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Thread: Patch 3.3 Deployed on PTR     submit to reddit submit to twitter

  1. #181
    Ridill
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    Oh yeah that kinda sucks rofl. Well, it's not half bad for dual wielding jerbs. Get the arp trink from toc5 reg and mirror of truth or greatness or somethin, iuno.

  2. #182
    Ridill
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    Greatness is BiS for us, along with whichever DV you can get (not both).

    Outside those mirror is next best lol ><

  3. #183
    Banned.

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    Cho'gall

    What a surprise, they nerfed paladins.

  4. #184
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    Quote Originally Posted by New datamining
    Holy

    * Sacred Shield can now only occur every 30 sec. (Up from 6 sec)
    * Lay on Hands can no longer be cast on yourself.
    * Infusion of Light now also reduces the cooldown on the effect of Sacred Shield by 12/24 sec.
    * Aura Mastery now lasts 6 sec. (Down from 10 sec)
    What is this, I don't even...

  5. #185
    Ridill
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    Lay on Hands can no longer be cast on yourself.
    LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL

    let me say it again.
    AAAAAHAHAHAHAHAHAH.

    Fucking RIGHT. Stupid OP ability gone.

  6. #186
    Ridill
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    holy fuck at the pally nerfs... inc Exo interrupt added to AoW?

  7. #187
    blax n gunz
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    Quote Originally Posted by Guitarman View Post
    LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL

    let me say it again.
    AAAAAHAHAHAHAHAHAH.

    Fucking RIGHT. Stupid OP ability gone.
    I dunno, it comes in handy to prevent 2% wipes when healers start dying. Once again, PvP nerf at PvE's expense, can't say I'm happy even though my highest Paladin alt is like level 40

  8. #188
    Ridill
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    Quote Originally Posted by Correction View Post
    I dunno, it comes in handy to prevent 2% wipes when healers start dying. Once again, PvP nerf at PvE's expense, can't say I'm happy even though my highest Paladin alt is like level 40
    Lay on hands nerf is NOT a pvp nerf, it's squarely directed at tanks using it specifically.


    Honestly, I don't find it as terrible because, well, I'll just macro it for my pally offtank and have him do the same for me.


    But that's definitely the point. I promise you they didn't nerf LoH because of idiots crying about battlegrounds.


    The sacred shield nerf, though... that's just crazy. It's either them honestly not realizing what they're doing, or setting up to finally give us either a reasonable interrupt or a 20% ms or something.


    Hence the comment on the exo interrupt, with exo at 15 seconds and requiring an AoW proc (and also using it up, therefore with opportunity cost of a FoL), I can see them having decided it's finally ok to give ret an interrupt.


    At first glance it's clearly aimed squarely at prot healing and dps arena builds, but I'd like to give them a little more credit than to think they'd be so foolish as to overlook its effects on ret, which is already in bad shape, and compounding a nerf to pve tanking in loh, particularly on pally tanks in 10 man that don't run with a pally healer.

  9. #189
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    Ysera

    I have a pally, and I'm still ecstatic!

  10. #190
    Ridill
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    oh and also the aura mastery nerf, again maybe reasonable as a nerf to prot healing, stupid as hell as far as holy

  11. #191
    Cerberus
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    Quote Originally Posted by Guitarman View Post
    LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL

    let me say it again.
    AAAAAHAHAHAHAHAHAH.

    Fucking RIGHT. Stupid OP ability gone.
    Like it has been said its a clear PvE nerf so you find it funny why...?

  12. #192
    Ridill
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    Quote Originally Posted by Metta View Post
    Like it has been said its a clear PvE nerf so you find it funny why...?

    I leveled my rogue mainly in AV. nuff said.

  13. #193
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    Quote Originally Posted by Guitarman View Post
    I leveled my rogue mainly in AV. nuff said.
    Sorry my bad forgot about the PvE in AV =(

  14. #194
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    What the shit at the nerf. I don't give a damn about party situation since I'm still going to get invited, but every nerf to soloing ability make me sad.

  15. #195
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    Dammit.... they better remove the Rogue stunlock crap after this (havent read patch notes yet btw)....

    this make me sad

  16. #196
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    Quote Originally Posted by Metta View Post
    Sorry my bad forgot about the PvE in AV =(
    One pally requiring 5+ people to take down gets really fucking old quick. It was overpowered, now it's gone. Done is done. Like i said before, until blizzard is willing to open their eyes and see that we WANT to have pve and pvp (any form, be it bg or arena) abilities separated, we all just kind of have to groove on the changes.

  17. #197
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    Quote Originally Posted by Guitarman View Post
    One pally requiring 5+ people to take down gets really fucking old quick. It was overpowered, now it's gone. Done is done. Like i said before, until blizzard is willing to open their eyes and see that we WANT to have pve and pvp (any form, be it bg or arena) abilities separated, we all just kind of have to groove on the changes.
    Yeah im not saying anything against you here im just kinda pissed myself that it is a nerf to PvE when it really shouldn't be done, or even need to be done.

  18. #198
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    Quote Originally Posted by Guitarman View Post
    One pally requiring 5+ people to take down gets really fucking old quick. It was overpowered, now it's gone. Done is done. Like i said before, until blizzard is willing to open their eyes and see that we WANT to have pve and pvp (any form, be it bg or arena) abilities separated, we all just kind of have to groove on the changes.
    One overgeared prot pally that won't kill anyone if a healer is around against 5 melee attacking from the front is a bit different than 1 pally vs 5 people in most situations. I've been killed sooooo fast in arena, almost as fast as my warrior partner.

  19. #199
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    Die proly, die in a fucking flaming puddle of AIDS.

    Soooo happy :3

  20. #200
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    From a newbie's perspective (first char, now a ret pala 54) it's a shame to see LoH go, it was real handy if I got myself into bad situations in PvE. Although I'm sure I can do without as long as I'm a little bit more careful and don't stack the odds against me too much, like fighting 3-4 mobs a couple levels above me at the same time.

    Plow: Hammer of Justice as an interrupt/stun, no? I use it a lot on casters to interrupt their spells.

    Also, when will this patch go live?

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