Item Search
     
BG-Wiki Search
Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 21 to 40 of 45

Thread: Lowman T3 ZNM's     submit to reddit submit to twitter

  1. #21
    Puppetmaster
    Join Date
    Jan 2009
    Posts
    70
    BG Level
    2
    FFXI Server
    Phoenix

    When I've tried Nosferatu on COR, the kiting part was pretty easy, and I didn't often lose aggro. The biggest problem for me was, even with a pretty good QD set and Warlock's Roll, I was getting some pretty nasty resists fairly often.

  2. #22
    btreyu
    Guest

    Nosferatu--

    I trio Nosferatu all the time, he's not a big fan of magic attacks so I usually stick with a SMN, THF, and RDM. Just using the ix'drg zone trick, pull to zone, watch out for the water because he deaggros. and just stay out of party til the last percentages.

    Thfs job is just keeping the mob at zone and treasure hunter at the end.
    SMN just does physical bloodpact every time possible
    Rdm just keeps bio on it so it won't regen.. very easy fight.

    I am wondering how the strategy will work with the other 2, but I'm not sure how all the mobs Achamoth and the Troll spawn will act when I zone... Any ideas?

  3. #23
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    but I'm not sure how all the mobs Achamoth and the Troll spawn
    They despawn when you zone.

  4. #24
    Campaign
    Join Date
    Sep 2007
    Posts
    6,630
    BG Level
    8
    FFXIV Character
    Sean Kipling
    FFXIV Server
    Midgardsormr

    On this subject, you can solo Nosferatu on RDM/NIN but it takes like 2 hours. Pop him (there's chigoes, you have to deal with them.) then take him to the square area near his pop place. (It's obvious which is the area if you look at a map.) Nothing agros in that little square and you can just indefinitely kite him with bio2/poison2. The only thing is sometimes your shadows get stripped when he summons and if you don't keep running he may use Dellocation and totally fuck up your shit, so.. keep running when that happens. Just try to keep 3 shadows on at all times to absorb pet tp when they spawn and Dellocation if you want to solo it.

    It's a miserable solo, like 2hrs-ish~

  5. #25
    Nidhogg
    Join Date
    Jun 2007
    Posts
    3,527
    BG Level
    7
    FFXI Server
    Odin
    WoW Realm
    Lightbringer

    Quote Originally Posted by Kaylia View Post
    They despawn when you zone.
    He can potentially remove DoTs though with his super-heal move, and it sucks bad...

  6. #26
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Quote Originally Posted by Seraph View Post
    He can potentially remove DoTs though with his super-heal move, and it sucks bad...
    Yes, but it was already mentioned in this thread it's trioable with blm blm rdm, so I didn't bother adding more information.

  7. #27
    Myr said I should dodge roll
    Join Date
    Sep 2008
    Posts
    3,049
    BG Level
    7
    FFXIV Character
    Fiendish One
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    Quote Originally Posted by Villian View Post
    Speaking of Nosferatu, are there anyway to kill it fast? My ls do it with an ally but it's still take a while and it's 2hr always kill one of our tank. Charm is always a pain as well. It's the worse T3 mob for my ls (sara and tinnin are easier lol), ppl always die.
    Throw more summoners at it, no need for a tank. We've killed it super fast with avatars only. 1 Corsair per summoner pty & it's a joke. Just be sure to not be facing towards him so things don't go "batty". And of course the THF to chuck somethin at if for TH purposes (Labrys for everyone!).

    P.S. On topic, Dea is a joke, have trio'd him several times kiting around the tower to Laggate. BLM THF & either SCH or RDM.

  8. #28
    Relic Shield
    Join Date
    Apr 2006
    Posts
    1,543
    BG Level
    6
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Shenrien View Post
    and Achamoth pop's adds that need to be taken out by other DD's or zoned by a party member with movement speed.
    Keep the add slept, and it'll never morph ^_^

  9. #29
    Every day I'm wafflin'
    Join Date
    Feb 2007
    Posts
    2,453
    BG Level
    7
    FFXI Server
    Fenrir

    Duo'd Nosferatu recently with SMN/NIN and RDM/NIN. Not very hard, just takes a while. I died a couple of times (on SMN), once to AF and another time to bat summons since triple Jet Stream hurts with shadows as your only defence; in retrospect I should've kept Earthen Ward up.

  10. #30
    RIDE ARMOR
    Join Date
    Aug 2009
    Posts
    11
    BG Level
    1
    FFXI Server
    Quetzalcoatl

    Just to add to this, when using non-Ix'DRG strats / DoT zone strats (and I appreciate this may be stating the obvious but simply as a note of caution): We found that the babies from Achamoth and Khromasoul can quite easily re-link to the party fighting the mob if not pulled far enough from the engaged players when the puller zones. Not sure of the exact distance, but would guestimate around 20'-25' from the other people at the time when it loses hate on the puller.

    Long story short, just be careful that if you are straight up fighting the mob, you are not doing so too close to the zone you are using to de-pop the babies. We used a THF and got him to stop at the zone line and allow the babies to eat one shadow before he zoned to ensure they were far enough from the main party. I don't remember this being as much of an issue with Khromasoul as it was with Achamoth, possibly because trolls aggro sight and would have been facing away from the main party, where as wamoura aggro sound.

  11. #31
    Black Belt
    Join Date
    Oct 2006
    Posts
    5,668
    BG Level
    8
    FFXIV Character
    Arthars Menethil
    FFXIV Server
    Chocobo
    FFXI Server
    Odin

    Bio Poison Nuke > zone repeat

    ^ low man

  12. #32
    Banned.

