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  1. #2181
    spider123
    Guest

    Is there a way to link my friends account to my token, but only remove the tokenability (Lol) from his account specifically without removing it from all of my other accounts? He needs satchel, and is too cheap to buy one.

    Looking at the site, it seems there isn't a way, but perhaps I'm reading it wrong.

  2. #2182
    Salvage Bans
    Join Date
    Apr 2009
    Posts
    770
    BG Level
    5
    FFXIV Character
    Ada Rusheart
    FFXIV Server
    Hyperion
    FFXI Server
    Asura

    Quote Originally Posted by spider123 View Post
    Is there a way to link my friends account to my token, but only remove the tokenability (Lol) from his account specifically without removing it from all of my other accounts? He needs satchel, and is too cheap to buy one.

    Looking at the site, it seems there isn't a way, but perhaps I'm reading it wrong.
    You have to remove the account from the token, I think.

    OR - when I had my account attached to a friend's SE account I did notice an option in the POL log-on screen that toggled one-time password use, so if I recall this right that might work as well.

  3. #2183
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Has anyone duplicated their gil using the restore trick?
    - Send gil to another character
    - Wait a few weeks or a month
    - Call a GM, report hacking, and ask for a restoration

  4. #2184
    Relic Weapons
    Join Date
    Nov 2005
    Posts
    325
    BG Level
    4
    FFXIV Character
    Havok Stormblood
    FFXIV Server
    Gilgamesh
    FFXI Server
    Ifrit

    Trying to pop Frostmane for the Hunt Registry, to see what evolith it gives. Can anyone tell me which bunch of manticores the PH is in? Just outside the cloister of gales? or further east? there's tons of them out here

  5. #2185
    New Spam Forum
    Join Date
    Jun 2008
    Posts
    165
    BG Level
    3

    OK, so I am gonna be away from home for winter break and dumb me forgot to bring my security token along...

    I plan on calling SE on Monday morning to get the security feature removed and I have a question about that... If I explain my situation, do you guys think they'll let me remove the 'one-time password' feature temporarily (for the month or so I'm away from home), and then re-attach the feature again when I have my token back? From what I've read it seems like they'll tell me no... I don't wanna make my token useless just to play for this month... *sigh

  6. #2186
    New Spam Forum
    Join Date
    Nov 2009
    Posts
    157
    BG Level
    3
    FFXI Server
    Kujata

    Quote Originally Posted by Havok View Post
    Trying to pop Frostmane for the Hunt Registry, to see what evolith it gives. Can anyone tell me which bunch of manticores the PH is in? Just outside the cloister of gales? or further east? there's tons of them out here
    Outside the cloister. He used to pop when I xp'd in bst parties up there (a long ass time ago).

  7. #2187
    Cerberus
    Join Date
    Feb 2008
    Posts
    458
    BG Level
    4

    So i figured this be the place to make this post. i am having dilemma on job to lv next and just looking for some input ;D

    I currently have 75 Sam, Mnk, Pup, Sch, and Blu.

    I am pretty open to what to lv, My old char had 75 war, drk, mnk, sam, nin, blm, pld, pup so as you can see I have been pretty melee heavy in my 6 yrs of ffxi, i think it fits me best as i fall asleep healing, and get bored doing 1 nuke then resting (exaggerated but i like being in the mobs face).

    I been thinking of trying rng since its a type of DD I have never done and it gets much use endgame. However I have nearly no gear thats good for rng and pretty poor atm to really deck it. Being a gimpish rng doesnt seem like a smart idea. I cry too at thought of spending 200k on a stack of ammo, or hell even 80k for demon arrows is a bit scary. I am not cheap gear wise... but tossing gil at a mob kinda never appealed to me, though this job has since day 1 peaked my interest. I use to sam/rng alot back before it was crappy.

    Second though was drk. It was my first real job in ffxi, first one i ever did af on. I remember synthing pineapple juice all day and fishing shall shells until i could afford my 3m haub back when nq was something to drool at. Took a month but i did it haha! Would be cool to relive my drk days always got so many complements about being great at it. However Drk seems nowadays, since the /thf craze died in 06, to be just gimpy outside of zergs. i understand they can do ok in meripo, but i got sam. Hnm wise It wouldent get used since i got sam if we lack dd, and blu for certain things we do. However I would be able to go drk to small events like limbus, dyna, and ein easy enough to just have fun on it.

