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  1. #761
    Puppetmaster
    Join Date
    Jul 2008
    Posts
    52
    BG Level
    2

    Quick question, my credit card is having an issue with Verified by Visa and my bank has escalated the issue but it won't be dealt with until Monday which is after end of month so my content id's may be suspended.

    I have items on the auction house, will I lose those transactions when my content id's are suspended? Should I remove them from AH now?

  2. #762
    Banned.

    Join Date
    Sep 2009
    Posts
    889
    BG Level
    5

    Assuming that accuracy is capped:
    what's the difference between Cuch mantle and smilodon +1 for BLU big 3?

  3. #763
    Salvage Bans
    Join Date
    Apr 2009
    Posts
    770
    BG Level
    5
    FFXIV Character
    Ada Rusheart
    FFXIV Server
    Hyperion
    FFXI Server
    Asura

    About 1 STR and 4 DEX


    Use cuch for the ones with a dex mod.

  4. #764
    Cerberus
    Join Date
    Nov 2006
    Posts
    423
    BG Level
    4

    Higher base HP = more enmity gained for everything you do or just lower enmity loss when you get hit?

  5. #765
    BG Content
    Join Date
    Jul 2007
    Posts
    22,390
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Just lower enmity lost.

  6. #766
    Lostbane
    Join Date
    Jun 2006
    Posts
    3,052
    BG Level
    7
    FFXIV Character
    Mexi Lostbane
    FFXIV Server
    Siren
    FFXI Server
    Shiva

    What's the range on "Trebuchet" - the JA that Antaeus in Dynamis Qufim can use? We just had a beautiful run up until the point where the RDM/DRK who was warned, delayed stunning and so let the AoE kill a good chunk of melee in one shot.

    How do you do the Antaeus pull? I'd kinda like to be less reliant on RDM/DRKs for the start of that fight...

  7. #767
    Burninate all the things.
    Join Date
    Apr 2008
    Posts
    3,356
    BG Level
    7

    If the puller can stay out of Trebuchet range entirely, they can just run towards then past the alliance into the Cave and have melees engage Antaeus once he's too close to use Treb (Having w/e Wars are there Voke at that point is nice in case he wants to keep chasing the puller).

    Alternatively, you can have the puller strafe the alliance such that Trebuchet's AoE will not hit them, and have people move 5'-10' over and grab Antaeus once he's close enough.

    Having the puller run into the alliance and stop there is just about an insta-wipe every time. We had a backup puller who didn't read up on the zone try doing that once and it did not turn out well.

    Long story short, he's just a RNG mob with AoE arrows. There are lots of different ways to tweak the pull to make Trebuchet a null factor. Experiment a bit, and see what works for you. Word to the wise, though: Stuff that dies in one hit is probably not the best to pull Anty. Trebuchet does ignore Utsusemi.

  8. #768
    Sinner
    Join Date
    Dec 2006
    Posts
    2,240
    BG Level
    7

    Shell I'm in just has puller run past group, iirc, worked perfectly the single Qufim I've been able to join in on (work schedules fail)

  9. #769
    True skill only comes from macro switching all your e-peen gear thru 10 pages
    Join Date
    Sep 2007
    Posts
    4,740
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by dantes View Post
    Quick question, my credit card is having an issue with Verified by Visa and my bank has escalated the issue but it won't be dealt with until Monday which is after end of month so my content id's may be suspended.

    I have items on the auction house, will I lose those transactions when my content id's are suspended? Should I remove them from AH now?
    No you won't. If the items on the AH sell, the buyer will receive the purchase and you'll still receive gil. The gil will sit in your moogle box until you come back. This happened to me long ago with an item I sold before leaving. When I came back (1 year later) I had gil in my mog box. I remembered it was from the AH item I sold long ago.

    Recently my trial character had several items on AH and they all sold. The gil should be sitting in the mog box for pickup if I reactivate her (she expired 27th Oct).

    If you delete your character I'm sure it's a different story.

