As requested...
Okay, here's how mine are laid out. I know some people do it a bit different, this assumes you're using windower:
/console exec dragoon/healingBreathPre.txt
/ma "Dia" <t>
/wait 2
/console exec dragoon/healingBreath.txt
/wait 5
/console exec dragoon/tpGear.txt
If you're using barspells with /rdm, you want to make that second /wait 5 a /wait 3
Now, the contents of those txt files are:
HealingBreathPre.txt:
input /equip Head "Drachen Armet +1";
input /equip Neck "Chanoix's gorget";
input /equip Ammo "Happy Egg";
input /equip Ear1 "Ethereal Earring";
input /equip Ear2 "Insomnia Earring";
input /equip Body "Wyvern Mail";
input /equip Hands "Alkyoneus's Brc.";
input /equip Ring1 "Bomb Queen Ring";
input /equip Ring2 "Iota Ring";
input /equip Back "Gigant Mantle";
input /equip Waist "Powerful rope";
input /equip Legs "Drachen Brais +1";
input /equip Feet "Wyrm Greaves +1";
Your goal with this set is to put in as much HP+ and Wyvern HP+ as you can while still wearing your AF1 helm and Drachen Brais. This will let you activate it sooner and get stronger HBs. As you can see, I'm missing a few things, but I've run out of space and spend my money elsewhere! This allows me to active my HB ~890 HP.
HealingBreath.txt:
input /equip Head "Wyrm Armet +1";
input /equip Neck "Chanoix's gorget";
input /equip Ammo "Happy Egg";
input /equip Ear1 "Ethereal Earring";
input /equip Ear2 "Insomnia Earring";
input /equip Body "Wyvern Mail";
input /equip Hands "Alkyoneus's Brc.";
input /equip Ring1 "Bomb Queen Ring";
input /equip Ring2 "Iota Ring";
input /equip Back "Gigant Mantle";
input /equip Waist "Powerful rope";
input /equip Legs "Drachen Brais +1";
input /equip Feet "Wyrm Greaves +1";
This swaps in your AF2 helm while leaving your other gear in place... it's a bit redundant, but I've never had a reason to change it.
Now, if you're not using windower:
/equip "Head" Drachen Armet
/ma "Dia" <t>
/wait 2
/equip "Head" Wyrm Armet
/wait 5
/equip "Head" Askar Spikeyhelm
Same thing applies- make that second wait 5 a wait 3 if you're using bar spells to trigger. If you're going to do it this way, I suggest xp'ing in your AF legs at least, maybe give up a slot or two for HP as well. Just don't give up too much for HP's sake- a little DEF goes a long way on ~EM mobs.