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  1. #1141
    Sea Torques
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    Nov 2007
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    Cerberus

    Will Birdbanes beat destroyers against harder weak-to-piercing mobs like Gears?

  2. #1142
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
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    Quote Originally Posted by Maguile View Post
    Will Birdbanes beat destroyers against harder weak-to-piercing mobs like Gears?
    Only if the dmg+25% applied to WS damage rly. These are just a great pair of low lv h2h for colibri pts and for stuff like jailer of temp.

  3. #1143
    Sea Torques
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    Cerberus

    Ok thanks. Ill still get them for meripo's anyways

  4. #1144
    Sea Torques
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    Feb 2009
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    Valefor

    Can you get skill ups in Limbus/Dynamis?

  5. #1145
    BG Content
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    Lakshmi
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    Quote Originally Posted by TheMysteriousX View Post
    Can you get skill ups in Limbus/Dynamis?
    Yes.


    Edit: Random question of my own.

    The mini-expansions contained some augments involving Waltz. I'd like to confirm what they do.
    For instance, Waltz Recast time -2 reduces the time of, say, Curing Waltz II from 8 seconds to 6, right?
    Also, Waltz TP cost -5 on the new pants would reduce Curing Waltz II from 35 TP to, say, 30TP, right?

    Those two augments are really quite an improvement in /DNC survivability. With the right gear WAR/DNC could cure over 2k HP per minute using Healing Waltz II in Campaign.

  6. #1146
    Relic Weapons
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    Sep 2009
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    Bahamut

    Sorry if this has already been asked, but does anyone know a place I can find a good MMM guide? There's way too much information out there and the one guide I've found has no clear layout or general sense to it.

  7. #1147
    Viq
    Viq is offline
    Let's go Red Sox!
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    Quote Originally Posted by Jb1210a View Post
    Sorry if this has already been asked, but does anyone know a place I can find a good MMM guide? There's way too much information out there and the one guide I've found has no clear layout or general sense to it.
    There's no singular guide because each voucher is so different from the others. I really suggest taking the time to peruse the MMM thread here. Asking MMM-related questions in that thread will also get helpful responses far more often than not.

  8. #1148
    Cerberus
    Join Date
    Jun 2007
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    411
    BG Level
    4
    FFXIV Character
    Ninita Nita
    FFXIV Server
    Excalibur
    FFXI Server
    Shiva
    WoW Realm
    Gnomeregan

    Quote Originally Posted by foopy View Post
    i've always used alt+D to fire a Range attack. it no longer works.

    well, actually it works just one time each time i log in. which confuses me even more...

    example: i log on my char, target moogle, press alt+D and i'll get a "You cannot attack that target." error. i try again and i get no error. i change hotkey via set up, i get no error. (when i say "no error" i mean its as if i haven't done anything at all.)

    i've logged on my alt account and get the same exact problem. i can fire a /ra just ONE TIME using alt+D (or any hotkey i assign), then after that very first attempt, pressing the hotkey again does absolutely nothing.

    its been happening to me for about 2-3weeks now, and really driving me nuts ><. i've always used alt+D and having to type out /ra is annoying me.

    so my actual question: does anyone know how to fix this?
    Sorry if this has already been answered.. but it's something to do with windower
    put this in your init.txt near the bottom with the rest of the key binds it has.

    bind ^d input /ra <t>;
    bind !d input /ra <t>;

    That should bind both CTRL D and ALT+D to ranged attack.

    edit: bah it had already been answered. That's what i get for not reading the rest of the page first. can delete this if necessary.

  9. #1149
    Relic Weapons
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    Sep 2009
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    Bahamut

    Quote Originally Posted by Viq View Post
    There's no singular guide because each voucher is so different from the others. I really suggest taking the time to peruse the MMM thread here. Asking MMM-related questions in that thread will also get helpful responses far more often than not.
    Thanks, I figured that there wouldn't be a go-to guide, time to dig through 50+ pages! On a related note, when you have your maze set for exp how much can you likely get in a day from 6 mazes?

