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  1. #1341
    xXNyteFyreXx420Sharingan
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    Fenrir

    Rule of thumb for damage on Regurgitation: 1 MAB~=1INT~=3MND. Yes, Moldavite affects Regurgitation. So:

    Main - Neptune's Staff
    Sub - Bugard Strap +1
    Ammo - Phantom Tathlum
    Head - AF1+1
    Neck - Morgana's Choker -> Philomath Stole/Enlightened Chain/Prudence Torque + Uggalepih Pendant
    Ears - Communion x2 -> Either Morion (+1) + Moldy or the new MACC/MAB earring set, Moldy/Novio if you have it.
    Body - Errant Hpl.
    Hands - Dvt. Mitts +1 -> Marine Gloves/Yigit Gages
    Ring1 - Omega Ring
    Ring2 - Communion Ring -> Diamond/Snow Ring
    Back - Aslan Cape -> Gleeman's/Prism
    Waist - Pent Rope(don't have since use witch sash on rdm, but will buy another)
    Legs - Mahatma Slops
    Feet - Mahatma Pigaches -> Denali Gamashes

  2. #1342
    E. Body
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    Siren

    Quote Originally Posted by Tobi View Post
    While on the topic of Regurgitation, I figured I'd go ahead and ask now since I'm still a bit new to the spell.


    Current set is:

    Main - Neptune's Staff
    Sub - Bugard Strap +1
    Ammo - Phantom Tathlum
    Head - AF1+1
    Neck - Morgana's Choker
    Ear1 - Communion Earring
    Ear2 - Communion Earring
    Body - Errant Hpl.
    Hands - Dvt. Mitts +1
    Ring1 - Omega Ring
    Ring2 - Communion Ring
    Back - Aslan Cape
    Waist - Pent Rope(don't have since use witch sash on rdm, but will buy another)
    Legs - Mahatma Slops
    Feet - Mahatma Pigaches

    Am I going a bit overboard with the MND? I'm not sure if I should stack INT over MND in some places.

    I have Gleeman Cape, Marine Gloves, Denali Gamashes I could use over my current hands/back/feet if that's better. Race is Hume, and I'm 5/5 Magical acc merits, and 8/8 blue skill if that helps any. Would Moldy Earring affect Regurgitation, by the way?
    Regurgitation is primarily modded by INT, so focus on that instead of MND. If you can't fit MAB or INT into a slot, throw in MND. If you can throw in both, even better!

    The ratio is about 1 INT~1 MAB~3 MND. With that in mind:

    Feet-->Denali
    Hands--->Marine
    Back--->Gleeman's Cape
    Neck--> Enlightened Chain
    Earrings--> Moldavite, and some INT earring (Morion +1>Hume RSE> Morion)
    Ring-->Diamond

    Try to get Yigit hands/feet and a Prism Cape (Gleeman is better than the NQ but not the HQ), and HQ where you can.

  3. #1343
    Chram
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    Fenrir

    Quote Originally Posted by Kirschy View Post
    Is currently a way to parse a log file? There are times I forget to parse a fight, and I always have that windower log plugin running~
    I'm not familiar with the plugin you're referring to, so will just give a generic answer.

    In KParser, in the Options dialog switch it from reading from RAM to reading from log, and enable "Read existing log files". Start the parse and it will pick up everything that's currently sitting in FFXI's logs.

    As for handling any other logging mechanism (does the plugin just save a sum total of everything that gets written to the logs?), if the log is in the same format as FFXI writes them as, it would be trivial to import, and I can tweak the import function for that if it's useful to have that available.

  4. #1344
    ♥ Neliel ♥
    Join Date
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    FFXIV Character
    Suzunomia Hymnos
    FFXIV Server
    Leviathan
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    Shiva

    Thanks for clearing that up for me. Looks like I'll have to pick up Prism Cape again just when I thought I was done with it after obtaining Aslan/Gleeman/Altruistic Cape :D I'll just need to work on getting Yigit now, the rest isn't that hard(not counting Novio since I'll never get due to LS thinking cor is last on the list to get).

    I'll be glad to finally try my set out once I stop getting stuck on RDM for everything.

  5. #1345
    Sandworm Swallows
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    Dec 2006
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    Quote Originally Posted by Alvinho View Post
    ASA legs probably going towards magey jobs, but I do have Enkidu's, AF2, and Skadi.

    Good to go?!
    Yes, you are fine. P. legs are still probably going to be best for Sidewinder/Slugshot, but you aren't going to miss them really especially if you need the Store TP for your X-hit build.

    If you have Skadi then you just need Rajas, Rose Grip and Mekki Shakki to get a 5-hit build with an E-bow /SAM.

  6. #1346
    Relic Weapons
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    Jun 2009
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    Sylph

    I was wondering how I could get the new FFXI Ulimate Collection thing I just downloaded to work. It is all in .rar files I believe and I am just not sure what I should do to make it function. I am not the greatest with torrents and stuff like that so converting and what not is kinda new to me.

