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  1. #901
    Cerberus
    Join Date
    Jul 2008
    Posts
    476
    BG Level
    4
    FFXIV Character
    John Blaze
    FFXIV Server
    Diabolos
    FFXI Server
    Asura

    Quote Originally Posted by Aeowin View Post
    Anyone have a working latent checker? Apneas broke a while back and I haven't found a working one.
    It's been fixed for almost a week now

    ApRadar Forums - Downloads - Latent Checker

  2. #902
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    Quote Originally Posted by Starr View Post
    I can see where you're coming from, I used to mostly 2box RNG and especially on DI where I found myself moving around a lot, it's impossible to always shoot ASAP but it does mean you can shoot and run sooner, aswell as if you shoot non stop you're gonna get loads of hate. I considered RAcc+10 RAtk+10 then just did RAcc and Snapshot cus I thought with full merits and maybe one day a barbut it could be sweet, the new lessened Enmity would also make it more viable to shoot ASAP non stop hopefully.
    I like your thoughts on this, I might go with RAcc +10 and Snapshot too. Not sure if that will be better than Kirin's Osode though. I am still torn, but at least I can get the body and test it out.

    I love the Barbut by the way. "It is so choice. If you have the means, I highly recommend picking one up." In seriousness, it's not that hard to get the boxes and the fight isn't too bad. The drop rate on them is great too.

  3. #903
    E. Body
    Join Date
    Dec 2006
    Posts
    2,096
    BG Level
    7
    FFXI Server
    Leviathan

    Quote Originally Posted by Dooom View Post
    Where does Cletine rank in terms on drg polearms? I got one from my Dea pop, and can't decide if it's worth using or not. I don't have anything special available to me (just Thalso atm), and I'm still finding my feet with drg, so... yeah.
    I like it for drg/mage for lower delay and still high damage, so it's decent but w/o aurum body it's never good for /sam, with aurum it's comparable to thalo/skystrider since extra attacks from lower delay can make up for damage, obivously thalo +1, V. Fork, or strong augment fay lance[5 dmg/2~3 str/dex] all better

    Quote Originally Posted by Cream Soda View Post
    Depends on how you want to do your 6hit

    Sword strap
    Aurum body

    Pole Grip
    Aurum/Askar Body

    Rose Strap
    AF2+1/Homam body


    Solo
    Ares body (refresh)
    AF2+1 (2 haste)

    All i can think of off the top of my head
    Ranking for /sam, assuming rajas already:
    V. Fork/Sword strap/Aurum

    478~492 Polearm/Pole/Aurum

    492 Polearm/Pole/ACP ACC/STP[only beats askar if you need the acc]

    492 Polearm/Pole/Askar

    492 Polearm/Rose/Other Body[Homam/Relic +1/Zahak/Something else if lack other options]

    /mage
    Ares Body
    Then depends what fighting if Non-evasive targets
    Relic +1 => Askar[stp is hard to account for when mob hits you] > Zahak > Barone > Other
    If acc needed:
    Homam > ACP Acc/Stp > SH/+1 > Zahak > Aurum > same as above.

  4. #904
    Bagel
    Join Date
    Oct 2007
    Posts
    1,255
    BG Level
    6
    FFXI Server
    Leviathan

    Quote Originally Posted by ringthree View Post
    I like your thoughts on this, I might go with RAcc +10 and Snapshot too. Not sure if that will be better than Kirin's Osode though. I am still torn, but at least I can get the body and test it out.

    I love the Barbut by the way. "It is so choice. If you have the means, I highly recommend picking one up." In seriousness, it's not that hard to get the boxes and the fight isn't too bad. The drop rate on them is great too.
    With the introduction of rose strap (since prior to rose strap sTP +4 on Mirke was the better choice imo) I would think that hands down Mirke with Snapshot/RAacc would be the best TP body piece for rng, more so with capped merits.

    I have also heard that RAatt +10/Snapshot+5 is the better choice but from personal experience on rng I feel that my accuracy can't afford a massive acc loss in the body slot since I sacrifice a lot of racc for Xhit builds anyway.

  5. #905
    Old Merits
    Join Date
    Jun 2008
    Posts
    1,027
    BG Level
    6

    "Massive loss" of ranged accuracy? Were you wearing your Hunter's Jerkin full time? Because if you were in Osode, it's a loss of 5 AGI.

    I've gotten plenty of mileage out of Snapshot and Ranged Attack. Food and/or a couple of gear swaps should be sufficient to cover Ranged Accuracy needs, but you shouldn't be hurting that badly with a proper buff line. If you're getting things like double Minuet or Chaos Roll, you're not missing out that badly to use Pot-au-Feu for accuracy instead of eking out a few more points of Attack from Yellow Curry. The difference for Red Curry might be relevant, but it'd be slim.

  6. #906
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Question for SAMs (I don't have it leveled):

    Since SAM WSs are single hit, essentially have capped ACC in most instances, and have high pDIF to boot, what is your take on WSing in a X-hit set? Maybe you do this already, but if not, here's what I'm trying to compare:

    DMG gain from STR v DMG gain from keeping a consistent X-hit build

    Has there been a comparison of this or is the available sTP gear such that the X-hit build will be the same even if you WS in sTP gear?

  7. #907
    Banned.

