strat?... jc

    The SCH strat is the only way the rest of this shit isn't happening

  20. #1480
    terraflarex
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    Quote Originally Posted by Yugl View Post
    The trick to AV is to reduce the player base by half.
    Yup.

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