Exactly, it only really works to create infinite EXP chains or letting PLs take a breather without losing chain. But still, it is unintended, is a glitch, and not everyone might be aware of it... at least until they read this thread...
Which I think the OP didn't want happening...
I'm sure they have, and I'm sure they will do much much worse as this becomes more public knowledge. I also agree it is not monstrously game breaking, I was merely pointing out what I considered contradictory in Waffles post which he has further addressed. We can easily debate the line to cross of what is game breaking and what isn't, but I'll save my dead horse beating for another day ;p
Will this help us beat AV? I need mah Sash.
I'm having trouble figuring out how this could be exploited
They mentioned it on LBR about someone talking to the FoV manual as the mob is about pushed to 0, and they kept getting chain when it should have broken.
SE knows about this id say, they changed how chi-blast because of this.
Brb gonna try this with meditate @_@
I used to do that as a noob when i got poisoned. I just ran to the nearest NPC and stayed in npc chat until a person walked past that could poisona or asked a nearby friend to give a quick cure.
Fucking meditate D:
Nah I just /sam and have noticed that as well in nyzul, also seen it get cut off if we change floors right when I pop it.
Interested to see if there's other things that can be extended, mayhaps summon an npc and see if she leaves when in the "cs" while a friend kills mobs beside consistently.
If you're in a dialogue when meditate is supposed to click, it ends. If you're in a dialogue between clicks, it'll pause timer and let you squeeze out a bit longer.
nobody will ever get banned for this~ hurf
'glitch' is about as olde as curelock
I've done this with doom on more than one occasion. It's funny to have doom wear off.