
Originally Posted by
Rilu
A couple tips:
1. The most critical party, I FEEL for this fight is the BLM party on the outside handling adds. The pets when summoned can one shot your tanks pretty much if they aren't killed fast enough (when JOL uses 2 hour). If that happens, then its chaos as JOL will systematically kill everyone. I know a bunch of people have said "you only need 3 BLM's" but i'm guessing your players aren't super merited and have super gear YET, so i'd go with as many as 6-8 blm's in 2 parties, if you have the numbers, then decrease it from there until you find what works best for your LS.
2. The range where your tanks should stand is pretty easy to find - just keep backing up until he can't melee attack you anymore, and he'll start casting spells. Its just outside the edge of the Yovra umbrella on JOL. (if you're into visual markings and don't use plugins for distance like me).
3. At first, don't get discouraged if you don't see JOL's life dropping fast, his regen is crazy, so you just need to get through the 3 sets of Pets, then once the regen is off (sharks are only being summoned) then his life will drop fast.
4. Make sure you're alliance understands to NOT mess with AV who will pop after JOL dies, he will kill you're whole alliance if someone does, then you have a mess with drops and getting people raised who should be lotting, etc.
After killing it a couple times, JOL becomes quite routine, kinda like Kirin. Hope you enjoy!