  10. #770
    Sea Torques
    Join Date
    Oct 2006
    Posts
    535
    BG Level
    5
    FFXI Server
    Carbuncle

    Quote Originally Posted by Villian View Post
    Higher base HP = more enmity gained for everything you do or just lower enmity loss when you get hit?
    Higher base hp will just lower the CE lost when you take damage in any direct form. It won't affect enmity gained from self cures.

    Quote Originally Posted by Eldelphia View Post
    What's the range on "Trebuchet" - the JA that Antaeus in Dynamis Qufim can use? We just had a beautiful run up until the point where the RDM/DRK who was warned, delayed stunning and so let the AoE kill a good chunk of melee in one shot.

    How do you do the Antaeus pull? I'd kinda like to be less reliant on RDM/DRKs for the start of that fight...
    Just have someone with flee train south past the entrance and someone else with stun or voke ready to claim Antaeus and run north back the alliance. Don't have anyone in the alliance voke/stun/whatever it until its actually at the melee that are going to zerg it down. If done correctly it should never pay any attention to your rdm/drk (which isn't essential to zerging it down).

  11. #771
    Tekki's Bitch
    Sweaty Dick Punching Enthusiast

    Join Date
    Mar 2006
    Posts
    9,009
    BG Level
    8

    uhhhh quick question but undead besieged just happened before we gathered to fight Medusa. does anyone know how long it takes for toau kings to repop after their respective besieged?

  12. #772
    Lostbane
    Join Date
    Jun 2006
    Posts
    3,052
    BG Level
    7
    FFXIV Character
    Mexi Lostbane
    FFXIV Server
    Siren
    FFXI Server
    Shiva

    Quote Originally Posted by Killkenny View Post
    Just have someone with flee train south past the entrance and someone else with stun or voke ready to claim Antaeus and run north back the alliance. Don't have anyone in the alliance voke/stun/whatever it until its actually at the melee that are going to zerg it down. If done correctly it should never pay any attention to your rdm/drk (which isn't essential to zerging it down).
    Yeah this is what we usually do... tonight it just went wrong and it's the second time in a row. Different RDM too. I think it's the pull we're messing up and the puller isn't going far enough and the RDMs are hesitating and it's annoying. Funnily enough we won our first two runs of this easily, just the last two that were messed up.

  13. #773
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    13,230
    BG Level
    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    How much Store TP would it take a 402 Delay weapon to 6-hit as /SAM, is it even Possible? Assume in campaign battle for Rose Strap...

    Including...
    Rajas +5
    Echphoria +1
    Chiv +1
    Brutal +1
    Rose +20(Campaign)

    Can't think of anything else :\.... is it possible to any extreme?

    Edit: Also Carbonara..

  14. #774
    Old Merits
    Join Date
    Jun 2008
    Posts
    1,027
    BG Level
    6

    402 Delay? No dice. Ragnarok is 431 Delay and can't come close to a 6-hit build. You'd need Store TP +62 to do it. FFXIclopedia claims that Store TP caps at 51 disregarding the Job Trait (which seems unlikely to me). About the only way you could reach 62 Store TP would be as main-job Samurai. A mixture of Hachiman, Rose Strap, Usukane, Rajas Ring, and merits could hit that number. As /Samurai, there's simply not enough Store TP available.

    Also, 6-hits are not the be-all and end-all of weapons. As has been demonstrated with Ragnarok, a 7-hit build with that weapon is faster or, at least, equal to a 6-hit build with Nagelring (501 Delay). You'd need 39 Store TP to hit a 7-hit build with a 402 Delay weapon, which would mean /Samurai, Rajas Ring, and Campaign active Rose Strap.

  15. #775
    E. Body
    Join Date
    Dec 2004
    Posts
    2,053
    BG Level
    7
    FFXI Server
    Leviathan

    SAM main has it easier, yeah. SAM main can 7-hit with Love Halberd. So hot.