    If anyone has a better torrent or place to download this it would be appreciated. I remember seeing a thread about this "type" of things before but I didn't feel like necroing it for a stupid question anyway.

  7. #1347
    Sandworm Swallows
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    Dec 2006
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    Quote Originally Posted by Benevolentone View Post
    I was wondering how I could get the new FFXI Ulimate Collection thing I just downloaded to work. It is all in .rar files I believe and I am just not sure what I should do to make it function. I am not the greatest with torrents and stuff like that so converting and what not is kinda new to me.

    If anyone has a better torrent or place to download this it would be appreciated. I remember seeing a thread about this "type" of things before but I didn't feel like necroing it for a stupid question anyway.
    Just get winrar since you have already downloaded.

  8. #1348
    Melee Summoner
    Join Date
    May 2009
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    44
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    1
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    Unicorn

    Quote Originally Posted by Kirschy View Post
    I did SAM/NIN last Dyna-Tav /w Pizza and found I was still slightly below capped acc.

    3 GKT Merits
    Hagun/Pole/B. Tathlum
    Turban/Justice/Ethereal/Brutal
    Haub+1/Dusk+1/Snipers+1/Rajas
    Cerb+1/Velo/Byakko/Usu Feet

    Swapped Turban->Aces, Justice->PCC on the evasive mobs. Rarely used Hasso. Support was below average so blind/acc down was on at various times~ No RNG roll/Madrigal.

    Hope that helps a bit~
    Thanks Kirschy that did give me a target acc to shoot for, sadly i got stuck rdm again last night for our tav run.

  9. #1349
    Relic Weapons
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    Jun 2009
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    4
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    Sylph

    I have WinRAR and I have no idea how to make it do anything with it other than attempt to extract them. Not sure how to make it so the files become something usable though.

  10. #1350
    Nidhogg
    Join Date
    Oct 2006
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    3,665
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    Quote Originally Posted by Benevolentone View Post
    I have WinRAR and I have no idea how to make it do anything with it other than attempt to extract them. Not sure how to make it so the files become something usable though.
    What type of files is it giving yet? Usually it either comes with a installer, or a .iso, if its a .iso you have to use a program to mount it and install.

    Daemon tools etc.


    In other words,

    What are you guys opinions on Zaide vs Thassolcrat and Merzaq?

  11. #1351
    True skill only comes from macro switching all your e-peen gear thru 10 pages
    Join Date
    Sep 2007
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    Quetzalcoatl

    Maybe it's one of those rar files with multiple parts to them or maybe it's just corrupted?

    Quote Originally Posted by Omniyoji View Post
    Speaking of moon phases, a few questions about that:

    1) Where did this whole "Full Moon gives better drop rate" idea come from?

    3) ...Does anyone have/know any Moon phase drop rate testing?
    ^

  12. #1352
    Hydra
    Join Date
    Aug 2009
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    144
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    3

    Hachiryu Legs + Feet sTP value? I'm reading 3 a piece for first 3 as well as 5 for 2, 10 for 3, 20 for 4..

  13. #1353
    Sandworm Swallows
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    Dec 2006
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    Quote Originally Posted by Omniyoji View Post
    Maybe it's one of those rar files with multiple parts to them or maybe it's just corrupted?



    ^
    RE: Moon Phases

    My Dynamis LS now tracts moon phases of runs so they might be able to get some information on this.

    Sidenote: I believe that there is some kind of time based algorithm that determines drops that is averaged over time and is reset on server reset. This is my only explanation as to why drops rates are better after a server reset.

  14. #1354
    Sandworm Swallows
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    Quote Originally Posted by Stanislaus View Post
    Hachiryu Legs + Feet sTP value? I'm reading 3 a piece for first 3 as well as 5 for 2, 10 for 3, 20 for 4..
    Interesting... is this for a RNG build? You would need at least 7 Store TP for an optimal 5-hit build /SAM.

    Or am I reading way too much into this?

  15. #1355
    BG Content
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    Lakshmi
    Blog Entries
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    Thalassocrat > Mezraq in most situations.

    Zaide is confusing. It's definitely better than those two against beasts, but it might be about the same against non-beasts. It's really too bad it wasn't Bird Killer.

    So here's how I reason it out:
    Zaide requires +25 STP during TP and WS to get a 6-hit. This is pretty easy for DRG, Rose Strap + Rajas + Brutal + /SAM
    492 (Mezraq/Thalasso delay) * .97 = ~478
    So you've just traded Pole Strap for Sword Strap and picked up 8 Attack in exchange for 2 DEX, 2 VIT, 1 base damage, and Impairs Evasion. It probably evens out as far as DoT and WS goes, assuming your Acc is capped and that 2 DEX wasn't in the dDex=40-50 range for TP or Drakesbane.

