Reposting from a couple pages ago.
Is there any way to differentiate between Advancing and Victorious March in Spellcast? Or, more importantly, a way to use BuffActive to check if both are on? Would I just type:
<if BuffActive = "March" BuffActive = "March"> ?
In the context of attempting to make rules for when I have Haste and 2 Marches. Using Spellcast 2.22.
Thanks
<if BuffActive= "Advancing March" BuffActive="Victory March">
Can probably shorten it to:
<if BuffActive="Advancing*|Victory*">
Is this new? Or does my game/connection just suck?
Spoiler: show
2 seconds later he was off game, showed it to people on vent and it was news to them..
Anyone have a good SMN spellcast script? Checked out the spellcast wiki, but it all seemed like wank.
How much Store TP do you need on RNG/SAM, RNG/WAR to get a 5 hit build using Salenes or Ebow?
/WAR 6-hit is 13 store TP, /SAM 5-hit is uh, 36 Store TP. This is w/ E-bow, which you should be using.
Best /WAR setups depending on your R.ACC: Mekki/Rose/Rajas. Or: Skadi Chausses/Mekki or Rajas/Brutal, an option too, just do the math on your R.ACC. Rajas sacrifices the most R.ACC for STP and a bit of STR. Rose Strap is the best STP sacrifice, it only removes 3 STR.
/SAM 5-hit: Rajas (20), Mekki (25), Rose (29), Skadi (36). If you don't have Skadi, you can opt for Cobra feet and Enkidu subligar.
I never really liked those responses because the STP can be variable depending on how much you WS in.
If you only WS in raja's/rose strap, you need 13 STP to keep your 6 hit.
If you WS in raja's/rose/hachix2, you only need 11 STP to keep your 6 hit.
Depending on your WS set you can opt for better TP gear because you wont be as limited by the STP needed.
You need to average 16.7/20 TP a hit (13, 36), it shouldn't be rocket science. Yes, TPing in a bit more STP means you can WS in better gear. However, I'd say the opposite (minimum sacrifices for TP gear, and perhaps more STP on WS) is actually better. Epeen numbers only get you so far when your ranged hitrate during is not capped.
which is why polearm set ups on sam need a lot of store tp during ws and TP phase, when people usually do not care about true 5 hit. for example you dont see a lot of (non usukane) polearm sam ws in hachiman gloves/feet.
If one of my accounts gets banned, and the SE account it's attached to still works fine, is it safe to put another account on it, or will it get banned for it?
einherjar(bosses) and souleater, anything i need to know?
So there was tetra master maintanence...
Anyone play this game still?
As a Taru MNK I deal a lot less dmg than a galka with the same gear (1 difference). I only have 2/8 merits in H2H, and i dont have a faith torque (galka does i use pcc). I heard that H2H skill increases ACC and DMG, is this true? If so, does anyone have an idea how much extra dmg the 12 skill from the H2H merits + the 7 skill from the torque would add? I can't find this data using non-bg wiki/google.
Asked this in the Ultimate Collection thread, but no luck.
Been out of the loop for a while, and last I heard about the yearly collection packs included only one serial key for all the content in a box instead of individual codes for each expansion. If that's still true, how does one go about using those codes on existing accounts to get expansions/content one may be missing?