Why does fly time determine more fight outcomes than skill? Some trash templar blew all his cooldowns to stay alive through my DoTs in the middle of nowhere over the abyss with his NCSoft RTM wings, and outlasted my wings + potion boosted flight time, ultimately making me fall to my death with him at 5% HP and myself at 100% with my shield still up.
I lost 150AP for that death, just for kicks from the in-game engine I suppose.
XI Wiki


jk jk don't hit me...
