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  1. #321
    New Spam Forum
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    Finally, Kujata drama.

    So that leaves what for HNM's, Mewmew and lolSP? Dude. I'm PRETTY sure AstralFlow is getting closer to their goal of server domination.


    Thank you Seedz for this delicious drama

  2. #322
    Chram
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    Quote Originally Posted by Grimlockx View Post
    We tried doing this a few weeks ago, we one shotted a UFO, but doing it on a UFO and doing it on AV are very different things. We failed on AV, best we got it down to was 90%, and seedz claims his LS got th3e timing down to a science................ we no AV deaths to date, so guess this method aint going to work.
    The mechanics are the same for any mob, only thing that changes is finding when the helix will actually tic on said mob (which is done in what... 2 minutes?) and then proceed to get the timing right (props to Cair/Waffles who spent countless hours figuring out until we had a 100% success on random mobs)

    Fact is that we were gathering enough JoL pop items before actually trying (and that's pretty damn hard on basically the most useless server ever created) and members disappeared during that time but I'm pretty sure (read 95%, 5% being the odd of initial helix landing for less than 129~, which tests realized on AV itself proved it could land for that or more) it could have been done, had they not disappeared.

    inb4 grammar mistakes but I'm far too tired to care.

    Quote Originally Posted by Razar View Post
    dunno if anyone knows if it has been tested, but i've seen a Minerva's Ring in a bazaar today... which never dropped from DRK zerg, so its 1: server transfer of item, or 2 a kill today. Alexander server. anyone know if it has been defeated that way?
    DRK zergs dropped like 500 of them... My old LS got 1(2?) of them and I think they ended up sold for 12M~

  3. #323
    29 in magical dog years
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    Quote Originally Posted by D44kpunk View Post
    Yup, SE intended for all of the "difficult" mobs in the game to be one shot by using onevent on ffxi-app.
    Just out of curiosity, would SE be able to see if people are using OE any better than they are at seeing if people bot claim?

  4. #324
    Melee Summoner
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    Quote Originally Posted by Jakson View Post
    Just out of curiosity, would SE be able to see if people are using OE any better than they are at seeing if people bot claim?
    Yes - very easily. Delay on onEvent will be always the same. It's easy to recognize if they have good logs (with ms).

  5. #325
    An exploitable mess of a card game
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    Quote Originally Posted by kamilus View Post
    Yes - very easily. Delay on onEvent will be always the same. It's easy to recognize if they have good logs (with ms).
    So before fixing the MV trick, they'll wait for a group of people with Onevent to use it then ban them. Brilliant!

  6. #326
    E. Body
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    Quote Originally Posted by Razar View Post
    dunno if anyone knows if it has been tested, but i've seen a Minerva's Ring in a bazaar today... which never dropped from DRK zerg, so its 1: server transfer of item, or 2 a kill today. Alexander server. anyone know if it has been defeated that way?
    Ramandor transfered it here from Hades.

  7. #327
    Smells like Onions
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    Quote Originally Posted by Hyriu View Post
    Ramandor transfered it here from Hades.

    thx Hyriu, what you becoming? still playing?

  8. #328
    RIDE ARMOR
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    Chicken soup in here.

    I've heard Cox on Alexander managed to find several scholars for an AV attempt earlier today. Not sure what became of that.

  9. #329
    Banned.

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    Quote Originally Posted by kamilus View Post
    Yes - very easily. Delay on onEvent will be always the same. It's easy to recognize if they have good logs (with ms).
    delay on a bot is always somewhat related to your latency connection to the ffxi/bot server.. so what you just posted is false

  10. #330
    The Syrup To Waffles's Waffle
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    Quote Originally Posted by aikiz View Post
    Chicken soup in here.

    I've heard Cox on Alexander managed to find several scholars for an AV attempt earlier today. Not sure what became of that.
    If he just straight up went and tried AV I doubt anything became of it at all.

  11. #331
    Melee Summoner
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    Quote Originally Posted by D44kpunk View Post
    delay on a bot is always somewhat related to your latency connection to the ffxi/bot server.. so what you just posted is false
    Well - latency is always similar for same player (until he has some troubles with connection) so...
    Differences in let's say 10 tries of using skills will be very small if onEvent. With natural clicking - differences will be huge. This is easiest way to detect any kind of bots (including fishbots, farmbots etc.) used by GMs in other games.
    And i'm pretty sure SE started testing new log system - as many other things they want to use in FF14. Well - that log system is related to autoban for speedhack/poshack. There were some glitches because of network latency when they introduced it - and they solved it in like 2 weeks.