    Join Date
    Oct 2007
    Posts
    5,674
    BG Level
    8

    Quote Originally Posted by Dominionix View Post
    Just to add to this, when using non-Ix'DRG strats / DoT zone strats (and I appreciate this may be stating the obvious but simply as a note of caution): We found that the babies from Achamoth and Khromasoul can quite easily re-link to the party fighting the mob if not pulled far enough from the engaged players when the puller zones. Not sure of the exact distance, but would guestimate around 20'-25' from the other people at the time when it loses hate on the puller.

    Long story short, just be careful that if you are straight up fighting the mob, you are not doing so too close to the zone you are using to de-pop the babies. We used a THF and got him to stop at the zone line and allow the babies to eat one shadow before he zoned to ensure they were far enough from the main party. I don't remember this being as much of an issue with Khromasoul as it was with Achamoth, possibly because trolls aggro sight and would have been facing away from the main party, where as wamoura aggro sound.
    people got resting hate, nothing to do with distance

  13. #33
    Sea Torques
    Join Date
    Jun 2006
    Posts
    554
    BG Level
    5
    FFXI Server
    Odin

    Quote Originally Posted by Kaylia View Post
    Khroma soul
    -Trade somoene for another healer
    -Pull to the closest zone again (fight it outside the tunnel). Outside RDM diaga the add and zone them over and over.
    - The tank stand at 6'(?) from the NM. Basically, stay as close as you can from it while being out of melee range. It wont move (similar behavior can be observiced on experimental lamia if you stand at 11').
    Only way Khromasoul is going to one-shot you is if you don't use the above strategy. I'm not sure if Kay figured this our prior to when we tried a few weeks ago or not, but if your tank stands just outside melee range this fight is stupid easy.

  14. #34
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Pretty sure it was known since ZNM release

  15. #35
    Ridill
    Join Date
    Oct 2006
    Posts
    18,369
    BG Level
    9
    FFXIV Character
    Sath Fenrir
    FFXIV Server
    Cactuar
    FFXI Server
    Fenrir

    Are Gotoh the Redolent or Armed Gears low mannable? Duo'd Dea the other night (had to kill it raged due to lapse of judgment til about 45 minutes in)

  16. #36
    Every day I'm wafflin'
    Join Date
    Feb 2007
    Posts
    2,453
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by SathFenrir View Post
    Are Gotoh the Redolent or Armed Gears low mannable? Duo'd Dea the other night (had to kill it raged due to lapse of judgment til about 45 minutes in)
    Both soloable/duoable via kiting, they just take a retardedly long time.

  17. #37
    Ridill
    Join Date
    Oct 2006
    Posts
    18,369
    BG Level
    9
    FFXIV Character
    Sath Fenrir
    FFXIV Server
    Cactuar
    FFXI Server
    Fenrir

    How do you deal with AG hitting for ridiculous amounts when raged and when he can restoral? (ib4 don't get hit)

    Same with Mamool when he can cure IV?

  18. #38
    New Merits
    Join Date
    Jun 2007
    Posts
    227
    BG Level
    4
    FFXIV Character
    Hezzel Bekk
    FFXIV Server
    Cerberus
    FFXI Server
    Cerberus

    Quote Originally Posted by SathFenrir View Post
    How do you deal with AG hitting for ridiculous amounts when raged and when he can restoral? (ib4 don't get hit)

    Same with Mamool when he can cure IV?
    The way we do AG is 3xRDM/NIN COR, BRD, THF.

    Just bounce hate with Nukes in room you pop it in, takes 30-40mins depending on restorals.

  19. #39
    Banned.

    Join Date
    Oct 2007
    Posts
    4,753
    BG Level
    7

    Quote Originally Posted by SathFenrir View Post
    Are Gotoh the Redolent or Armed Gears low mannable? Duo'd Dea the other night (had to kill it raged due to lapse of judgment til about 45 minutes in)
    I had my doubts about Gotoh, but it was brought to my attention that he can't use Staff Throw without TP, so a Corsair shouldn't really have any difficulty soloing him with QD.

  20. #40
    Ridill
    Join Date
    Oct 2006
    Posts
    18,369
    BG Level
    9
    FFXIV Character
    Sath Fenrir
    FFXIV Server
    Cactuar
    FFXI Server
    Fenrir

    COR 63! Too bad I exp support jobs slower than hell.

Page 2 of 3 FirstFirst 1 2 3 LastLast

Similar Threads

  1. Lowman Promyvion
    By JonnyBlaze in forum FFXI: Everything
    Replies: 22
    Last Post: 2009-08-07, 01:41
  2. Lowman KV?
    By Cream Soda in forum FFXI: Everything
    Replies: 40
    Last Post: 2008-06-04, 04:42
  3. Lowman CoP Missions upto Chapter 5
    By tyalangan in forum FFXI: Everything
    Replies: 10
    Last Post: 2008-05-30, 10:02
  4. Lowman Hakutaku
    By Cream Soda in forum FFXI: Everything
    Replies: 8
    Last Post: 2008-05-29, 18:16
  5. Wootz Ore and Lowman Dyamis Bastok
    By tsola in forum FFXI: Everything
    Replies: 31
    Last Post: 2008-05-20, 23:03
  6. Lowman Promy-V map.
    By spooky in forum FFXI: Everything
    Replies: 4
    Last Post: 2008-04-27, 13:43
  7. Lowman Kirin - Feedback appreciated
    By Aux in forum FFXI: Everything
    Replies: 47
    Last Post: 2008-04-20, 04:38
  8. T3 - Escort Professor Chanoix
    By Greyman in forum FFXI: Everything
    Replies: 22
    Last Post: 2007-11-12, 15:22