Well in all fairness this was before WotG was out and it did make sense since there weren't any BLU/COR/PUPs in the Hydra Corps. SE probably decided to put relic there for the hell of it since there were a lot of issues they'd have to address if they made a new event for relic armor for ToAU jobs.
I thought, originally, the ToAU relics were going to be in ZNM. But then they decided that was just too easy and put them in Dynamis.
I thought they would have put it in Einherjar but if they did that, it would have an even lower drop rate than Dynamis cause of the 30 min time limit. >.>
let my blm get something plz ; ;
You guys can bitch about it all day, but personally I'll be getting more use out of whatever they add to MMM than any other part of the update.
dagger looks nice, hopefully you can obtain using allied notes.. i'm lazy ;/
Hopefully it is more complete random luck augments^^. I have literally never heard of anything as completely idiotic as the augment system. I did over 30 MMM belt runs, and the closest I got to something decent was -3MND MAB+2 MDB+2, that is what you call a GARBAGE system. The augment system in general is one of the worst things ever put into a video game (has ridiculous potential, but it is complete random luck, and thus, is SHIT). Nothing else in the game even touches on how bad that system is, and there are some really terrible aspects of FFXI. If you don't agree with this, go augment more items and ruin them by all means (sure some people will get lucky, but that just acts as a lure to everyone else to continue trying).
Every update note it is the same type of posts...
"Vague"
"Nothing as usual"
"BLM update plz"
"Avatars plz"
"/rage"
And later end up as:
"No BLM update!"
"No Avatars!"
"Wow nice update for (insert certain group/job{s})" and "We got nothing!"
"GJ SE /sarcasm /rage"
Guess can throw in some augment rage too. Wish there was more PUP A.I rage besides the select few of us =(
zz
least it helped AH a bit I guess. You just have bad luck =) Don't be surprised SE (or really any mmo group) would make something like this so they can keep the player base active even if it is luck/time consuming based.
It wouldn't be too bad if SE had added a once a week/month quest to remove a augment from a item.
And Chaperix Augment belts are fucking terrible. I know they said MMM wasn't going to have any real gear but fuck. The belts aren't even funny gimp. They're just "Why would they add this....". Don't get me wrong. I love doing Chaperix runs. Seeing that little guy lvl and all is awesome but why add the belts if they're ass? They could just remove the belts and have it be like the 01 Voucher. Also, Chaperix MMM is glitched to high hell.
I predict these vague statements to mean that we will get more systems based on random chances at random chances for either shit or side-grade items, and more features that simply adjust(fuck-up) existing random-chance systems.
I can see it now
"We are going to update Samurai in this update! Since we don't think they're powerful enough as it is, we are going to change the 2-handed formula back to 1:1 ratio and boost Y/G/K even more!
While we're at it, we're going to decrease Meditate /recast to 1:00 and with merits you can meditate every 30 seconds! Oh, and we're buffing Hasso and Seigan by giving Hasso an additional 10% Haste and +20 attack and have Seigan block up to 8 physical attacks!"
(boost to Hasso and Seigan will only apply when samurai is on main only.)
/sarcasm
You forgot:
New JA, Formidable Spirit, will be a 5 min recast with a 5 min duration and available at LV40. Added effects will be WS ACC+ 50%, WS DMG+ 50%, and Zanshin activation boosted to 100%. In addtion, all "Killer" Job Traits will be added to SAM, including a new "Beastmen Killer". Intimidation activation rate boosted to 90% for SAM, up to 100% with Hasso/ Seigan active.
Know I'm late to the conversation, but...
http://i12.photobucket.com/albums/a2...s/newvajra.jpg
Not done by me...No idea who made it though. =(
Naaaaaa Naaa-naaa na-na-naaaaaaaaaaaaaaa!!