Is there a method to autoswap equipment from satchel to inventory via spellcast / gear collector / anything?
Is there a method to autoswap equipment from satchel to inventory via spellcast / gear collector / anything?
Any MNK here who skilled guarding on the fleas in Aydeewa able to give a brief outline on gear and other things that made it possible to do this solo? I've heard it's faster than other methods, but since they inflict disease and signet has no effect, I'm having a hard time making use of them. I know of one MNK who apparently did this, but wasn't really useful information wise.
I have very mixed feelings about Snapshot. I am not anal enough to constantly take advantage of it, and most of the time I have to keep my eyes on other things. Snapshot requires constant attention to take full advantage, probably more attention than any other job in the game.
I am loving Pot-au-feu because of my lack of Archery merits (I am going to bump them up to 4 but that is as far as I can go) and a few other pieces I would like. The Pot-au-feu has been giving me decent accuracy on pretty much everything that is important to me.
I know my situation may be slightly out of the normal range, but I will definitely pick up that head piece, it's pretty much awesome.
I've done it twice as RDM/BLU. Cocoon, Headbutt, Battle dance, and Bludgeon are your spells of interest. Go in and fully buff. I ate a fishkabob for added defense. Never,ever,ever let Cocoon drop. Recast it as soon as it's up. Use the strongest sword/melee gear you can get for 50.
Between Phalanx and cocoon, the 2 mini-bosses+the adds will hit for 0-3. The main boss is much the same. Don't bother enfeebling anything but the main boss. You need to take down the 2 mini-bosses quickly and get to the main boss(as I'm sure you know).
The main idea is to spam them with Bludgeon and Head butt. Being blunt damage, and the accuracy being calculated from your main hand weapon, Bludgeon is a very nice tool for quick damage. Once the 2 mini-bosses are dead, I started using battle dance to kill the 5 skeleton add pops. Sometime it doesn't kill them entirely, but would take them low enough to where they would kill themselves off my spikes. At some point, whenever you're comfortably in a rhythm, chainspell Bludgeon the main boss. It should take off a large chunk of its' hp.
The fight was a close one both times for me. Finishing in ~14minutes. I, however, used NO meds and also did this before enthunder II. Both of which I'm sure will help. There also is virtually no chance of wiping on RDM if you're any good; at worst you will just time-out. So you could easily do a practice run to get your bearings if you wished.
Edit-Just saw you said you tried /BLU already. Were you just using it for cocoon I wonder? Bludgeon is very important for being able to solo this /BLU.
sub war ( defender), use tavnazian taco and a RDM friend /mule with phalanx II+protect IV. you can supertank 5-6 chigoes NP like this ( should only dmg you with crits), but will have to refresh every now and then because they die to counters. you have to engage battle to another mob and have the chigoes in front of you, btw.
gear: arhat head, arhat gi denali hands Black belt and other dmg taken - gear if you have, rest HP, def gear or VIT gear. don't use weapons. those should give decent skill ups till 220, and in theory you can go to 230 with the highest level ones.
edit: solo you're doomed lol. you could try one at a time i guess but will be looong.
Any summoners have some input on what the best augments are for acp body? Also are the meritable blood pacts worth anything?
why not? /blu you will be 100% interrupted uness lucky.
Are there any good/worthwhile DD Mythics
Can Jaded Jody be meleed by a RDM/NIN with an average haste/fastcast set up?
Or is it a kited fight?
I've been soloing Jody a lot lately and keep Slow II/Para on her incase I have a bind that wears early.
Her attack speed is easily managable with a decent MND build and Slow II/Para so I dont see why not.
Though IMHO DoT/nuking is a better idea since you wont need remedies for Bad breath.
And Ace's/Askar => Turban, Cuch => Forager's if applicable etc.
Where does Cletine rank in terms on drg polearms? I got one from my Dea pop, and can't decide if it's worth using or not. I don't have anything special available to me (just Thalso atm), and I'm still finding my feet with drg, so... yeah.
What are opinions for best TP bodies for 75 Drg. Both /DD and /mage.