Yeah, damn me not adequately defending points I wasn't arguing.
Yeah, everyone should just stop running instances, crafting, or killing HNMs and use the Lv.50 daevanion set they get for free by logging in.Who cares which faction has "better" or "more" world bosses, at the end of the day they don't matter.
Let's compare 41-50.
Ariel [Elyos: 3 ][Asmo: 3 ]
Azphel [Elyos: 5 ][Asmo: 6 ]
Fregion [Elyos: 2 ][Asmo: 2 ]
Israphel [Elyos: 3 ][Asmo: 3 ]
Kaisinel [Elyos: 3 ][Asmo: 3 ]
Lumiel [Elyos: 3 ][Asmo: 3 ]
Marchutan [Elyos: 3 ][Asmo: 3 ]
Meslamtaeda [Elyos: 2 ][Asmo: 2 ]
Nezekan [Elyos: 3 ][Asmo: 3 ]
Siel [Elyos: 3 ][Asmo: 5 ]
Triniel [Elyos: 5 ][Asmo: 6 ]
Vaizel [Elyos: 4 ][Asmo: 4 ]
Yustiel [Elyos: 2 ][Asmo: 3 ]
Zikel [Elyos: 5 ][Asmo: 6 ]
Would you look at that? Asmo is beating elyos on 5 of the servers, and elyos is beating asmo on 0 of the servers. If the leveling is harder for elyos, then why aren't we seeing a trend where elyos are higher level than the asmos? In fact, we're seeing the opposite is true.
And when the numbers range between 1% and 4%, a difference of only 1% is very large. You seem to be dismissing this fact.
You seem to be dismissing the facts that
A. I am not arguing the same point you are.
B. These populations are not quantized.
Did you misplace your eyes before you could read the rest of that paragraph? I didn't say anything about an advantage in leveling. In fact, I later said
You're being very convincing, by the way.Asmodians are more or less equal in level but getting wrecked on all servers but Triniel
Two links, first was: Hi
I'll go a step further:
Crafted gear is shit, *No One* will use any crafted gear (sans weapons, and that's iffy) due to Miragent's. It's cheaper and has better stats (due to the set bonus) than any other equivalent; up to and including level 50 Draconic AND dramza/surkana gear.
Instances: Already mentioned Dark Poeta, thanks for actually reading.
Hnms: Every HNM in the game, including Mentios and Storm Circle bosses are NOT WORTH KILLING. Gear that is better or equivalent drops in dark poeta, piece for piece. And as an added bonus, a good legion already runs dark poeta; so no world spawn circlejerk.
Can easily be read as asmos are equal levels as elyos, which is what I proved was not true. Now that you've pointed it out, I can see how you could've meant leveling pace rather than level, but it seems a stretch to me.Asmodians are more or less equal in level but getting wrecked on all servers but Triniel
You're being very Priran, by the way.
Not everyone is LV50 yet. World boss drops may not be the best, but they are still very good. The fact that you can just sit here, laugh it up, call it useless, and extract them is fucking ridiculous. I love how people still try to argue that they don't have it easier, don't have better bosses, in spite of this. Even if you don't care for them, it's still better, and it's still there for the taking. While it takes us a while to down a Hero or Legendary only to walk out with blue's, if we are lucky.
Rant: Hate those that complain Fear is broken.
Whats broken is the CD on Rangers CC abilities, 1 chain kills, stun lock kills.
If you don't have enough HP to survive a few dots and hits when Fear is on, the problem is not with Fear.
Q_Q
And those that don't bring potions to fights. COME ON.
SM complaining about PvP balance is L-O-Fucking-L.
How so?
I think SMs live in some alternate reality where it's reasonable that one class can defeat any other by taking away the enemy's control of their character for 14-41 seconds.
Every time I hear SMs complain that "omg if they nerf fear I'm gonna reroll something else" I laugh at how they expect anyone to care. Fear is the most OP skill in the game and (most) SMs know it.
Yea, cause if you can't outlive 2-3 nukes from sorc in a few seconds is a special exception. Or situate yourself when stunlock til death from a Sin. Or CC continously by a ranger.
Stop acting like SM is the only job that can't lock a player down to death. If you know another fear is comming up, pot a damn regen pot. We only have really one burst move, and thats Weakened Spirit that may do 1k damage.
When pets fly, I will then agree it would be hard to overcome the additional DD.
You don't have instant fear or wing root yet so your ignorance is slightly more forgivable. Most fights with SMs either wind up on the ground or with a fall death, so most of the time you get to deal with a pet anyway. All pets flying means is that SMs will either get to fly around crashing people or care less about fearing people in flight since Wind Spirit can keep up.
Fear isn't pottable and it doesn't break with damage. That makes it worse than anything a sorc or ranger can throw at you.
Also, yeah. Stacking buffs when you think you're about to get feared is a fantastic idea. It's not like SM gets a spell that turns buffs into damage.
Arn't they removing the crash move 1.6 update anyways? So why even bring this us when its confirmed to be removed. Well, it will be subbed with 'lessen flight time' stuff.
In regards to fear, if you think its becomes OP at later level, how would you balance a DOT job in a PVP game that does not grant points when your dead, even if that player dies to your DOTS later on? Serious question, not being sarcastic here.
Edit; Bah you edited
I didn't mention buffs, unless I'm unaware, the pots do count as a buff and inflicts damage when ignite aether is on?