Here's what I use in my spellcast:
and then for spells which take longer to cast:Code:<if spell="Foot Kick|Power Attack|Head Butt|Sandspin|Sprout Smack|Wild Oats|Dia|Bar*|Paralyna|Poisona|"> <action type="equip" when="precast" set="prehealingbreath" /> <action type="midcastdelay" delay="1.5" /> <action type="equip" when="midcast" set="midhealingbreath" /> <action type="command" when="aftercast">pause 5.5; sc set tp</action> </if>
Brief description of sets above(even though it's probably obvious):Code:<elseif spell="Cocoon|Pollen|Cure|Cure II|"> <action type="equip" when="precast" set="prehealingbreath" /> <action type="midcastdelay" delay="2.5" /> <action type="equip" when="midcast" set="midhealingbreath" /> <action type="command" when="aftercast">pause 6.5; sc set tp</action> </elseif>
"prehealingbreath": Drachen Armet
"midhealingbreath": Wyrm Armet and all the +Wyvern HP equip
"tp": Gear you TP in (haste, acc, ect).
I just made this recently and have been adjusting the timers and adding spells as I've played DRG. So I can't really promise that they're perfect, so you may need to adjust the midcast and aftercast delays for your self if you try using this, but what I have in there currently has been working for me.
The thing I like about doing it like this is it swaps in your TP gear for you after a healing breath, instead of just leaving you in your midbreath set which happened with my old code and in a lot of the spellcast codes for DRG I've seen floating around.
lol feel free to comment on any errors, like I said I just made it recently.
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