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  1. #361
    CoP Dynamis
    Join Date
    Dec 2007
    Posts
    250
    BG Level
    4

    As the only WAR in my Einherjar shell, I see your point, but overall it's moot to me. BLMs are always going to need to step up the nuking on the mobs on those waves anyways.

    It has it's uses, no doubt. But it's not angon and I, personally, won't ever merit it.

    Wrong PC etc, w/e

  2. #362
    TSwiftie
    Join Date
    Oct 2005
    Posts
    1,920
    BG Level
    6
    FFXI Server
    Fenrir

    Tomahawk is nice, and I personalli have it meritted. (Not that I play WAR much!) But the damage increase is fairly poor. It's only 25% cut to the damage reduction. ie; Jailer of Temp has 100% cut to slashing during one phase, so when you tomahawk, it's a 75% cut of your damage. Skeletons have a 1/8(12.5%) damage cut to slash. With tomahawk on it's (9.375%). It's nice, but it's nowhere near in the range of letting you do full damage.

    It does work for magic damage cuts though, so you can be nice to your BLMs!

  3. #363
    New Spam Forum
    Join Date
    Apr 2008
    Posts
    198
    BG Level
    3

    Quote Originally Posted by SathFenrir View Post
    5/5 Savagery if you macro in AF2 mask is +50TP bonus to all melee in your pt for 45 seconds. If you're already playing WAR and meriting T2 there's no excuse to not use AF2 mask for a macro.

    For zergs, einherjar, dynamis, and a lot of other shit +50TP bonus per WS for you and everyone in your party is pretty awesome.
    I thought pt members would only get +25 TP bonus from a 5/5 Savagery? The description is pretty clear about that. Also AF2 mask just makes warcry last 40sec instead of 30sec, but don't you have to keep it equipped?

  4. #364
    Nidhogg
    Join Date
    Mar 2008
    Posts
    3,793
    BG Level
    7

    Quote Originally Posted by tsaroth816 View Post
    I thought pt members would only get +25 TP bonus from a 5/5 Savagery? The description is pretty clear about that. Also AF2 mask just makes warcry last 40sec instead of 30sec, but don't you have to keep it equipped?
    I highly doubt that the game sends constant packets to the server for your party to check if mask is still equipped on 1 person who used it.

    And every other item doesn't work that way (Sam helm adding duration to warding circle, etc).

  5. #365
    Relic Shield
    Join Date
    Oct 2006
    Posts
    1,744
    BG Level
    6
    FFXI Server
    Cerberus

    Quote Originally Posted by FailureMidgard View Post
    I highly doubt that the game sends constant packets to the server for your party to check if mask is still equipped on 1 person who used it.

    And every other item doesn't work that way (Sam helm adding duration to warding circle, etc).
    I thought WAR AF2 feet worked that way? I remember reading it somewhere, but mine have been on a mannequin since they free-fell to me.

  6. #366
    Nidhogg
    Join Date
    Mar 2008
    Posts
    3,793
    BG Level
    7

    Quote Originally Posted by Furionstormrage View Post
    I thought WAR AF2 feet worked that way? I remember reading it somewhere, but mine have been on a mannequin since they free-fell to me.
    Isn't an increased duration thing.

    I'm saying anything that increases duration, you put on once.

  7. #367
    New Spam Forum
    Join Date
    Apr 2008
    Posts
    198
    BG Level
    3

    Quote Originally Posted by Furionstormrage View Post
    I thought WAR AF2 feet worked that way? I remember reading it somewhere, but mine have been on a mannequin since they free-fell to me.
    Ya mixed it up with af2 feet, those things are worse than trash!

  8. #368
    Ridill
    Join Date
    Oct 2006
    Posts
    18,369
    BG Level
    9
    FFXIV Character
    Sath Fenrir
    FFXIV Server
    Cactuar
    FFXI Server
    Fenrir

    For all WAR AFv2 that enhances you need to keep the item on except for the headpiece which only works because the effect is on others.

    And yeah I fudged the TP gain for pt members, oh well.

  9. #369
    Relic Shield
    Join Date
    Oct 2006
    Posts
    1,744
    BG Level
    6
    FFXI Server
    Cerberus

    Quote Originally Posted by FailureMidgard View Post
    Isn't an increased duration thing.

    I'm saying anything that increases duration, you put on once.
    Cool, I learn something everyday, thank you.

    I might actually lug around my WAR AF2 head now.

  10. #370
    assburgers
    Join Date
    Mar 2007
    Posts
    10,925
    BG Level
    9

    Quote Originally Posted by Kirschy View Post
    Tomahawk is nice, and I personalli have it meritted. (Not that I play WAR much!) But the damage increase is fairly poor. It's only 25% cut to the damage reduction. ie; Jailer of Temp has 100% cut to slashing during one phase, so when you tomahawk, it's a 75% cut of your damage. Skeletons have a 1/8(12.5%) damage cut to slash. With tomahawk on it's (9.375%). It's nice, but it's nowhere near in the range of letting you do full damage.

    It does work for magic damage cuts though, so you can be nice to your BLMs!
    This.

    I could swear it affects the cumulative magic resist shit as well, or just in general affects resists.

    It could just be luck that every time I've used Tomahawk before an SC/MB on shit like Faffles/Limbus shit/Dyna mobs/Sky gods/Nyzul bosses that the SC effect/MB went unresisted.

