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Thread: Mystery Food Effects     submit to reddit submit to twitter

  1. #1
    New Odin
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    Mystery Food Effects

    Besides wiki, is there another site that has solid stats on the newer food items? Most sites just take the wiki's word for it and we all know how true that can be at times...

    While popular synths such as Pot-au-feu and Marinara Pizza have had their stats worked out and become mainstream, has testing been done elsewhere on similar food items that have been released rather recently? Things such as Shrimp Sushi, Octopus Sushi, Salmon Sushi, Kohlrouladen and the other pizza-category dishes for example.

    Kohlrouladen has been also debated as possibly being a 3hr version of Pot-au-feu but I have not been able to actually test this to prove or disprove it.

    There are alot other recipes with incomplete or just straight non-existant status buffs (Angler Stewpot and Loach Slop are two more examples) so id just like to know if anyone's done some testing since information is very scarce on the topic.

  2. #2
    Relic Weapons
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    I have also been interested in info on the above sites, and when inquiring was told that most reliable information for FFXI foods supposedly comes from some "japanese books".

    If so, no one has gone and done anything with them in a while, or looked over these foods.

    I would also like to leech Fin Sushi onto this request, it has gone untested and unconfirmed for a long time, partly due to its rarity.

  3. #3
    Puppetmaster
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    havent tested them myself:

    salmon sushi
    str1 acc14% racc14%
    HQ str1 acc15% racc15% (60min)


    angler stewpot
    3hours-Aoe
    hp10% mp10 hhp5 hmp1 acc15%(cap15) racc15%(cap15)


    loach slop
    3hour aoe
    acc7%(15cap) eva3 racc7%(cap15)


    kohlrouladen
    3hours
    str3 agi3 int-5 racc8%(cap60) ratk14%(cap65) minus enmity and subtle blow
    HQ str4 agi4 int-4 racc10%(cap65) ratk16%(cap70) minus enmity and subtle blow

    fin sushi
    int5 acc16% racc16%%
    hq int6 acc17% racc17 (1hr)

    =====

    list up a few of the mystery foods and ill look up the stats for you.
    or just send me a /tell in game or message me on emi forums ;p

    ==

    random question: when i open up a thread, it shows the newest posts on top (page 1)
    and oldest towards the back (page20 w/e). before it used to be the other way around,
    like a normal forum ... any idea how i can change this? ></

  4. #4
    Cerberus
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    Change forum settings to show oldest posts first and newest posts last. It's under Quick Links to the top right above in the Edit Option sub menu.

  5. #5
    Cerberus
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    Also, what is your source?

  6. #6
    New Odin
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    Quote Originally Posted by hagun View Post
    Also, what is your source?
    If i had to guess, Byph got those stats from JP sources.

    Quote Originally Posted by Byph
    kohlrouladen
    3hours
    str3 agi3 int-5 racc8%(cap60) ratk14%(cap65) minus enmity and subtle blow
    HQ str4 agi4 int-4 racc10%(cap65) ratk16%(cap70) minus enmity and subtle blow
    If this is correct then Kohlrouladen is better than Pot-au-feu.

  7. #7
    Old Merits
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    Do you know the cap for the accuracy on pizza?

    (AFAIK this has never been confirmed)

  8. #8
    CoP Dynamis
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    I heard Octopus Sushi had a triple Attack bonus....like Tentacle having a double attack bonus...true?

  9. #9
    Sea Torques
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    Quote Originally Posted by GeneJackit View Post
    I heard Octopus Sushi had a triple Attack bonus....like Tentacle having a double attack bonus...true?
    False.
    Or if it does it's so extremely rare that it's not noticeable in 10+ stacks worth of sushi.

    Octopus sushi (Tako) is my favorite in real life, and I went kinda apeshit when it came out. I used it and tried to see if there was any noticeable stats because the minor str increase seemed a little underwhelming...

    If it does have some wierd secret effect it's not perceivable.

  10. #10
    New Spam Forum
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    Quote Originally Posted by GeneJackit View Post
    I heard Octopus Sushi had a triple Attack bonus...
    Occasionally attacks 2-8 times.

  11. #11
    E. Body
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    Any cookers on quetz server I'd be more than willing to catch the octopus in past or the fish in present for fin, etc etc for your mats to test foods.

  12. #12
    Fishing Guru
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    Urat I had to block your sig, I swear I was going to have a seizure lol

  13. #13
    E. Body
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    /panic motion

  14. #14
    CoP Dynamis
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    So has the actual stats that Pot-au-feu give been confirmed?

  15. #15
    Sea Torques
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    Quote Originally Posted by zard1977 View Post
    So has the actual stats that Pot-au-feu give been confirmed?

    Here's a question for those who know:

    (Not being a smart ass, but honestly.) If you have a 85% Confidence level and do 1,200 samples, you will still have a 2% margin of error. (Keeping in mind that 85% CI is weak.)

    So, where did all the listings for racc% of 14, 15, 16 and 17% come from? These % have been around for as long as I've been playing (and ofc, longer) so 2003 lets say.

    So where did people determine that nq sole gave 15% racc and hq sole gave 16% racc when to reach that conclusion at 85% takes over 16,000 samples to actually differentiate the two?

    Haven't people just assumed it gave the same for ranged as melee when we just don't know.


    So to answer the question, if I had to guess, only the programmers will ever know what is on pot.

  16. #16
    Sinner
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    Quote Originally Posted by Vodou View Post
    So where did people determine that nq sole gave 15% racc and hq sole gave 16% racc when to reach that conclusion at 85% takes over 16,000 samples to actually differentiate the two?
    Was probably thought of because of nearly everything else on HQ food going up by 1, and was proven later etc

  17. #17
    Sea Torques
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    Quote Originally Posted by Siniroth View Post
    Was probably thought of because of nearly everything else on HQ food going up by 1, and was proven later etc
    I'm pretty sure never proven ever. Racc% are different at various ranges and mobs have different evasion at different levels.

    You'd have to control for distance and mob level first. And you'd have to be perfect because the range of racc% for distance and mob level are much larger than the "reported" difference between the nq and hq.

    It's a guess. So we should guess at pot and move on I think.

  18. #18
    Sinner
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    Oh wow I completely misread that, I thought just acc, not racc, my bad...

    As for distance, was a distance effect always in game or just after the rng nerf?

  19. #19
    Sea Torques
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    Quote Originally Posted by Siniroth View Post
    Oh wow I completely misread that, I thought just acc, not racc, my bad...

    As for distance, was a distance effect always in game or just after the rng nerf?
    The racc penalty was implemented in 2005. Good point regarding the older foods. I'm still not thinking this was tested, but that would have reduced 1 of the hurdles.

  20. #20
    Puppetmaster
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    Quote Originally Posted by hagun View Post
    Also, what is your source?
    various jp blogs,forums and websites~
    thanks for teaching me the settings, got it to work!

    ==================
    vodou>>
    the way they test the percentage is by using the check command on monsters. for example, if the mob procs as 'has low evasion,' the tester would keep on adding accuracy one by one to get to the point where they won't get the 'has low evasion.'

    ==================
    Argetto>>
    accuracy on marinara pizza is 10% cap40, HQ 11% cap44.

    ===============
    zard1977>
    str3 agi3 int-3 ratk15%cap40? racc10%cap40?

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