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  1. #1821
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    Should I go 8 GKT, 4 polearm merits for SAM or 4 GKT 8 polearm?

    I have the other 8 in H2H.

  2. #1822
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    Quote Originally Posted by Falaras View Post
    To anyone that has killed Ethniu, do you HAVE to zerg it or can it be killed by a low man group or a different strategy.
    couldn't kill it the first time with a balanced group, deathga to cyclone etc. Zerged in 30 sec with 5 monk DDs and 6 SV'd songs( 12 man ish).

  3. #1823
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    Quote Originally Posted by mdkuser View Post
    couldn't kill it the first time with a balanced group, deathga to cyclone etc. Zerged in 30 sec with 5 monk DDs and 6 SV'd songs( 12 man ish).
    That actually helps alot, thanks. We figured without a full alliance zerging was useless so we tried to tank it and got promptly raped.

  4. #1824
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    Has anyone ever tested whether or not INT increases the MACC of elemental WS?

  5. #1825
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    Quote Originally Posted by kyosak View Post
    Should I go 8 GKT, 4 polearm merits for SAM or 4 GKT 8 polearm?

    I have the other 8 in H2H.
    Kinda depends what you use it for, if it's mostly a merit job I'd take the Polearm. I'd actually probably take it either way, 8 attack isn't going to make or break anything on Y/G/K and you should be getting enough Acc in most situations you'd use GKT in from gear/food. The merits will have a larger relative boost to your polearm output than another 4 GKT would to that output.

  6. #1826
    Sea Torques
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    Cerberus

    Any idea on the smithing cap for Hades Sainti?

  7. #1827
    Relic Weapons
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    Whats the body on this taru?

    http://i49.tinypic.com/2gu9s06.jpg

  8. #1828
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    Caitsith

    Ebon Frock, I believe.

  9. #1829
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    Does a Sneak attack or Trick attacked multi hit WS have 100% accuracy on all hits?

  10. #1830
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    Serefina Solfyre
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    Bahamut

    Negative, only first and those connected to it I believe (eg if Trip procs on first hit).

  11. #1831
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    Quote Originally Posted by Raen Ryong View Post
    Negative, only first and those connected to it I believe (eg if Trip procs on first hit).
    That was my understanding, but a THF was telling me that he didn't need acc for is WS as he SA or TA's them so had 100% on all swings.

  12. #1832
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    Quote Originally Posted by Argettio View Post
    Does a Sneak attack or Trick attacked multi hit WS have 100% accuracy on all hits?
    99.9% sure it doesn't; just the first hit (and off-hand if /nin) have 100% acc. Also, I'm assuming this is for thf main at 60+, and hence assassin; otherwise, I don't think TA grants any accuracy bonus, just hate transfer.

  13. #1833
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    Quote Originally Posted by Dooom View Post
    99.9% sure it doesn't; just the first hit (and off-hand if /nin) have 100% acc. Also, I'm assuming this is for thf main at 60+, and hence assassin; otherwise, I don't think TA grants any accuracy bonus, just hate transfer.
    Yeah, sorry I should have said, this is for 75 THF

  14. #1834
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    got talking about drakes after einherjar and LS disagreed over how multi hit WS's worked.

    take drakes, 50% STR mod, crits, 4 hits.

    i assumed the first hit got the boost of the STR mod, but the other 3 where just regular swings with the ability to crit. figured this was why i'd been told to gear guillotine acc/atk.

    few in LS saying that all hits get the boost of STR mod, and should all average out the same (i.e. base drakes hit 250, next 3 250x3~)

    sorry for the poor wording, who's right?

  15. #1835
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    TP mod of Drakesbane listed on wiki is 1, TP mod of secondary+ hits of multihit WSes are 1, so unless I'm missing something they should all hit for roughly the same... as for stat mod I believe it affects all hits, but I can't be sure, not a melee here so haven't looked into it that much

  16. #1836
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    willies, guess i was wrong then, thanks for the clarification

  17. #1837
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    Quote Originally Posted by Chen View Post
    figured this was why i'd been told to gear guillotine acc/atk.
    For Drakes, 50% str is a fairly hefty mod that's easy to get. For guillo, 25% str 25% mnd are relatively weak (and in the case of mnd, a pretty "wtf" mod), hence why you'd be told to look at attack more.

  18. #1838
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    fTP affects first hit

    fSTR affects all hits

    WSC affects all hits

    pdif/cratio affects all hits

    As a general rule of thumb, if the WSC is less that 30% you will get better returns from ATT than stacking WSC. (this is incredibly rough "rule").

    ACC is key to all multi hit WS, as missing 1 hit of a 4 hit ws is approximatly a 25% loss in damage (again massive approximation). So landing all your hits should be your first prorty on a multi hit.

    Oh and WS can only crit when:
    The description is: "chance to crit varys with TP" (or words to that effect)
    You use Mightstrikes or Sneak attack (Trick attack as THF main)

  19. #1839
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    Given that MDT isn't capped, what MDB:MDT ratio would it take to want to use MDB over MDT?

  20. #1840
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    well ugh, i'm not a ffxi math genious but i'd suggest looking at the CB magic dmg formula for an answer

    (2088 is just the base dmg of this particular 'spell')

    2088/(1+MDB%) * (256-MDT)/256

    should be able to put in different values and work out which is best from there.

    edit: i.e. math out 3 MDT from coral body v 6MDB% from IR body, which is better etc at whatever level your gear is at.

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