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  1. #1321
    Nidhogg
    Join Date
    Jun 2007
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    3,528
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    7
    FFXI Server
    Odin
    WoW Realm
    Lightbringer

    Quote Originally Posted by Kidnoftle View Post
    I'm 90% positive that Ultima targets who ever has primary hate on it. Also 90% positive that it's a hate reset on everyone hit by it (altho I don't think the hate reset on it takes you back to 0ce0ve but is just a massive reduction, not sure tho).
    I've never wanted to sacrifice a run to try to do formal testing, but the 'hate reduction' always seemed more extreme than the damage the move should cause. I have literally for curiosity sake with it left at like 1-2% blown every hate generating move on PLD before eating a Citadel Buster, and it just completely ignored me afterwards and started after the bard, so it seemed moderately apparent that there is at least some weird VE reduction going on, if not a type of hate reset.

    Again though, there was no formal testing in this, just observations showing that the normal 'damage taken only reducing CE' rules didn't seem to apply. Considering Colossial Blow is also a hate resetting move, this really doesn't shock me.

  2. #1322
    Salvage Bans
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    Sep 2008
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    FFXI Server
    Quetzalcoatl

    http://www.ffxiah.com/item_sets.php?id=122510

    How does this look? Suggested AHable improvements?

  3. #1323
    E. Body
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    May 2008
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    Siren

    Quote Originally Posted by Nishida View Post
    http://www.ffxiah.com/item_sets.php?id=122510

    How does this look? Suggested AHable improvements?
    The biggest improvement by far would be HQ staves.

    Neck--> Enlightened Chain
    Grip-->Bugard+1 (although you could keep the Water grip around if you're having resist problems)


    Obviously HQ rings/back/earrings would be improvements, but I'm sure you know that already. If money is short, those should probably be the last slots you upgrade.

    What race are you?

  4. #1324
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    Quote Originally Posted by Thorny View Post
    6 seconds casting ichi and ni each cycle, not 6 seconds on ichi alone and while hybrid tanking with only ni is acceptable in some groups, the vast majority of people are stupid enough to ichi every cycle
    Proving again that player experience and expertise are more important than job selection.

  5. #1325
    Sandworm Swallows
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    Dec 2006
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    7,328
    BG Level
    8

    Quote Originally Posted by Byrthnoth View Post
    In cases where skilled players argue against one another, generally it's because the difference is small enough that their own personal experiences contradict thanks to the quality of players they deal with. In my opinion, the argument for MNK+SAM in Salvage has nothing to do with the boss. You do MNK+SAM in Salvage for three reasons:
    1) So you can make Darkness with Asuran->Gekko.
    2) SAMs can use Polearm, and Polearm > Gears.
    3) Because multi-75 career melee get emo when they have to come one job all the time.

    Personally, as a RDM I always liked MNK+MNK. I didn't see SAM's damage boost to really warrant it, and I could afk more if we had two MNKs! The goal of Salvage is secretly to optimize AFK time!
    Penance is sweet too.

  6. #1326
    Sandworm Swallows
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    Dec 2006
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    Quote Originally Posted by Byrthnoth View Post
    Anyone wonder what would happen if they un-nerfed RNG now? DDing has changed a lot since RNG were "ZOMGOVERPOWARRD"
    If they returned them to what they used to be back in the day they would be way overpowered. They are arguably still overpowered. The problem is not their capability but the fact that it is very hard for them to maintain positioning to maximize their damage (in other words, they always pull hate fucking with their damage).

  7. #1327
    Sandworm Swallows
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    Dec 2006
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    8

    Quote Originally Posted by Kyte View Post
    They can perform quite well; sea in particular is an area where BLU nuking excels.
    It is also a place where all nuking excels.

    *sets up the bomb*

    BLU does a bunch of things decently, but nothing exceptionally. There are always better jobs to bring than BLU and you never need more than 1 BLU for almost ever event.

    *runs away from the bomb to watch it explode from a safe distance*

    But in all seriousness, BLU is a good job, but too many BLU's try to shoe-horn it into every single role in the game.

  8. #1328
    Banned.

    Join Date
    Oct 2007
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    5,674
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    8

    Quote Originally Posted by FailureMidgard View Post
    You left off cor roll?
    Maybe a bad estimate on xp/kill, was counting cor roll though

    Quote Originally Posted by Ringthree
    It is also a place where all nuking excels.

    *sets up the bomb*

    BLU does a bunch of things decently, but nothing exceptionally. There are always better jobs to bring than BLU and you never need more than 1 BLU for almost ever event.

    *runs away from the bomb to watch it explode from a safe distance*

    But in all seriousness, BLU is a good job, but too many BLU's try to shoe-horn it into every single role in the game.
    This is coming from someone who would never bring blu to anything, but if you use 3+ BLMs in dyna-X you should replace some of them with BLUs. BLU breath is unaffected by demon's -50% MDT, which makes them an obscenely good magical DD and 2 competent BLMs can do crowd control for pretty much any pull there anyway. Then again, you could just realize 3+ BLMs is a waste of resources and use more melee, but still a valid point regarding BLU.

  9. #1329

    Sweaty Dick Punching Enthusiast

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    Sep 2006
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    Asura

    Is it possible to take RNG to 75, and be awesome at it (skill > gear, etc.), without using any Palwhuan (sp) gear?

