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  1. #1681
    Nidhogg
    Join Date
    Jul 2007
    Posts
    3,597
    BG Level
    7
    FFXI Server
    Asura
    WoW Realm
    Gurubashi

    ffs... thanks.

  2. #1682
    Black Mage
    Join Date
    Dec 2007
    Posts
    1,218
    BG Level
    6
    FFXIV Character
    Chrian Kywind
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    is it possible to transfer the entire pol folder to another computer including the registry entry and fix the file path in that entry and have ffxi work or is there another lock beyond that?

  3. #1683
    Nidhogg
    Join Date
    Sep 2007
    Posts
    3,933
    BG Level
    7
    FFXIV Character
    Serefina Solfyre
    FFXIV Server
    Odin
    FFXI Server
    Bahamut

    Quote Originally Posted by jimbobsonofgod View Post
    According to FFXICalculator
    Perdu Sickle = 501 delay. 13 TP a hit 8 hits for 100 TP
    /sam 15 Store TP = 15.6 TP a hit 7 hits for 100 TP.
    Rajas Ring 5 store TP = 16.3 TP a hit 7 hits for 100 TP
    Brutal Earring 1 store TP = 16.5 TP a hit or 7 hits for 100 TP

    Leaving you 2 Store TP shy of 16.7 Store TP or 6 hits for 100 TP
    for a True 6 hit build.
    You won't have a true 6hit yah, but it leaves you on 98.4 TP. Guillotine can yield you the 2 TP difference and you'll land 3/4 hits on anything worth using it on more times than not.

  4. #1684
    Old Merits
    Join Date
    Apr 2009
    Posts
    1,174
    BG Level
    6
    FFXI Server
    Valefor

    Quote Originally Posted by Kohan View Post
    Please, folks. Help me help my friend, who doesn't participate in HNMLS activites, so he has limited options. I don't know anything about optimizing a Dark Knight on a budget/outside serious endgame events for melee, and he'd like aid, so I come to you folks.

    http://img37.imageshack.us/img37/9927/ffxijomdrk.jpg

    As a side note, he does have Haubergeon and a Woodsman Ring. He was wearing the Askar Korazin and Ulthalam's Ring due to capping on ACC, as he hadn't brought a Marinara Pizza to Dynamis - Windurst, so he was using Sole Sushi instead.

    Also, he puts on Hecatomb Mittens, Hecatomb Leggings, Wyvern Helm or Optical Hat, and Life Belt or Potent Belt for WS.

    He's aiming for the ASA ACC+7 Haste+3 pants, and will be up for the ACP and MKD pieces soon, too.

    What are some of the easier optimizations? What should he swap around/use differently/get rid of?

    EDIT: Should've posted this in "What's Better?". Ah well.

    ANOTHER EDIT: Oh, yeah, and his right earring is Hollow.
    I know we have gone past this with a big debate about low manning limbus.

    * Virtuoso belt beats the hell out of life (and can be better than potent)
    * Askar are better TP legs than Black and pretty easy to get for some one who doesn't do EG (obviously homam is the real aim)
    * PCC, spam O/U until he gets it, he needs the acc
    * Bomblet when appropriate
    * AF+1 hands and feet make good situations WS gear
    * Blitz when appropriate

  5. #1685
    Banned.

    Join Date
    Oct 2007
    Posts
    5,674
    BG Level
    8

    Quote Originally Posted by Chrian View Post
    is it possible to transfer the entire pol folder to another computer including the registry entry and fix the file path in that entry and have ffxi work or is there another lock beyond that?
    It's possible, has a few minor problems but nothing that'll alter gameplay.

  6. #1686

    Sweaty Dick Punching Enthusiast

    Join Date
    Dec 2006
    Posts
    4,426
    BG Level
    7

    has anyone done any testing with the earrings that augment killer effects, specifically the 'decreases Xmob killer effect, increases Ymob killer effect' earrings after the changes to circle effects? any sort of extra damage on top of the circle bonus, or just a more potent intimidate effect?

  7. #1687
    Old Merits
    Join Date
    Apr 2009
    Posts
    1,174
    BG Level
    6
    FFXI Server
    Valefor

    Quick and rather basic question, I got my Temenos AF+1 item for DRK last night (had the Apollyon for a few weeks) and I am wondering what I should upgrade first.

    Eventually I want hands, feet and head. But wondered which I should start with?

    I currently WS in NQ AF helm, heca hands and heca feet.

    Heca cap isn't an option, although something I want in the long term when I get a decent einherjar group.

    I am leading towards the helm at the moment.

  8. #1688
    Nidhogg
    Join Date
    Jul 2007
    Posts
    3,597
    BG Level
    7
    FFXI Server
    Asura
    WoW Realm
    Gurubashi

    http://images2.wikia.nocookie.net/ff...net_Plus_1.jpg

    Since you already have heca hands/feet, might as well upgrade head first if its for WSing. My opinion.

  9. #1689
    Old Merits
    Join Date
    Apr 2009
    Posts
    1,174
    BG Level
    6
    FFXI Server
    Valefor

    Quote Originally Posted by Despain View Post
    http://images2.wikia.nocookie.net/ff...net_Plus_1.jpg

    Since you already have heca hands/feet, might as well upgrade head first if its for WSing. My opinion.
    That was my thought, it seems the biggest improvement I can make, and it will still be useful after I get n.head for SE WS.

