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  1. #821
    Relic Shield
    Join Date
    Apr 2008
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    1,725
    BG Level
    6

    Quote Originally Posted by Omniyoji View Post
    Sorry, still no.
    That's what I think, but I always get bitched at when I say using NPC isn't solo.

  2. #822
    Old Merits
    Join Date
    Apr 2009
    Posts
    1,174
    BG Level
    6
    FFXI Server
    Valefor

    I am looking to add tiered enfeebles to my rdm xml.

    At the moment I have a full skill + INT set (for sleeps, gravity, bind etc), a full skill + MND set (for silence and para/slow on resistive mobs) and a potent MND set (for para II and slow II).

    I currently have it set up like aikar's BLM template, so when I cast slow/para it check if it is a mob on the resistive list (most I have listed most HNMs and high end NMs), if it is I use the full skill sets, other wise it uses the potent set.

    I have it set up so if ES is active then I use the potent no mater what the target is.

    And finally I set it up so that it uses full potency on the Nyzul bosses as they are a joke to enfeeble.

    The question is; have i missed anything?

    I haven't got any tiered INT based sets as I rarely use blind and see no point in building a potent set for it, but I could build sets for different levels of INT to guarantee I always have dINT>10, but thought that would be unnecessary. (?)

    My high skill sets has ~110-115 INT (depending on sub, I forget the exact value) with 332 skill (and 8 m.acc) so it works on a lot of every day mobs.

    So is there any other situations/gearsets I should be aiming to cover?

  3. #823
    Sinner
    Join Date
    Dec 2006
    Posts
    2,240
    BG Level
    7

    Quote Originally Posted by stewie View Post
    That's what I think, but I always get bitched at when I say using NPC isn't solo.
    If NPC does nothing, it's certainly solo

    I just make mental distinctions between solo and duo+, if it's something I know could be soloed easily (not with luck, besides luck based things like Seiryu and spamming Dread Shriek, some things just aren't going your way sometimes) and the extra people is just speeding things up, that's closer to a solo than if you were to dual box and kill something that wouldn't be normally soloed, still not a solo on that kill, but closer than it could be

  4. #824
    We wear wine red on Wednesdays

    Join Date
    Sep 2006
    Posts
    2,241
    BG Level
    7
    FFXIV Character
    Marius Krieg
    FFXIV Server
    Balmung
    FFXI Server
    Fenrir

    What's the lowest level you can start to make decent XP in campaign?

    Currently Lv44 DRK/DNC soloing and FoVing, wondering if I can do Campaign around 50+ for better xp/hr solo.

  5. #825
    =^.^=
    Join Date
    Sep 2008
    Posts
    192
    BG Level
    3
    FFXI Server
    Lakshmi

    Valor Surcoat: Does the damage to MP conversion take place from any damage when Cover is active, or is strictly damage from a "Cover!" attack?

  6. #826
    Nidhogg
    Join Date
    Sep 2007
    Posts
    3,933
    BG Level
    7
    FFXIV Character
    Serefina Solfyre
    FFXIV Server
    Odin
    FFXI Server
    Bahamut

    Cover!

  7. #827
    Hydra
    Join Date
    Jul 2008
    Posts
    148
    BG Level
    3
    FFXI Server
    Ramuh

    what do people farm zeni on? (aside from mob of the day)

  8. #828
    Old Merits
    Join Date
    May 2009
    Posts
    1,151
    BG Level
    6

    Euvhi's in Al'Taieu, any teleport works. Pics always give 64-66 points so they are a good mob to get pics off anytime the mob being asked is a bitch or harder to get to. The only problem is they rage and depending on your enfeebling skill and such it may start resisting your sleeps and hit for up to 1k damage :3, so if you are taking over 30 pictures in a single character it will be good to finish that flower and find a new one.

  9. #829
    Fake Numbers
    Join Date
    Oct 2006
    Posts
    80
    BG Level
    2

    Questions on Ifrit's Bow.
    First, does it only apply to ranged attacks from the bow or all melee hits?
    Second, does anyone know the increase amount?

  10. #830
    BG Content
    Join Date
    Jul 2007
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    22,375
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    As far as I know, no one has figured it out.

    It's hard to do an extended test with Ifrit's Bow, because obviously you need to 1) have the bow and 2) have Ifrit summoned the whole time. Would be hot if someone could do it though.
    WHM/SMN, Avatar Belt, Fire Staff, Noble's (-2, -2, -1, -1 from JT) = Free Ifrit?

    Then have a second player parse it overnight on Hpmedes like the guys in the Critical Hit thread and compare it to their point?

  11. #831
    Smells like Onions
    Join Date
    Sep 2009
    Posts
    7
    BG Level
    0
    FFXI Server
    Diabolos

    my bst is about to hit 75, and i'm wondering what an acceptable body piece for charm is, if i don't have an osode. until now, i've been using gaudy harness or beast jackcoat. have +42 chr with harness on, but rarely keep pets long enough ot make use of +charm on jackcoat, so i usually go with harness. anything else i should pick up before i get an osode/monster coat?