  10. #1330
    CoP Dynamis
    Join Date
    Oct 2007
    Posts
    283
    BG Level
    4

    Is there a breakdown of lv75 jug pet HP, DEF, ATT, ACC? I typically use CC for the price / play time, but I'm wondering where CC stacks compared to Homunculus, Lars, Amigo, ect.

    Also, I think at some point i read / heard that jug pets are about 85% HP of a comparable pet of the same level, is this true?

  11. #1331
    E. Body
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    Dec 2006
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    7
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    Leviathan

    Quote Originally Posted by Nishida View Post
    http://www.ffxiah.com/item_sets.php?id=122510

    How does this look? Suggested AHable improvements?
    Not AH but free upgrades would be yigit hands, and denali feet.

  12. #1332
    E. Body
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    Dec 2006
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    Leviathan

    Quote Originally Posted by Arnavel View Post
    Working on Gorget now, just need 1 more UFO.
    The ACP body was made before i took DRG fulltime but use for TP as didnt need store TP to complete 6 hit and plan on Zahak body for the crit% increase if made for WS.

    Shall aim for askar/aurum on the other pieces as you've suggested but is the additional 2ACC on AF+1 legs better than the 2 STR 2 VIT on Blitzer? I understand Drakes to be 50/50 on these stats and i figured my acc to be satisfactory, otherwise switch flame to snipers in addition to the legs?.
    AF+1 would depend if uncapped or not, also vit does nothing for drakasbane, and flame ring vs acc ring again depends on your current acc%.
    edit: dammit meant to make that one post D:.

  13. #1333
    Relic Weapons
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    Nov 2006
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    319
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    4
    FFXI Server
    Ragnarok

    Quote Originally Posted by Alvinho View Post
    Is it possible to take RNG to 75, and be awesome at it (skill > gear, etc.), without using any Palwhuan (sp) gear?
    absolutely, the only pahluwan thingy you would (and should) use out of the set is the legs, i use the body to melee for kraken prior to skadi body too, but thats a bit niche, additionally there are many many alternate leg options for RNG that will do the job, and sometimes even better than pahluwan

  14. #1334
    Salvage Bans
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    Quetzalcoatl

    Quote Originally Posted by Kyte View Post
    What race are you?
    Elvaan.

    Quote Originally Posted by Wolfknight View Post
    Not AH but free upgrades would be yigit hands, and denali feet.
    I have Denali Feet..the Magic Acc would be better than the MND from errant feet?

  15. #1335
    E. Body
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    Siren

    Quote Originally Posted by Nishida View Post
    Elvaan.



    I have Denali Feet..the Magic Acc would be better than the MND from errant feet?
    Certainly; remember, Denali feet have +3 INT and +3 MND as well.

    Also, it's not AHable, but the Elvaan RSE earring, Desamilion's Earring, that comes from Automaton Assault is like a free Morion Earring+1 with 10 more MP.

  16. #1336
    Salvage Bans
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    Quetzalcoatl

    Quote Originally Posted by Kyte View Post
    Certainly; remember, Denali feet have +3 INT and +3 MND as well.
    I totally forgot about this, haha.

  17. #1337
    Sandworm Swallows
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    Dec 2006
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    7,328
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    Quote Originally Posted by Alvinho View Post
    Is it possible to take RNG to 75, and be awesome at it (skill > gear, etc.), without using any Palwhuan (sp) gear?
    Yes, the legs are the only real stand out piece from that set and Enkidu's can replace them depending on your X-hit build, as well as AF2, or Skadi's or the new ASA legs.

  18. #1338

    Sweaty Dick Punching Enthusiast

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    Asura

    Quote Originally Posted by ringthree View Post
    Yes, the legs are the only real stand out piece from that set and Enkidu's can replace them depending on your X-hit build, as well as AF2, or Skadi's or the new ASA legs.
    ASA legs probably going towards magey jobs, but I do have Enkidu's, AF2, and Skadi.

    Good to go?!

  19. #1339
    ♥ Neliel ♥
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    Sep 2009
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    FFXIV Character
    Suzunomia Hymnos
    FFXIV Server
    Leviathan
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    Shiva

    While on the topic of Regurgitation, I figured I'd go ahead and ask now since I'm still a bit new to the spell.


    Current set is:

    Main - Neptune's Staff
    Sub - Bugard Strap +1
    Ammo - Phantom Tathlum
    Head - AF1+1
    Neck - Morgana's Choker
    Ear1 - Communion Earring
    Ear2 - Communion Earring
    Body - Errant Hpl.
    Hands - Dvt. Mitts +1
    Ring1 - Omega Ring
    Ring2 - Communion Ring
    Back - Aslan Cape
    Waist - Pent Rope(don't have since use witch sash on rdm, but will buy another)
    Legs - Mahatma Slops
    Feet - Mahatma Pigaches

    Am I going a bit overboard with the MND? I'm not sure if I should stack INT over MND in some places.

    I have Gleeman Cape, Marine Gloves, Denali Gamashes I could use over my current hands/back/feet if that's better. Race is Hume, and I'm 5/5 Magical acc merits, and 8/8 blue skill if that helps any. Would Moldy Earring affect Regurgitation, by the way?

  20. #1340
    Bagel
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    Oct 2007
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    Leviathan

    Quote Originally Posted by Alvinho View Post
    ASA legs probably going towards magey jobs, but I do have Enkidu's, AF2, and Skadi.

    Good to go?!
    More than good to go.

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