    So... looking forward for bans for onEvent. Oh wait... FFXIApp is dead :D

  12. #332
    uncompromising cuntnificence
    buh buh buh browsssssssss

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    Quote Originally Posted by Silenka View Post
    It's the same thing BLMs do with nukes, but with a JA instead.
    You know, you're totally right. SE didn't ever adjust BLM or anything.

    News flash: it doesn't have to be abuse of game mechanics for them to recognize that something is too powerful and fucking patch the shit out of it.

  13. #333
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    Interesting that no one notes that this is possibly already patched. Everyone who has tried this on AV finds that when they all land it some how never ticks...

  14. #334
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    Quote Originally Posted by Ivve View Post
    You know, you're totally right. SE didn't ever adjust BLM or anything.

    News flash: it doesn't have to be abuse of game mechanics for them to recognize that something is too powerful and fucking patch the shit out of it.
    ivve is so hawt



    ok honest question.

    suppose SE did mean for helix to act like that under those circumstances, im willing to bet they wouldnt mind normal mobs being killed that way, but AV is a big no-no. how would they go about fixing it for that particular mob in your opinion? doing it like they did with Souleater and just make AV resist it more even if the dmg is simultaneous?

  15. #335
    The Syrup To Waffles's Waffle
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    Quote Originally Posted by Skjie View Post
    Interesting that no one notes that this is possibly already patched. Everyone who has tried this on AV finds that when they all land it some how never ticks...
    They also probably don't know precisely how the tic time works for it. That or they don't consistently land it with 9 anyways.

  16. #336
    uncompromising cuntnificence
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    Quote Originally Posted by Skjie View Post
    Interesting that no one notes that this is possibly already patched. Everyone who has tried this on AV finds that when they all land it some how never ticks...
    Is it possible they're just fucking it up? Because it was mentioned that if you time your MVs wrong, the helix will wear before the initial tick due to how drastically the use of that many MVs will reduce the duration of the spell.

  17. #337
    Yoshi P
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    testing it on a UFO you can sleep/gravity/hold never ending for lulz and tests is one thing.
    fighting a mob that rapes you, your mom, your dad, and your dog(or cat) is not the same thing. The fight is not that easy. Also on something stronger people are more prone to just screw up.

    something else when you fail on AV dont he keep whatever -dmg down he gets even if he gains his hit points back? so you cant try this more then once if that is indeed true.

  18. #338
    The Syrup To Waffles's Waffle
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    Quote Originally Posted by dejet View Post
    testing it on a UFO you can sleep/gravity/hold never ending for lulz and tests is one thing.
    fighting a mob that rapes you your mom your dad and your dog(or cat) is not the same thing. The fight is not that easy. Also on something stronger people are more prone to just screw up.

    something else when you fail on AV dont he keep whatever -dmg down he gets even if he gains his hit points back? so you cant try this more then once if that is indeed true.
    AV sits idle while you do quick preparation. It will be dead in 4 seconds at most after you engage it. There is no difference.

  19. #339
    Yoshi P
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    Quote Originally Posted by Cairthenn View Post
    AV sits idle while you do quick preparation. It will be dead in 4 seconds at most after you engage it. There is no difference.
    And asking a supermodels out is the same as asking the girl next door.

    people can do the same thing over and over their hole life, yet mess up when then are stressed out. In high stress situations people tended to mess up more.

    edit: also its 10sec as you have to time the helx do land at the 10sec mark right?

  20. #340
    The Syrup To Waffles's Waffle
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    Quote Originally Posted by dejet View Post
    And asking a supermodels out is the same as asking the girl next door.

    people can do the same thing over and over their hole life, yet mess up when then are stressed out. In high stress situations people tended to mess up more.

    edit: also its 10sec as you have to time the helx do land at the 10sec mark right?
    To me it's no different, and I was the one doing the casting so yeah, I don't see a problem. I may be trying this in 2 or so days if it's not patched by then, I think I have the people now that this is public.

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