    TY for confirming I am not making a mistake.

    Just have to wait until sunday morning to hand it all in.

  10. #1690
    Nidhogg
    Join Date
    Jul 2007
    Posts
    3,597
    BG Level
    7
    FFXI Server
    Asura
    WoW Realm
    Gurubashi

    Yeah I have my items to upgrade a part of my COR AF, but gonna wait til Sunday morning to trade shit in >.>; thinking about doing my hat first.

  11. #1691
    Nidhogg
    Join Date
    Sep 2007
    Posts
    3,933
    BG Level
    7
    FFXIV Character
    Serefina Solfyre
    FFXIV Server
    Odin
    FFXI Server
    Bahamut

    Personally I am a fan of hands => head => feet, just cause Chaos+1 hands are so immense whereas Chaos+1 head is like 2str above a Wyvern Hat, if you wanted to WS in a pure STR head.

  12. #1692
    spider123
    Guest

    I've got a spellcast related question here. I can't seem to have my spellcast work properly during Chainspell nukes. It can't catch up fast enough, and I end up nuking in my precast gear ~_~. I'm aware of the <if buffactive=> rule, but I am unsure of what to follow up with it or how to nest it inside of the tree. It's also fairly difficult to test as I can never find a besieged when I want it. >.> Any assistance would be appreciated!

    Spoiler: show
    <if skill="ElementalMagic">
    <action type="equip" when="precast" set="fastcast"/>
    <action type="equip" when="midcast" set="nuke"/>
    <action type="equip" when="aftercast" set="Idle"/>
    <if MPPAfterCastLT="50" Advanced="$UggPendant==1">
    <action type="equip" when="midcast">
    <neck lock="yes">Uggalepih Pendant</neck>
    <action type="equip" when="aftercast" set="idle" />
    </action>
    </if>

  13. #1693
    SwaggerlikeKillquick
    Guest

    What's the top 5 great swords for DRK?

  14. #1694
    E. Body
    Join Date
    Dec 2006
    Posts
    2,096
    BG Level
    7
    FFXI Server
    Leviathan

    Quote Originally Posted by SwaggerlikeKillquick View Post
    What's the top 5 great swords for DRK?
    I am not a drk but I think it's these
    1. Naglering
    2. Algol
    3. Perdu
    4/5. Tie: Gold Algol/Bahadur

    Edit: not counting relic.

  15. #1695
    CoP Dynamis
    Join Date
    Feb 2009
    Posts
    295
    BG Level
    4
    FFXI Server
    Bismarck

    Naglering is up there for the ease in which you could drop a hit iirc
    Subduer is right after unless you could drop a hit with a different wep
    Algol
    Perdu
    W/E 84/85 base damage weps
    Maybe martial higher up, similarly Ferrara might not be super shitty compared to the other weak options below subduer anyways.

  16. #1696
    Nidhogg
    Join Date
    Jul 2007
    Posts
    3,597
    BG Level
    7
    FFXI Server
    Asura
    WoW Realm
    Gurubashi

    How long does it usually take Ix'DRG to pop? :/

  17. #1697
    SwaggerlikeKillquick
    Guest

    Thank you.

    Looks like I'll hit up a subduer till I can get a Nagle to drop from that shitty ZNM.

  18. #1698
    Viq
    Viq is offline
    Let's go Red Sox!
    Join Date
    Jan 2006
    Posts
    5,386
    BG Level
    8

    I've got a spellcast related question here. I can't seem to have my spellcast work properly during Chainspell nukes.
    I imagine this should work:

    Spoiler: show
    Code:
    <if skill="ElementalMagic">
    <if BuffActive="Chainspell">
    <action type="equip" when="precast|midecast|aftercast" set="nuke"/>
    </if>
    <else>
    <action type="equip" when="precast" set="fastcast"/>
    <action type="equip" when="midcast" set="nuke"/>
    <action type="equip" when="aftercast" set="Idle"/>
    </else>
    <if MPPAfterCastLT="50" Advanced="$UggPendant==1">
    <action type="equip" when="midcast">
    <neck lock="yes">Uggalepih Pendant</neck>
    <action type="equip" when="aftercast" set="idle" />
    </action>
    </if>

  19. #1699
    New Merits
    Join Date
    Jul 2009
    Posts
    202
    BG Level
    4
    FFXI Server
    Ragnarok

    Quote Originally Posted by Despain View Post
    How long does it usually take Ix'DRG to pop? :/
    First kill - 2 hours, usually.

  20. #1700
    Fake Numbers
    Join Date
    Dec 2007
    Posts
    84
    BG Level
    2
    FFXI Server
    Sylph

    Where's a good place to solo guard skill from 250 to cap? I just did Korrigans for 50 levels and I was told Pucks were good til 269, but I'm having a hard time staying alive (against the T versions). I don't really want to rely on my NPC, which I've heard some people do.

    Should I just stick to EM/DC Pucks or move back to Korrigans? Or something else?

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