Thank you!
My crits from senj are 150~160 so I am going to call it broken.
I thought the SA would force a max dmg from them because you can go out here as a 75 blm and pick a spell and it will do damage X, what I though was max dmg for that spell with your current int/mab, because it will do the same dmg to every bunny. So I just thought the melee would be the same but I guess not.
And Thorny I am on 360 so that's out but thank you too!
You're welcome. That damage range for your criticals means it's unlocked.
Spell damage follows a predictable equation that has no randomly generated numbers involved (other than chance of resists occurring). So, the damage will be consistent when no factors are changed like INT, MAB, etc. Melee damage always has ranges of values used.
fuk u fuk
Also where, windower forums?
what is elvaan base STR w/out merits?
Three fiddy.
It obviously depends on job. I know SAM is 75.
Is there some sort of third party program that can monitor members in Salvage for which cells they've received/used? I'm hoping for some way to see, at a glance, what everyone has locked/unlocked at any given point in time.
It's not hard to manually update a spreadsheet or something, but automatic is always better.
Spreadsheet? Unless it's something like bloody Arrapago, I generally had limited trouble keeping track in my head. Dunno of a program to assist.
Regarding base stats of various races and job combinations, this has always worked for me: http://bellsouthpwp2.net/k/i/kinemat...tatCalculator/
What's a good DRK food if your already at capped acc? Currently using Coeurl Sub.
I have just recently started lvling Dnc. Using recast I think it is covering up the amount of finishing moves I currently have.
Are finishing moves somewhere other than the icon? Can I make a macro showing how many Finishing moves I have? Can I move the timer on icons to the top instead of the bottom of the icon?
Throw away? Or does this yield any significance to keep.
http://i48.tinypic.com/24vjyi8.jpg
Haste/Refresh/other buffs which don't require a stat mod!
To anyone that has killed Ethniu, do you HAVE to zerg it or can it be killed by a low man group or a different strategy.