Already had Uggy pendant active. My MP was sitting at 20/206 the whole time.
Already had Uggy pendant active. My MP was sitting at 20/206 the whole time.
What is the best way to deal with the KB boss in Einherjar? Our linkshell usually has around 25-28 people.
Day is a simple 10%, no rounding errors there.
Kill it b4 it kills you via zerg. brd swaps etc. Have 30secs between meteors, mages really need to keep melee full hps for this, lose dmg early and it goes downhill from there. Kb is also more evasive than other bosses, so get the brds to do one madrigal if going with 4 songs.
Is it possible to solo rank mission 5-1 as RDM? I remember seeing a video of a taru RDM (not Avesta iirc) doing it a long time ago, but I remember him going in fully buffed so it was before whatever patch wipes buffs on entry to capped BCNMs. Anyone else know of this or am I imagining things?
I tried a few times myself, but I kept timing out before I could finish the big guy although I hadn't got Enthunder II at that point, which could have helped alot. I don't know if it's possible to do enough damage solo, so was wondering if anyone has attempted/beaten this.
Sea doesn't have weather, and he said it was Darksday. MAB+8 alone won't give that large of a bonus even starting from 0 MAB.
How much gear do you swap when you Quickdraw?
It was my experience that visible pieces of gear can take a second or two after the swap to take effect on PS2. You may want to try kiting in w-legs or Hermes sandals and only swapping your least important visible piece of gear for the blink.
Yeah what I do when I solo on COR is I fulltime Hermes', and swap Mage's Cuffs and Crimson hands for the blink. Could opt for Crimson cuisses and like, Denali shoes fulltime to save some gil but QD will do a bit less damage.
What is the general accepted drop rate of Faith Torque?
My linkshell is 0/23 in this last month - and we've had between 1 and 4 TH4s in the alliance for each kill. After 19 kills with no drop I contacted a GM to ask if there is possibly a glitch with the drop rate, and the GM said he would "Speak with Jailer of Faith" for me. Sadly, it didn't work.
I believe it's around 10%, in which case the odds of going 0/23 are about 8.9%; you're just unlucky. Say it's less, 5% or so, then the odds of going 0/23 is 30.7%.
Speaking of Mage's Cuffs, really wish some would appear on the auction house -.-; On a more related note, when I solo'd Genbu, I noticed a random higher number than my averages a few times. I figured it was just weather/day bonuses that proc'd
After getting some sleep, I just looked over my post and notice I said dark day somehow, when it was actually thunder day now that I remember. I think I got days mixed up from duoing ISNM3000 right after doing JoF, and the day was light day when we went in, and I was saying "I wish it was dark day instead of light day now ><". I guess that's how I got dark day instead of thunder.
I honestly wish I got to play cor more often since it's a pretty fun job. I'm still missing one more obi(thunder), that I'll eventually get sometime soon I guess.
I've always used Blood Cuisses for kiting, and swapping in Denali for quick draw, then back into Blood Cuisses, so I only lose movement speed for a second. Always worked fine for me.
Has anyone tried soloing Mu'Nhi Thimbletail? The quadav that spams ore toss and tubes. This nm should probably be the hardest in Beadeaux [s] i suppose?
Edit: Ah just saw a solo on it on youtube. Thought those tubes are like those vials in La Vaule [s] that chase.
It's actually one of the easiest, just a lot of moving around. You can make it run at wish by going close to it, it'll stand there and shoot/pop tubes if you stand outside melee range.
Tubes range is 10', if you need recasts or need to rebuff yourself go in melee range and he will flee for like 20s (since he's in the middle he won't get anywhere near another add to link one).
Horrible pic:
Spoiler: show
I don't think it's possible since you can't go in with capped buffs anymore since the patch that made you not lose EXP in mission BCs, but I'm honestly not sure. I just wanted to say that I loved that video and stuck Sweet Release in my playlist for the rest of work. =)
Oh thanks, I didn't think of trying /DRG. I only tried /BLU or /WAR so I guess I was focusing too much on defense.
"But does it 5-hit"...
Using E. Bow, is my math correct?
Mekki Shakki
Rose Grip
Rajas Ring
Skadi's Chausses
This is a 5-hit build correct? Any alternative suggestions for different builds that would net me a better set up?
This will be my build:
Mekki Shakki/Rose Grip/E. Bow/Demon Arrow
Zha'Go's Barbut/Qiqirn Collar/Bushinomimi/Triumph Earring
Kirin's Osode/Crimson Finger Gauntlets/Rajas Ring/Behemoth Ring
Amemet Mantle +1/Buccaneer's Belt/Skadi's Chausses/Scout's Socks
Ranger is a job that I have never fully gotten my mind around when it comes to the math, so any suggestions/alterations/whatever are really appreciated.
Also, I have potential options in the new expansion gear because I don't need it for any of my other jobs.
Obviously just Mirke Racc+10 Snapshot+5% and head WS ACC+15 WS damage+2% then, Barrage legs if you wanna.
490 + 90 = 580 delay = 14.8 TP base
RNG/SAM, 15 STP+21 = 36 STP base = 20.1 TP/hit
Your WS gear might mess up your 5-hit.
20.1x 4 = 80.4 TP
Your WS hit needs to get you 19.6TP, which is +18 STP.
Obviously you can't remove Mekki or Rose for WS, so you're already at +9. You can't afford to remove Rajas or Skadi either though (you could swap Skadi for Enkidu Subby if you felt like it for some reason). I don't know if it matters for RNG. I'm not good at RNG math either.