Holy shit that would be not awesome for me.
Holy shit that would be not awesome for me.
http://i73.photobucket.com/albums/i2...mas/DOTHOT.jpg
I highlighted a few key points in the picture.
1. Mana regen in PVP gear is non-existent
2. I have 15.5K mana
3. One dot costs 800 mana, the other costs 900 mana
4. My hot costs 650 mana and heals for 1100 every 3 seconds
5. Dispel magic costs 540 mana
The only snares I can break are from a mage, a death knight, an earthbind totem, and a feral druid(druid snares are cleansed by abolish disease, which costs me 460 mana) and it costs me 3% of my mana every time I do. I cannot break snares from warriors, rogues, warlocks, or enhance shamans. I have no way to counter a hunter's frost trap snare.
So now let's talk about the snares I can break:
Death Knight - Chains of Ice - Costs one frost rune, 2 frost runes replenish every 10 seconds - 3% of my mana every five seconds to counter something a death knight does for free
Mage - Everything a mage does snares me, he usually has his mirror images and water elemental spamming frostbolts on me so as soon as I dispel it, I'm snared again. Dispel randomly targets any of the debuffs a mage will have on me, so it can take several dispels to remove a snare - 3% of my mana every GCD desperately trying to get away from you to no avail
Earthbind totem - 3% of my mana every 5 seconds that it pulses
Feral druid - Applies infected wounds with every attack - 3% of my mana every time a druid attacks
In summary, my dots and hots are very weak and inefficient and I have very little mobility, and what little mobility I do have comes at the cost of 3% of my mana every GCD
Now lets take a look at every other healer.
A druid can shapeshift to break out of any snare and run 40% faster than normal, a shaman can go into ghostwolf to become immune to snares and run 40% faster than normal, and a paladin can use hand of freedom to break out of stuns and snares and become immune to snares for 10 seconds out of every 25 seconds.
Wow Day, it looks like you were right, I'm pretty OP compared to everyone else that is immune to all snares at all times and can run faster than everyone else to get away from them. Thank God I have to sit there and eat any attack anybody wants to use on me, that sure makes me better than everyone else.
Oh, I didn't mention how much damage my dots do. Each dot does about 800 damage every 3 seconds, let's round up and say they do a whopping 300 DPS!
Make like a tree and lea- heal
Not to mention my dots can be cleansed instantly which means I just wasted a shit ton of mana
Just hammer of justice and then chaos bolt them to death.
The funny thing about that is that a paladin's hammer of justice is a 6 second stun on a 20 second CD and a chaos bolt can hit for like 13K damage.
Whereas a priests stun is a 3 second stun on a 2 minute CD that we have to spec into and the largest number a priest will ever hit for will be a 7K mind blast.
6 second stun is too much, rogues have one but it takes 5 combo points to use which means we can't use another kind of finisher
And the 12K Chaos Bolt followed by a 12K conflag followed by a 10K incinerate is a little out of hand IMO
conflag? more like conFAG
Are warlocks able to do good dps in shitty gear because I always see locks doing good damage even when they aren't as geared as other dudes. I don't really see the same thing with other classes
I believe casters do better with shitty gear, but melee do better damage at the top end of gear because they scale better
trolled
Still being a huge faggot, Day?
never was, got any more shots of you killing noobs in greens under 80?
I'm a green noob and under 80 killing green noobs under 80, what do you want?
You to shut the fuck up.
.....go on.....