An Elyos rift right next to the biggest boss in Morheim, Grand Chieftain Kasika. Please tell me there is one for Saendukal?
An Elyos rift right next to the biggest boss in Morheim, Grand Chieftain Kasika. Please tell me there is one for Saendukal?
Getting a bit tired of asmos always complaining that they "have it harder"
- Draupnir Cave is a JOKE to get to compared to the Elyos version-- wide open spaces, lots of huts to lose aggro on, can glide over half the area, no invisible bridges. The instance itself has better loot than the Elyos version, hence why we usually opt to rift over to your 47 instance rather than do our own.
- Beluslan is literally divided in half and we have to hope one of two rifts are up to get to the good half, or charge through an asmo choke-point town full of guards. Not to mention it's extremely linear and easy to defend. You guys can leisurely stroll through Heiron which has zero chokepoints and tons of wide open areas to hide in/sneak around.
- Both asmo and elyos have a rift into the others' 35-40 boot-grinding area, and both are suicidal to try to actually escape due to the massive number of people XP'ing there. Not that it matters because rifting to the 20-40 zone is a waste of time.
I'm struggling to see how Elyos is "easy mode" also, i think the only thing i can see us having over Asmos is the book drop rate which is being fixed, even then most of the books aren't really all that great either.
Whilst on the rifting point, don't forget asmos have 3 hero mobs about 100 elite mobs and a fucking legendary to hide behind when in Heiron, really fucking "hard" and "skilled" to run in and gank whilst killing those
The flip side of draupnir cave being a better instance is that asmodian exp parties in bakarma barracks (Lv.40-45) are constantly getting facerolled by groups of Elyos heading to Draupnir (usually over 46). Besides, those named Kerubs in Indratu (Zapiel, Jeshuchi, etc.) absolutely kick the ass of anything that drops in Beluslan.
Beluslan being cut in half by Red Mane means there is ONE less rift to use to get to Draupnir (you can still go from the Bakarma area to the other side of the zone, but nobody does). Considering we get one entirely useless Lv.50 rift to Heiron as well, quit crying about this. Holy shit.
The outside of your book instance is guarded by non-elites, while ours is guarded by elites. Plus, your instance is easy as piss: maybe 1/3 of it is actually killing Lepharists, the rest is killing Pretors and Rotrons that don't even fucking link. Not to bring up the book drop rate again, but I ran it once and got 2 books. Also, what the shit is with Azoturan Fortress? We don't get an instance like that.
The Elyos version of the Lv.42 Cleric skill is arbitrarily way better than the Asmodian version.
We have to kill the Reaper Squad village guards for the Betoni quests, which is way harder not just because these mobs are Heroes, but because we're right outside of a freaking village. There are plenty of places to grind the Alquimia lepharists where no one will ever see you, and if anyone does, no one will come to help.
Last i checked that village is normally just full of bots so you get some free abyss points for it, then when everything all goes tits up, just place your kisk up Bollvigs sandy vagina and it's all good.
Well apparently when I did that quest it was not a normal day in Elysea, because we got run over by an Elyos mantrain.
You can't set a kisk in the Storm Circle. You can set one on the geography around it, but that's extremely predictable and offers almost zero actual protection.
Yes, i am aware you can't literally set it up next to bolvig, but you can get to some funky places by gliding while flying etc, when we get rifted into that elite area for our quest sometimes we do get aggro from an elite assassin mob (which is always fun) then actually have to go out to set up a kisk.
I'm not disagreeing somethings are easier on both sides, but to be honest the excuse it is harder really is shit, this game isn't hard at all. Technically the balaur should be the ones whp are pissed faggot elyos and emos running around fucking them over, i'd be pissed.
I kinda wish there'd be Balaur raiding parties that went around the rift zones. As an added bonus, NC could set them up to patrol popular bot spots.
Had a run where every extra boss in FT popped, got tiamat'd on every single fucking one. Pointless game is pointless. If i wanted consistently shitty drop rates then I would have stuck with FFXI. I wouldn't even care if shit for me didn't drop, just want to see fucking something drop for someone after putting in some effort.
Elyos also have more hero bosses then Asmo, more legendary bosses as well.
http://images.mmosite.com/aion/rift/rift_4.jpg
Your last rift dumps you into an elite Balaur area that you can easily just run out of w/o getting aggro...Ours drops us in an elite lvl 48-50 balaur cave with a boss guarding the only exit and tons of mobs on the path out![]()
I fucking knew they had more, goddamn we shoulda rolled easy mode.
Edit: I don't know how accurate or updated this list is but apparently we have more morheim bosses, I sure wish it listed Beluslan and it's Elyos equivalent.
http://aion.mmosite.com/guide/boss/asmodians_3.shtml
AionDB is shit to look up bosses i've found. Because the difference between "bosses" and "rare spawns" is there, but rare spawns are considered "named mobs" along with any quest mob...resulting in you just wondering if that named you killed actually drops an item or was just for a quest.
I'm pretty sure "Huge" gathering nodes (if a node had 3 gathers a huge version has 12; 1 gather nodes like diamond have 6 gathers) only appear in Elyos zones.
Can't say I've seen many huge nodes, personally. Was a titanium a little SW of LC in Eltnen then I think I saw a giant plant in Heiron near Miserly Iskraw's pop. They don't seem to respawn at the pace of smaller nodes, either.
I've never seen any "huge" nodes at all in any Asmo lands and I gather a lot of materials.
Syntex said he's ran across one for some kind of rock (diamond or ruby? i dont remember).