    I got to then thinking about drg. This was fun lving as sub. I liked soloing with it a lot and as galka was easy peasy. My sam has 8/8 polearm merits so my drg would benefit from that, and my 8mp merits. I also got some gear it can use thats good, arum, soon homam, and stuff like that. Heca abjs collecting dust. However i cant see where I would ever use this. The above 2 dd atleast have niche roles. rng great at everything endgame it seems, and drk can zerg. Drg is good for angon but we have 2 anyhow in shell. I would be able to replace one esily so could come rdm instead but we usually dont need more rdm either. This seems cool choice for fact i can solo on it. But really only thing i know of that drg solos is xp, cant do really hard stuff since will take to much dmg or any mob with aoe. Soloing xp be kinda pointless to raise a job for when I can do that on blu and sch faster probably. I could really deck this job out but i dont think it would ever be used having sam for merits, and better solo jobs.

    my last though was about doing war. War to me is just like sam though. there is really no difference when you get right down to it. Anywhere I could use war I could use mnk or sam probably just as well, if not better since i lack ebody and gaxe merits. However like drg i could really pimp this job since i already got byakkos, piss boots, can get perdue, well you get the idea. Is there any thing a war>sam at endgame wise you can think of? I think of them more as equals overall in performance. Both top of the game DDs.

    These are some of my thoughts so far. Maybe someone could shed some light on some fun not so obvious jobs to lv for me? I know melee role very well and love it, but i feel like if i do another it will be same ole same ole. I would never consider doing brd/whm/rdm though as it scares the piss outta me to be stuck on them. I did sch and hate curing on it..... im not good at it nor as a galka suited to rock at it haha ;D

    sorry for lengthy random post!

  8. #2188
    Salvage Bans
    Join Date
    Apr 2009
    Posts
    770
    BG Level
    5
    FFXIV Character
    Ada Rusheart
    FFXIV Server
    Hyperion
    FFXI Server
    Asura

    Absolutely no point in levelling another DD job with what you already have. (Well, that's just like my opinion man.)

    The only thing I can think of that would actually have a different role without being 'too dull' is COR which provides support with melee/ranged DD. Of course, it's as expensive as fuck to level. Hooray for catches.

    Otherwise, WHM/BRD/RDM are inexpensive and somewhat different (well not so much to SCH, but sch lacks haste) to the 9001 melee jobs you already have. If your melee jobs are strong I don't know why your LS(es)would pin you to them.

  9. #2189
    Banned.

    Join Date
    Jul 2008
    Posts
    915
    BG Level
    5

    Quote Originally Posted by Yugl View Post
    Has anyone duplicated their gil using the restore trick?
    - Send gil to another character
    - Wait a few weeks or a month
    - Call a GM, report hacking, and ask for a restoration
    you sir have just discovered the next mass banning.

  10. #2190
    BG Content
    Join Date
    Jul 2007
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    22,404
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    It's not "the next," dumbasses have been doing this and getting banned for a while. SE does check for it, and SE will ban you for it. They don't just check for gil. They also check and ban for expensive items (like k-clubs).

  11. #2191
    New Odin
    Join Date
    Jul 2006
    Posts
    8,659
    BG Level
    8
    FFXIV Character
    Sparthia Abysseant
    FFXIV Server
    Excalibur
    FFXI Server
    Lakshmi

    Does anyone have a definitive strategy to beating Scylla? It always starts off seemingly normal then it trips the TP spam mode and healers just can't keep up with the TP spam and the tanks get screwed with its aura silence effect. Last attempt, it decided to use something like 18 Hydro Cannons.

    Am I missing something here?

  12. #2192
    Banned.

    Join Date
    Oct 2007
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    5,674
    BG Level
    8

    Quote Originally Posted by ronin sparthos View Post
    Does anyone have a definitive strategy to beating Scylla? It always starts off seemingly normal then it trips the TP spam mode and healers just can't keep up with the TP spam and the tanks get screwed with its aura silence effect. Last attempt, it decided to use something like 18 Hydro Cannons.

    Am I missing something here?
    If it gets TP, it will use one of ~5 moves:

    Severing Fang - 2 hit(?) physical damage, can one shot crappy tanks or DD
    Aqua Blast - Frontal Water AOE + Knockback
    Hydro Wave - Frontal AOE that removes one piece of armor
    Combo A
    Combo B

    Combo A
    1. Frozen Mist - AoE terror + ice damage
    2. Aura - Paralyzes anyone in melee range, disappears after guillotines end
    3. Ice Guillotine x4 - ~400 physical damage + 50% HP down

    Combo B
    1. Aqua Wave - ~600 Water Damage
    2. Aura - Silences anyone in melee range, disappears after cannons end
    3. Hydro Cannon x 19 - ~500 Water DAmage

    During Combo A or Combo B it will be invulnerable to physical or magic damage for the duration, and TP will begin saving as soon as the combo begins. If you continually melee it, you'll give it enough tp to do another TP move as soon as the combo ends.