  12. #832
    E. Body
    Join Date
    Dec 2004
    Posts
    2,053
    BG Level
    7
    FFXI Server
    Leviathan

    Sath or anyone who would know:

    Max WAR regen:
    Flanged mace x2 (2)
    Snakeeye (1)
    Sol cap (1)
    Orochi (1, HQ is still 1?)
    Dusk, Shadow, Barone, Unicorn (2, are all of 'em 2? Do HQs give more?)
    Hercules ring (3)
    Muscle belt, Lycopodium sash (1)
    Sanction, Sigil (1)

    Total of 12/tick?

  13. #833
    Ridill
    Join Date
    Oct 2006
    Posts
    18,369
    BG Level
    9
    FFXIV Character
    Sath Fenrir
    FFXIV Server
    Cactuar
    FFXI Server
    Fenrir

    Quote Originally Posted by Shinryuu View Post
    Sath or anyone who would know:

    Max WAR regen:
    Flanged mace x2 (2)
    Snakeeye (1)
    Sol cap (1)
    Orochi (1, HQ is still 1?)
    Dusk, Shadow, Barone, Unicorn (2, are all of 'em 2? Do HQs give more?)
    Hercules ring (3)
    Muscle belt, Lycopodium sash (1)
    Sanction, Sigil (1)

    Total of 12/tick?
    Flanged mace seems impractical but I guess if you gotta.

    Muscle is 2/tick under 50% HP lyco sash is 3 during the day time. Everything else is correct.

    Dusk is 1/tick hq/nq afaik, shadow is 2, barone is 1 conte is 2 afaik.

  14. #834
    Hydra
    Join Date
    Nov 2007
    Posts
    115
    BG Level
    3
    FFXI Server
    Ramuh

  15. #835
    E. Body
    Join Date
    Dec 2006
    Posts
    2,096
    BG Level
    7
    FFXI Server
    Leviathan

    Quote Originally Posted by SathFenrir View Post
    Flanged mace seems impractical but I guess if you gotta.

    Muscle is 2/tick under 50% HP lyco sash is 3 during the day time. Everything else is correct.

    Dusk is 1/tick hq/nq afaik, shadow is 2, barone is 1 conte is 2 afaik.
    Incorrect barone is 2 hp/tic for NQ and HQ. And Unicorn NQ/HQ is 1.

  16. #836
    BG Content
    Join Date
    Jul 2007
    Posts
    22,375
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Quote Originally Posted by neuroticelite View Post
    1002 Needles? How?
    Two of the needles critted! D:<

    No really I don't know. Were either of you wearing any pet gear? It looks like Physical Damage +1% on your one tiger, which doesn't make any sense.

  17. #837
    TSwiftie
    Join Date
    Oct 2005
    Posts
    1,920
    BG Level
    6
    FFXI Server
    Fenrir

    Quote Originally Posted by neuroticelite View Post
    Plantiods get an advantage over beasts as far as I recall~ The advantage only happend to the target of the TP move. If the tiger were to have taken 1% increase in damage (1000*1.01)/4, it would floor to 252 damage, leaving the rest to take 252 damage. If you're able to repeat it, I'd make the speculation that maybe killer traits or weakness give a 1% boost in damage. Would be worth having someone with Plantoid Earring or something that gives beast affinity try it =p

  18. #838
    True skill only comes from macro switching all your e-peen gear thru 10 pages
    Join Date
    Sep 2007
    Posts
    4,740
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by stewie View Post
    That's what I think, but I always get bitched at when I say using NPC isn't solo.
    Fuck those bitches, your beliefs are correct!
    Quote Originally Posted by neuroticelite View Post
    1002 Needles? How?
    Some how this seems familiar. I think this has come up before on the forum?_? No wait I believe I'm thinking of the opposite.
    Quote Originally Posted by Kirschy View Post
    Plantiods get an advantage over beasts as far as I recall~ The advantage only happend to the target of the TP move. If the tiger were to have taken 1% increase in damage (1000*1.01)/4, it would floor to 252 damage, leaving the rest to take 252 damage. If you're able to repeat it, I'd make the speculation that maybe killer traits or weakness give a 1% boost in damage. Would be worth having someone with Plantoid Earring or something that gives beast affinity try it =p
    Smart cookie.

  19. #839
    ♥ Neliel ♥
    Join Date
    Sep 2009
    Posts
    3,834
    BG Level
    7
    FFXIV Character
    Suzunomia Hymnos
    FFXIV Server
    Leviathan
    FFXI Server
    Shiva

    I was soloing Jailer of Fortitude on COR earlier for a friend and noticed something I haven't seen before with Quick Draw. Since it was dark day, I just stuck with going in ele wheel, but started using thunder shot a bit more often.

    The damage went like this:

    376 > 376 > 376 > 376 > 416 > 376 > 376

    Any reason why it did a odd 416 out of the normal 376?

  20. #840
    Banned.

    Join Date
    Oct 2007
    Posts
    5,674
    BG Level
    8

    Quote Originally Posted by Tobi View Post
    I was soloing Jailer of Fortitude on COR earlier for a friend and noticed something I haven't seen before with Quick Draw. Since it was dark day, I just stuck with going in ele wheel, but started using thunder shot a bit more often.

    The damage went like this:

    376 > 376 > 376 > 376 > 416 > 376 > 376

    Any reason why it did a odd 416 out of the normal 376?
    Your MP dropped below 50%.

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