    Join Date
    Oct 2007
    Posts
    4,753
    BG Level
    7

    Wear what you have to, consistency in WS frequency will far outweigh minor losses in STR and Attk

  8. #908
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Quote Originally Posted by Yugl View Post
    Question for SAMs (I don't have it leveled):

    Since SAM WSs are single hit, essentially have capped ACC in most instances, and have high pDIF to boot, what is your take on WSing in a X-hit set? Maybe you do this already, but if not, here's what I'm trying to compare:

    DMG gain from STR v DMG gain from keeping a consistent X-hit build

    Has there been a comparison of this or is the available sTP gear such that the X-hit build will be the same even if you WS in sTP gear?
    If you really have to WS in TP gears to reach 100tp faster, do it because it's better, but try working on a set that doesn't involve using TP store asap.

  9. #909
    spider123
    Guest

    Does BRD skill gear need to remain equipped at the end of a cast for it to gain any effects, or can it be quickly be put on at the beginning of a cast much like Fast Cast and then swapped out for haste at the end of it?

    Eg:
    Begin casting Elegy in manteel/relevant skill+ pieces
    wait 1
    Finish casting in haidate/osode/other haste+ pieces

    Completely redoing Bard macros, and wondering if I've been doing it wrong this whole time. >.>

  10. #910
    Fake Numbers
    Join Date
    May 2008
    Posts
    90
    BG Level
    2
    FFXI Server
    Asura

    Skill gear needs to be equipped when the song finishes casting to have an effect

  11. #911
    Relic Weapons
    Join Date
    Mar 2009
    Posts
    324
    BG Level
    4
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Johnblaze View Post
    It's been fixed for almost a week now

    ApRadar Forums - Downloads - Latent Checker
    I wasn't really checking up on it, so thank you so much for proving me wrong and letting me know about it, you rock.

  12. #912
    Relic Shield
    Join Date
    Jun 2007
    Posts
    1,693
    BG Level
    6
    FFXIV Character
    Zimt Zucker
    FFXIV Server
    Sargatanas

    How much RACC does it take to reliably land Slugwinder at 100% TP?

    Also, Osode vs Coselete with RACC/RATT+10 for Sidewinder? I'm assuming Osode, so long as the hit to RACC doesn't result in a wiff.

    Are there any comparisons of STR vs AGI for Sidewinder on a point-for-point basis? (e.g., 1 STR = 1 AGI, or what have you.)

  13. #913
    Sinner
    Join Date
    Dec 2006
    Posts
    2,240
    BG Level
    7

    Quote Originally Posted by Nyosan View Post
    How much RACC does it take to reliably land Slugwinder at 100% TP?

    Also, Osode vs Coselete with RACC/RATT+10 for Sidewinder? I'm assuming Osode, so long as the hit to RACC doesn't result in a wiff.

    Are there any comparisons of STR vs AGI for Sidewinder on a point-for-point basis? (e.g., 1 STR = 1 AGI, or what have you.)
    Against what?

  14. #914
    Banned.

    Join Date
    Jul 2008
    Posts
    915
    BG Level
    5

    Quote Originally Posted by Nyosan View Post
    How much RACC does it take to reliably land Slugwinder at 100% TP?

    Also, Osode vs Coselete with RACC/RATT+10 for Sidewinder? I'm assuming Osode, so long as the hit to RACC doesn't result in a wiff.

    Are there any comparisons of STR vs AGI for Sidewinder on a point-for-point basis? (e.g., 1 STR = 1 AGI, or what have you.)
    Not sure about that math shit but Osode wins

  15. #915
    spider123
    Guest

    Quote Originally Posted by Haroun View Post
    Skill gear needs to be equipped when the song finishes casting to have an effect
    Gdi lol.

    Thanks.

  16. #916
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by Tsuko_Asura View Post
    Wear what you have to, consistency in WS frequency will far outweigh minor losses in STR and Attk
    Quote Originally Posted by Kaylia View Post
    If you really have to WS in TP gears to reach 100tp faster, do it because it's better, but try working on a set that doesn't involve using TP store asap.
    X-Build > STR Boost was my take on this when I thought about it. I was wondering how other people felt about doing this, and based on the responses, it seems that people tend to agree with this notion.

  17. #917
    Relic Weapons
    Join Date
    Jul 2009
    Posts
    355
    BG Level
    4
    FFXI Server
    Ragnarok

    Was wondering if those yagudo NMs in Castle Oztroja [s] can be soloed for SNM by rdm. And are they immune to para too like their counterparts? Seems impossible to straight tank any of them except for the demon.

    For Rdm's merit2 wise, was trying to justify if slow2 is better than para2 for soloing, i have 1 merit in para2. So far i soloed all the orcs and quadavs (except imp/nevermolt which are never up) with slow1, which seems manageable. Is max potency para2 game breaking?

  18. #918
    Banned.

    Join Date
    Oct 2007
    Posts
    4,753
    BG Level
    7

    There are better uses for superfluous MP than Para2, stick to 1

    EDIT: For soloing*

  19. #919
    Bagel
    Join Date
    Nov 2007
    Posts
    1,488
    BG Level
    6

    All SNMs are immune to para, bind and gravity.

    Slow1's cap is 25%, level 1 Slow2's is something like 36% (forgot the exact value). That alone justifies unlocking it.

    Para2 costs 6 times Para1, has a negligibly higher potency and is less accurate than it at level 1 (SE confirmed this IIRC).
    I only use it when Paralyze's accuracy is nearly floored on certain HNMs, when I want to really stick para and have nothing better to do.

  20. #920
    Sea Torques
    Join Date
    Sep 2008
    Posts
    522
    BG Level
    5

    How long is Ochuido's Kote viable for SAM? I'm leveling it soon and I'm trying to figure out if it's worth camping or if I should just buy it off the AH and resell it once it serves no purpose.

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