    All of that said, it's not a particularly difficult fight. A single healer can keep a tank with a MDT setup alive throughout Combo B easily, back tank to recover MP. Combo A will fuck over a taru tank usually, but any other race is fine.. just spam cure4 after each guillotine then remove hp down after combo is finished and resume fighting. The important thing is to limit TP feed, summoners are excellent for this fight. I've done it duo with RDM + SMN by never letting it gain tp, as well as with RDM/NIN + SMNx2 + RDM/DRK letting it tp with both RDMs nuking.

  13. #2193
    An exploitable mess of a card game
    Join Date
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    Gouka Mekkyaku
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    Gilgamesh
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    Diabolos

    Random Fact: Goobue for NE Apollyon CAN be slept. I think Kaeko's guide suggests that it cannot be slept, but I've just tested it and sleep works.

  14. #2194
    Banned.

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    Oct 2007
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    Quote Originally Posted by Yugl View Post
    Random Fact: Goobue for NE Apollyon CAN be slept. I think Kaeko's guide suggests that it cannot be slept, but I've just tested it and sleep works.
    I'll confirm this is true, though I've never heard of anyone saying otherwise and assumed everyone knew it could be.

  15. #2195
    E. Body
    Join Date
    Nov 2007
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    2,436
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    7
    FFXI Server
    Phoenix

    Quote Originally Posted by Yugl View Post
    Random Fact: Goobue for NE Apollyon CAN be slept. I think Kaeko's guide suggests that it cannot be slept, but I've just tested it and sleep works.
    Like Thorny, I assumed this was known. Perhaps you're getting mixed up with the lullaby and repose immunity that everything in that zone has? Granted, I've not read Kaeko's guide, but even wiki states everything is sleepable.

  16. #2196
    An exploitable mess of a card game
    Join Date
    Sep 2008
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    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
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    Diabolos

    I'm guessing the confusion may stem from the author's use of "resistant to sleep". I'm not sure if he simply meant it resists sleep a lot or if he was using the term as a general notion for immune.

    http://kanican.livejournal.com/15053.html#cutid4

    Edit: My reason for believing he meant immune was that he states "Sleep works" when referring to the next boss-like mob.

  17. #2197
    E. Body
    Join Date
    Dec 2006
    Posts
    2,096
    BG Level
    7
    FFXI Server
    Leviathan

    Quote Originally Posted by Andradi View Post
    Absolutely no point in levelling another DD job with what you already have. (Well, that's just like my opinion man.)
    I have to disagree somewhat blu, and drg both offer something his current DD don't in some way, and thus would be of benefit to have, while war, or drk[except for zerg, or tanking] not so much except for fun. Blu offers range of ways to DD, some useful buffs/debuffs/dispel, stun-lock, and somewhat better solo ability than sam, or mnk have. And drg offers angon, pretty good solo power, decent healing power while still DDing, strong crit ws, higher polearm skill, and hate removal[extremely underrated tool].

    The only thing I can think of that would actually have a different role without being 'too dull' is COR which provides support with melee/ranged DD. Of course, it's as expensive as fuck to level. Hooray for catches.
    COR is probably good idea for him. Though like you said it's freaking expensive D:.

  18. #2198
    Cerberus
    Join Date
    Oct 2007
    Posts
    451
    BG Level
    4
    FFXI Server
    Sylph

    Ok, one more retarded noon WAR question. I just noticed the Iron Ram lvl 45 gear and somehow never took it account for TP. Would I be better off with IR Hands (ACC +3)and Luisant Pants (STR/DEX +1 ACC +1 ATT +2), or would it be better for IR Hands (ACC +3) and Pants (DEX/AGI +2)? I know IR gear gets an accuracy and attack bonus so I think I'd get 2 acc and att on top of the other stats for combo 2

    Or hell, do IR hands even beat Luisant Hands (ACC +2 DEX +1). I was not at all expecting to be stuck on what gear to go with for WAR TP....

  19. #2199
    Sinner
    Join Date
    Dec 2006
    Posts
    2,240
    BG Level
    7

    IR Hands, afaik it's +1 acc/att per piece, so with both, IR Pants > Luisant Pants

  20. #2200
    Old Merits
    Join Date
    Jan 2009
    Posts
    1,060
    BG Level
    6

    What are the conditions for buying Patriarch Protector's Arrow? I'm from Bastok.

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