    VS. Beasts, I'd put:
    Zaide > Thalassocrat +1 > Mezraq +1 > Thalassocrat > Mezraq

    VS. non-beasts, I'd put:
    Thalassocrat +1 > Mezraq +1 > Zaide > Thalassocrat > Mezraq

    If you already have a Zaide I wouldn't feel it was gimping you in any situation. Also, because someone may ask, I put Thalasso+1 > Mezraq +1 even though they'll have the same damage 75% of the time because it's still Atk+2-3 vs. Acc+2-3 and Crit+?% and DRG needs Acc more than people like to think.

  16. #1356
    Hydra
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    Aug 2009
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    Yeah, trying to work out my ideal RNG sTP setup on way too little sleep lol. My question was hoping to get Haidate + Sune-Ate sTP boost on slugwinders so a little bit less sTP would be required during the TP phase, unfortunately the info just wasn't there.

    After a a powernap I'll address my sneaking suspicion that it doesn't matter if the answer is 5 or 6. Really, the odds are quite low that .1 TP on WS will make or break the ideal build. That kinda stuff has to be planned.

    owait, this is SE we're talking about

  17. #1357
    E. Body
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    Leviathan

    Quote Originally Posted by Byrthnoth View Post
    Thalassocrat > Mezraq in most situations.

    Zaide is confusing. It's definitely better than those two against beasts, but it might be about the same against non-beasts. It's really too bad it wasn't Bird Killer.

    So here's how I reason it out:
    Zaide requires +25 STP during TP and WS to get a 6-hit. This is pretty easy for DRG, Rose Strap + Rajas + Brutal + /SAM
    492 (Mezraq/Thalasso delay) * .97 = ~478
    So you've just traded Pole Strap for Sword Strap and picked up 8 Attack in exchange for 2 DEX, 2 VIT, 1 base damage, and Impairs Evasion. It probably evens out as far as DoT and WS goes, assuming your Acc is capped and that 2 DEX wasn't in the dDex=40-50 range for TP or Drakesbane.

    VS. Beasts, I'd put:
    Zaide > Thalassocrat +1 > Mezraq +1 > Thalassocrat > Mezraq

    VS. non-beasts, I'd put:
    Thalassocrat +1 > Mezraq +1 > Zaide > Thalassocrat > Mezraq

    If you already have a Zaide I wouldn't feel it was gimping you in any situation. Also, because someone may ask, I put Thalasso+1 > Mezraq +1 even though they'll have the same damage 75% of the time because it's still Atk+2-3 vs. Acc+2-3 and Crit+?% and DRG needs Acc more than people like to think.
    this though zaide is decent weapon, I don't think is worth time in MMM after going 0/15 all with 6 C.C. points chests, I said fuck that weapon ~_~.
    Also I think your stp math off since a 492 takes 26[askar, rajas, brutal, /sam] while zaide takes 30[askar, rose, rajas, brutal, /sam]; unless you're counting ws extra hits, but that fails at colibiri or such with feather tickle.

  18. #1358
    BG Content
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    Quote Originally Posted by Wolfknight View Post
    this though zaide is decent weapon, I don't think is worth time in MMM after going 0/15 all with 6 C.C. points chests, I said fuck that weapon ~_~.
    Also I think your stp math off since a 492 takes 26[askar, rajas, brutal, /sam] while zaide takes 30[askar, rose, rajas, brutal, /sam]; unless you're counting ws extra hits, but that fails at colibiri or such with feather tickle.
    Yeah, I was counting the extra hits (assumed 3 additional hit). If you're only going to use Zaide on Beasts then it's okay, but yeah you get screwed and have to use more STP if you're going to try and use it on birds.
    Aurum + White Tathlum + Pole might be good for Zaide vs. birds depending on your options. Gets you a little more Atk and Acc, and you can take off White Tathlum for WS and still get 100TP in 6 hits.
    Btw, these Zaide builds work as HQ Mezraq/Thalasso builds too, not that they're much of a consideration for 99% of the population.

  19. #1359

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Stanislaus View Post
    Hachiryu Legs + Feet sTP value? I'm reading 3 a piece for first 3 as well as 5 for 2, 10 for 3, 20 for 4..
    1 = no effect
    2 = 5 stp
    3 = 10 stp
    4 = I don't know, 20? No WS/melee would want all four on at the same time, though.

  20. #1360
    Relic Weapons
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    Sylph

    Well now they are all in WinRAR archive files but I remember there was one large .iso file and a .dvd file and a whole lot of other files that were all of similar size and name. I now have alot of WinRAR files that I have no idea what to do with.

    The main reason I am doing this is because I now play on the 360 and would like to be able to use Windower occasionally and the various apps that go along with it. Will I even be able to use it with this downloaded version?

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