  16. #776
    Puppetmaster
    Join Date
    Jul 2008
    Posts
    52
    BG Level
    2

    What would you guys consider the best (non-AH and AH) non-Heca alternative for the following slots?

    Head, Hands, Legs, Feet.

    For the following weapon skills: Drakesbane, Penta Thrust, King's Justice, Steel Cyclone?

    I am planning to level DRG and WAR and only have Aurum Legs, Aurum Feet, Alky's Hands, and Ares Body for the 5 main piece slots currently. (I have every other slot covered w/ Cerb Mantle+1, Brutal, Rajas, Peacock or WS Gorgets, etc. I also got TP covered with Byakko, Homam Gear, Dusk Gloves)

    It'll be easier for me to get Ares Hands/Legs/Feet than Heca Hands/Legs/Feet.

    Unless someone from phoenix reads this thread and lets me buy the 2 hands/feet abjurations from their LS when they go.

  17. #777
    Raskolnikov filibuster deoxymonohydroxinate
    Join Date
    Jul 2007
    Posts
    114
    BG Level
    3
    FFXI Server
    Caitsith

    Do staves/obis increase the DoT/-Stat effect of elemental debuffs?(burn, choke, shock, etc.) Are elemental skill and INT the only factors that influence these spells?

  18. #778
    E. Body
    Join Date
    Dec 2006
    Posts
    2,096
    BG Level
    7
    FFXI Server
    Leviathan

    Quote Originally Posted by dantes View Post
    What would you guys consider the best (non-AH and AH) non-Heca alternative for the following slots?

    Head, Hands, Legs, Feet.

    For the following weapon skills: Drakesbane, Penta Thrust, King's Justice, Steel Cyclone?

    I am planning to level DRG and WAR and only have Aurum Legs, Aurum Feet, Alky's Hands, and Ares Body for the 5 main piece slots currently. (I have every other slot covered w/ Cerb Mantle+1, Brutal, Rajas, Peacock or WS Gorgets, etc. I also got TP covered with Byakko, Homam Gear, Dusk Gloves)

    It'll be easier for me to get Ares Hands/Legs/Feet than Heca Hands/Legs/Feet.

    Unless someone from phoenix reads this thread and lets me buy the 2 hands/feet abjurations from their LS when they go.
    Aurum feet/legs decent for Drakebane/penta though depending on dex for drakebane askar legs might be better, also hands AF+1 for dex if not ares hand. And Aurum legs for both GA ws; obivously ares legs would be be improvement. Ares hands for KJ, Alky for SC. For capped acc also maybe Dusk legs[+21 att for 4 str] for penta/KJ/drakebane. Head nothing really compares to heca unless you do Moogle head or maat, since askar/ares aren't too great comparatively, and AH even worse being Wyvern/O-hat.

  19. #779
    Banned.

    Join Date
    Oct 2007
    Posts
    5,674
    BG Level
    8

    Quote Originally Posted by Zellgadiss View Post
    Do staves/obis increase the DoT/-Stat effect of elemental debuffs?(burn, choke, shock, etc.) Are elemental skill and INT the only factors that influence these spells?
    * 1 - 39 INT = 1hp/tic (-5 stat)
    * 40 - 69 INT = 2hp/tic (-7 stat)
    * 70 - 99 INT = 3hp/tic (-9 stat)
    * 100 - 149 INT = 4hp/tic (-11 stat)
    * 150 - ??? INT = 5hp/tic (-13 stat)

    INT is the only thing that changes them, elemental skill/staves/other m.acc will lower your resist rates though. In many situations, it won't be practical to use a 150 INT set as you'll lose significant amounts of m.acc and have to spam your spell to get a stick.. in which case you'll want to aim for 100 int(easy) and stack on ele/acc + staff to maximize stick rate while keeping 4/tick.

  20. #780
    Sea Torques
    Join Date
    Jun 2008
    Posts
    606
    BG Level
    5

    edit found lol

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