  10. #1150
    E. Body
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    Leviathan

    Quote Originally Posted by Jb1210a View Post
    Thanks, I figured that there wouldn't be a go-to guide, time to dig through 50+ pages! On a related note, when you have your maze set for exp how much can you likely get in a day from 6 mazes?
    Assuming a non-75 group, cor, no exp ring, 5x pt + PL, and extra wave you're looking at 5~8k per maze from chest normally + exp from mobs, so 7~10k or so per maze so around 42~60k.
    Also if you use ring, I think, it adds more exp than normal in MMM due to way contract rune for bonus chest exp works.

  11. #1151
    Relic Weapons
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    Sep 2009
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    Bahamut

    Yeah that's what I was hoping to hear, thanks for the information!

  12. #1152
    Salvage Bans
    Join Date
    Nov 2005
    Posts
    953
    BG Level
    5

    Current parse memlocks please!

    Also, STP questionsssss
    what is STP needed using a 450 delay GKT for 6 hit.... with Pole Grip, with Sword Strap? SAM / Hagun
    what is STP needed using a 480 delay Pole for 6 hit.... with Pole Grip, with Sword Strap? SAM / Tomoe
    what is STP needed using a 504 delay GA for 6 hit... with Pole Grip, with Sword Strap? WAR / Perdu
    Total STP, i can work out what Gear/Traits/Food etc. Just asking to make sure my math is coool.

  13. #1153
    Puppetmaster
    Join Date
    Dec 2007
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    Quote Originally Posted by Maguile View Post
    Will Birdbanes beat destroyers against harder weak-to-piercing mobs like Gears?
    Really just wondering on this, are Archaic Gear(s) really weak to piercing? Never really noticed a difference on them, didn't think they actually had a melee damage weakness.

    Can anyone confirm/deny?

  14. #1154
    Salvage Bans
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    Quote Originally Posted by Caliburn View Post
    Really just wondering on this, are Archaic Gear(s) really weak to piercing? Never really noticed a difference on them, didn't think they actually had a melee damage weakness.

    Can anyone confirm/deny?
    Confirm.

  15. #1155
    E. Body
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    Dec 2006
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    Leviathan

    Quote Originally Posted by Caliburn View Post
    Really just wondering on this, are Archaic Gear(s) really weak to piercing? Never really noticed a difference on them, didn't think they actually had a melee damage weakness.

    Can anyone confirm/deny?
    I am pretty dam sure they are weak to it with how much drakesbane manages to hit them for without angon.

  16. #1156
    E. Body
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    Leviathan

    Quote Originally Posted by Severance View Post
    Also, STP questionsssss
    what is STP needed using a 450 delay GKT for 6 hit.... with Pole Grip, with Sword Strap? SAM / Hagun
    what is STP needed using a 480 delay Pole for 6 hit.... with Pole Grip, with Sword Strap? SAM / Tomoe
    what is STP needed using a 504 delay GA for 6 hit... with Pole Grip, with Sword Strap? WAR / Perdu
    Total STP, i can work out what Gear/Traits/Food etc. Just asking to make sure my math is coool.
    because I am being lazy atm:
    you can use dl this here and use it to do yourself, and in case any other.
    first working STP calculator I could find.

  17. #1157
    Old Merits
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    Jun 2008
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    1,027
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    6

    What would be the best way to solo a White Memosphere? I don't have Red Mage to 50 but could probably get it there in short order.

  18. #1158
    BG Content
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    Lakshmi
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    Well, you could probably just kill the low-Tough monsters (level 52-54ish) with a job that solos well at 50. Unlike other Promys, you can't call your NPC in Vahzl one so it might take some time.
    Or, if you felt like being a little more productive, you could solo one of the Mea/Dem/Holla NMs on 30 RNG and then take a 51 RDM or BLM/NIN into Vahzl with some Reraise earrings and kill the NM of your choice. Provoker (Stone Gorget) would be the easiest choice because you could zone kite it to a zone line and if things go poorly just Bio II it to death. I'm not sure it's 100% as Wiki claims, but they have a very high memosphere drop rate.

  19. #1159
    Banned.

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    Sep 2009
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    Sea WS gorgets

    quick question about sea gorgets.... what does the
    Increases fTP multiplier by +0.1
    mean? does it mean something like......
    For guillo, would a snow gorget increase its 0.875 fTP to 0.975?

  20. #1160
    E. Body
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    Leviathan

    Yes. It would actually be 3.875 to 3.975, since each additional hit is 1.0 fTP.

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