Well, I don't expect the games to be revolutionary or anything- but I guess I'm just used to playing normal RPG's which often have different kind of combat system and the like.
Of course it has happened in the case of normal RPG's too. I couldn't play through lost odyssey because the combat & leveling system was something I had seen billion times already, it's the same thing here really.
There are million ways to make a combat system in an RPG already, but why are MMO's stuck using one overused method? I don't think it's acceptable.
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