    Savagery is so ehhhhh, even with KJ it's still iffy, but Tomahawk makes you more useful for the Blm's. If I didn't already have 2 Sav I'd be 5 WC/5 Tom, but 5/3/2 atm, never felt the urge to take the Savagery out.

  11. #371
    Hydra
    Join Date
    Jul 2008
    Posts
    148
    BG Level
    3
    FFXI Server
    Ramuh

    What gear would be ideal for hume thf ws on birds? Assume either sa, ta, or none. Crab sushi, 4 dagger merits, using dancing edge, sharkbite or evisc.

  12. #372
    E. Body
    Join Date
    Nov 2007
    Posts
    2,436
    BG Level
    7
    FFXI Server
    Phoenix

    I'm a big advocate of Tomahawk, and have it capped. The difference it makes to Jailer of Temperance in particular is pretty nice (assuming the stupid thing ever pops), and while it may not get a lot of use sometimes, the times it is useful, I <3 it and so do others. It adds somrthing unique to the job, whereas Savagery just offers a little extra damage. That said, it's not a major enough thing that I wouldn't rage at people for not having it.

  13. #373
    Banned.

    Join Date
    Jun 2007
    Posts
    2,590
    BG Level
    7

    Quote Originally Posted by jurjur View Post
    What gear would be ideal for hume thf ws on birds? Assume either sa, ta, or none. Crab sushi, 4 dagger merits, using dancing edge, sharkbite or evisc.
    If you're looking for the best you probably want X's knife and evisceration build.

  14. #374
    THFONRY
    Join Date
    Aug 2007
    Posts
    226
    BG Level
    4
    FFXI Server
    Odin

    Quote Originally Posted by jurjur View Post
    What gear would be ideal for hume thf ws on birds? Assume either sa, ta, or none. Crab sushi, 4 dagger merits, using dancing edge, sharkbite or evisc.
    What gear do you have?

    Anyways for what I have atm I use
    harpe/blau bombcore
    nhead gorget pixe brutal
    nbody nhands rajas sniper
    amemet warwolf dragonsub dragonleg
    for DE/evis, and I swap nbody and sniper for dharness and thunder for SB

  15. #375
    E. Body
    Join Date
    Dec 2004
    Posts
    2,053
    BG Level
    7
    FFXI Server
    Leviathan

    I've got quite the random question though I'm fairly optimistic at least some of you will see how it's FFXI related:

    How do I keep Microsoft e-home infrared transceiver from reinstalling itself over and over?

  16. #376
    Old Merits
    Join Date
    Jun 2008
    Posts
    1,021
    BG Level
    6
    FFXI Server
    Sylph

    Quote Originally Posted by pchan View Post
    I pop them regularely with mnk sam thf, if you bring a brd and have a relic SAM it should be cake. Be sure to have 3 DD unlocked (including str/dex) for this floor. We go with WHM and RDM and RDM systematically does 2 nukes (~1k damage) which helps.
    basically this

    have a static mnk + sam combo for everything salvage related. We just spam darkness sc's over and over and over with the rdm MB'ing they die in 20 seconds unless restoral goes off.

    3 dd just make it that much easier with the same idea. (2 mnk, sam etc any combo works tbh. i'm just partial to mnk/nin + sam/drg + random decently geared dd)

  17. #377
    Banned.

    Join Date
    Oct 2007
    Posts
    5,674
    BG Level
    8

    Quote Originally Posted by Shinryuu View Post
    I've got quite the random question though I'm fairly optimistic at least some of you will see how it's FFXI related:

    How do I keep Microsoft e-home infrared transceiver from reinstalling itself over and over?
    computer -> properties -> advanced system settings, hardware, windows update drivers settings, never check for drivers when i connect a device

    Start menu -> Type in "services.msc" without quotes and press Enter -> Scroll to "SSDP Discovery" -> Right click and select Properties -> Change Startup Type to "Disabled"

    - Start menu -> Right click Computer -> Manage -> Device Manager -> interface devices -> Right click "ENE CIR Receiver" and select Uninstall -> check off the uninstall software box -> OK -> Let the uninstall take place -> Reboot the computer

    when you restart it asks to install, select never for this device

    go back to the ssdp discovery properties and change startup type to manual

  18. #378
    cpu
    cpu is offline
    New Spam Forum
    Join Date
    Apr 2009
    Posts
    175
    BG Level
    3
    FFXI Server
    Quetzalcoatl

    When trading a chip set to pop Omega/Ultima are the chips rendered useless but left in your inventory as with BCNM orbs or consumed by trading?

  19. #379
    E. Body
    Join Date
    May 2008
    Posts
    2,083
    BG Level
    7
    FFXI Server
    Siren

    Quote Originally Posted by SathFenrir View Post
    In a wave of 10-15 mobs I just don't see 1 tomahawk on one mob being worthwhile, let alone a noticeable increase.

    Edit for real question:

    Where can I find a static source of magical damage? I know I can use cactuar for PDT but is there anything that can nuke me for the same damage over and over?

    I was thinking troll rangers but I don't really know?

    I *think* LoO Manticores have their Heat Breath capped at 500 damage.

  20. #380
    E. Body
    Join Date
    Nov 2007
    Posts
    2,436
    BG Level
    7
    FFXI Server
    Phoenix

    They stay in your inventory; you have to throw them away, just like BCNM orbs.

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