
Originally Posted by
Liminality
I'm sorry, but I don't have my own personal blog for these types of things, as I just offer my ideas to the community as a whole.
The problem with HQ Testing is it takes significant time to develop enough results to come to a stable conclusion.
1) You'd have to be wearing the same gear everytime (unless you were testing elemental resists)
2) You'd have to face the same direction everytime (Unless you were testing directions)
3) You'd have to only test during certain moon phases (unless you were considering all moon phases and their %'s)
4) You'd have to repeat steps and wait for exact conditions to continue testing for optimum results in the end
The problem with trying to test out all of these conditions @ once is you really cannot get enough samples to verify any of it. Therefore, you'd only have to be testing direction, or only testing moon phases, or only testing elemental resists.
This would literally take years to do. The amount of samples you would need would have to be enormous to show any really acceptable results in the long-run.
Sort of like this one post I read on Alla about someone disproving the idea that day/moon phase/direction has nothing to do with HQ synthing and "claimed" to have done 17,000 synths of data. Yet... his data was never released and people blindly accepted it in the post as "good information".
Just like this post. This isn't good information, this is just good discussion.
@Deimos:
I've thought about that, but you'd have to consider that there are multiple branches in other places, as well. Unless you are referring to only the main branches where you can trade in your items for GP?
As said, though, most of the people that try out these theories only do the moon phase/day/direction. I've even correlated some HQ sales after the days/hours of New/Full Moons. Not saying these ARE the best day to HQ, but obviously others believe it enough to synth on these days.
If anything else does indeed have precedence on HQ crafting, then we can usually consider it a minimal effect, at best.