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Thread: Anwig Salade WSACC test     submit to reddit submit to twitter

  1. #41
    Relic Horn
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    Xanthe Celaeno
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    Carbuncle

    Agreed. It is a small sample, but a ~7% hit rate increase does translate to ~15 accuracy. Thanks for testing.

  2. #42
    Banned.

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    what club did you use ?

  3. #43
    Lv.99 Mjollnir
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    Gilgamesh

    Oh, right, some helpful details:

    • KC for 7% TP/swing
    • 0% double/triple attack
    • low haste (18% total) made it easier to separate melee-/ws-/mob-generated TP
    • turned away before potion wore; paused after renewing before turning back

    EDIT: typo!

  4. #44
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    Quote Originally Posted by RyaWHM View Post

    Overall (combined)
    818/2294 melee hits
    =
    35.658% melee acc

    143/335 subsequent (non-1st) WS hits
    =
    42.678% WS acc


    ==========

    Conclusions
    ... too small sample size, is what it looks like to me.


    EDIT: fixed typos/colors; added "(2x)" for clarification that there were 6 crabs in total
    Well ignoring the fact that you are mixing crabs of different levels, you get an error of +/- 5% (1.96*sqrt(0.43*(1-0.43))/sqrt(335))
    on the wsacc of the last 5 hits, and +/-2% for melee hits. So it doesn't rule out anything. Also you could very well imagine that the accuracy of the WS hits (withouthead gear) is naturally superior or inferior to melee accuracy (penalties ?). So I think it would be better to compare WS acc with no head to WS acc with head.

  5. #45
    CDF
    CDF is offline
    Sea Torques
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    If you pool all the data, yes, this is enough to show that the weapon skill accuracy +15 affects subsequent hits.

    If you're anal and exclude the level 60 robber crab data just because of putatively lower AGI (I heard it's 39 as opposed to 42 for 61 and above), then it's borderline. In either case, you have "good enough" sample sizes anyway even if they're unequal.

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