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  1. #21
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    Quote Originally Posted by dejet View Post
    SE should really think about taking out some of the gear that is so random and has no use, the mist set? WTF is that lol. who fights at lvl 20 on winds day so they can get eva+2 THINK

    Still the artwork looks great and if that hits at my pet i will never use <3
    SE gave most of those 'useless gear' a use, e.g "In Rainstorms Accuracy+5" or w/e which you just merely tell a SCH to pop a Rainstorm on you and there you go.

    So they do have plans for everything..just takes..forever for it to come to fruition >.>

    Also, looks like Rivrine and Ouryu.

  2. #22
    New Spam Forum
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    Quote Originally Posted by Gwynplaine View Post
    I think that the wyrm reference might be hinting at a future patch where they add ZNM type content to wotg. Specifically a wyrm at the top of Grauberg, the story has been heavily suggested the same all along. Because Square knows how much you all love staring into dead space waiting for one of their magnificently cliche fantasy dragons to show up.
    ZNM-type system in WoTG is already implemented. It is called ANNM.
    Wyrm on top of Grauberg is also in. Cutscene only. But if you know the lore of that wyrm you'll understand why players will never be able to fight it.
    Stupid design decision to let such an epic location like Skyrend unused? Yes, for sure. But it's SE after all.

  3. #23
    Yoshi P
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    Reminds me of the artworks during the installation(PC version), which were very cool. I wish I had high-res versions for wallpaper :/

  4. #24
    CoP Dynamis
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    the cover art makes me think the mithra pulled ouryu before the whm had time to rest, and everyone else is afk xD

  5. #25
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    Cover art is reminiscent of ouryu BC with the airship, yellowish dragon and riverne background. Don't ask me why ouryu is posing with them thought.



    I really wish they would add 4 more wyrms in this game. We need the thunder/water/wind/light wyrm you see in Ouryu Bc with bahamut (there is 8 wyrm, but 4 are lame place holder)



    I think that the wyrm reference might be hinting at a future patch where they add ZNM type content to wotg. Specifically a wyrm at the top of Grauberg, the story has been heavily suggested the same all along. Because Square knows how much you all love staring into dead space waiting for one of their magnificently cliche fantasy dragons to show up.
    That would be Areuhat? No? That's exactly where you meet her in the cutscenes.

    Either way, i do agree it would be an awesome place to fight a Wind Wyrm. It's one of the coolest looking scenary.

  6. #26
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    Quote Originally Posted by Riki View Post
    ZNM-type system in WoTG is already implemented. It is called ANNM.
    Wyrm on top of Grauberg is also in. Cutscene only. But if you know the lore of that wyrm you'll understand why players will never be able to fight it.
    Stupid design decision to let such an epic location like Skyrend unused? Yes, for sure. But it's SE after all.
    no.. there's no tiered popped NM system in WotG yet.
    And I don't think the wyrm actually hints to anything of that sort, since the coverart is in Riverne.. its a CoP area, chosen entirely by the artist.

    if anything, people are assuming too early that WotG's areas 'done' when they really aren't.
    When WotG gets a true popped NM system (which it likely will in the near future), places like Skyrend or the hdden exit from Vunkerl might see itself being used in that way.

  7. #27
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    Quote Originally Posted by Spira View Post
    no.. there's no tiered popped NM system in WotG yet.
    And I don't think the wyrm actually hints to anything of that sort, since the coverart is in Riverne.. its a CoP area, chosen entirely by the artist.

    if anything, people are assuming too early that WotG's areas 'done' when they really aren't.
    When WotG gets a true popped NM system (which it likely will in the near future), places like Skyrend or the hdden exit from Vunkerl might see itself being used in that way.
    Or the NM system will take place entirely within Walk of Echos.

  8. #28
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    no one has discussed why their is a full party of six, in addition to a lady in red. Is it a poor artists interpretation of Ulmia?

  9. #29
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    I cant edit my post, but... "poor artists" < > "artists poor"

  10. #30
    Falcom is better than SE. Change my mind.
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    Quote Originally Posted by Sumy View Post
    no one has discussed why their is a full party of six, in addition to a lady in red. Is it a poor artists interpretation of Ulmia?
    Looks like Yve'noile to me.

  11. #31
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    Quote Originally Posted by Kaslo View Post
    Or the NM system will take place entirely within Walk of Echos.
    also a possibility but we don't know that until WoE actually releases as a zone..
    personally i get the feeling WoE will be more of an 'instanced' zone, not unlike Hazhalm/Limbus with its chambers/floors.

    SE is well aware that it can shove all the pop spots from a NM system into a region or even a zone (evidenced in sky/sea) but lately they seem to prefer spreading things out across more zones so that distribution of player traffic is more even. ZNM is a great example of that.. ANNM too, tho it ties into Campaign.. and Fay Weapons was meant to be that way, but failed miserably, since the outcome is supposedly the same wherever you go and Grauberg is so much easier anyway.

    If they intend for the new popped NM system to require trading back to an NPC like ZNM, then theres no real reason why everything has to be in the same place because the convenience is lost.. and its not like SE likes to make things easy on players anyway.

    Furthermore, the areas themselves would be pretty empty and unused otherwise, other than for campaign, which only occupies a small area of the zone.

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