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  1. #821
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    Quote Originally Posted by Dulek View Post
    Arn't they removing the crash move 1.6 update anyways? So why even bring this us when its confirmed to be removed. Well subbed with 'lessen flight time' stuff.
    Well that's nice. I guess SMs will have to make do with not clowning people with one button.


    In regards to fear, if you think its becomes OP at later level, how would you balance a DOT job in a PVP game that does not grant points when your dead, even if that player dies to your DOTS later on? Serious question, not being sarcastic here.
    How do you die with fear unless you're getting ambushed with Fear Shriek on cooldown? Everyone has to die sometime. In fact, non-SM classes might even die in a fair fight!

    I've killed 6+ people in one cast of Word of Destruction after dying. I didn't get points. I got over it. It's not a common enough occurance.
    I didn't mention buffs, unless I'm unaware, the pots do count as a buff and inflicts damage when ignite aether is on.
    It does

  2. #822
    Dulek
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    So you just want SM to sit there with no defensive move and be free abyss points, just like pre-fear?

  3. #823
    Cerberus
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    The only thing annoying about Rangers is Stunning Shots total randomness, as it can crit for literally any amount of random damage, been hit for 500 crit, then the same ranger goes and gets a 2.8k crit? wtf random much.

    On topic: Boiling Balaur Blood, i fucking hate this material, how much is it going for on other peoples servers, and how much is there? the most i have seen on ours is 10 on the broker at most, with some retard trying to sell 1 for 500k

  4. #824
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    Quote Originally Posted by Dulek View Post
    So you just want SM to sit there with no defensive move and be free abyss points, just like pre-fear?
    If fear was a defensive move no one would care.

  5. #825
    Dulek
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    How is it not defensive then?

    Does it open for offense? Yea.

    Does it change it from being defensive then? No.

  6. #826
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    Yes, you're right. The giant "DURHURRRR YOU CAN'T FIGHT BACK I WIN" button is both offensive and defensive. Because being stunned for a second is totally the same as being completely unable to act from 100% HP to 0% HP, unless the SM absolutely sucks ass and gives you an opening to get away, in which case they'd fail equally on any job.

  7. #827
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    If fear broke on damage it would be defensive. Sleep and Tree are defensive. Root is defensive. Reduced Movement speed is defensive. Weakening the enemy, leaving them completely unable to defend themselves, and enhancing your damage is not defensive. Fear is about as defensive as Aerial Snare.

  8. #828
    Dulek
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    If you want to be technical in the mentality. Durr hurrr, stun is both offensive and defensive in that logic. Duration regardless.

    I do not know about at higher levels with additional spells. But currently at 41, there is not enough arsenal to knock off 4-6k HP off anyone in SM current linesup of DOTs in 8-15 secs. Quit your QQ'in as if SM can blow out 4-6k dmg like a sorc can in same amount of time, you make it overpowered in your own mental world.

    Also, why don't you complain about a Sin stunlocking you to your death? Last I check, you can't do jack even with pots when your stunned.

    Still is a defensive spell just like root. Either you take advantage of the opening it has made or leave it.

  9. #829
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    Quote Originally Posted by Hitoshura View Post
    Not everyone is LV50 yet. World boss drops may not be the best, but they are still very good. The fact that you can just sit here, laugh it up, call it useless, and extract them is fucking ridiculous. I love how people still try to argue that they don't have it easier, don't have better bosses, in spite of this. Even if you don't care for them, it's still better, and it's still there for the taking. While it takes us a while to down a Hero or Legendary only to walk out with blue's, if we are lucky.
    I'm sorry, but things under 50 doesn't matter. The Hieron bosses are the only ones which give Elyos an "advantage" according to you and Priran, which drop "endgame" gear; where there are better options.

    We only have really one burst move, and thats Weakened Spirit that may do 1k damage.
    Not necessarily true, at 50 I don't even have weaken spirit slotted anymore; Cyclone of Wrath + Infernal Pain is fucking dick move, dots ticking for ~1.5k combined.

    Quote Originally Posted by Priran View Post
    You don't have instant fear or wing root yet so your ignorance is slightly more forgivable. Most fights with SMs either wind up on the ground or with a fall death, so most of the time you get to deal with a pet anyway. All pets flying means is that SMs will either get to fly around crashing people or care less about fearing people in flight since Wind Spirit can keep up.

    Fear isn't pottable and it doesn't break with damage. That makes it worse than anything a sorc or ranger can throw at you.

    Also, yeah. Stacking buffs when you think you're about to get feared is a fantastic idea. It's not like SM gets a spell that turns buffs into damage.
    Wrong. Wing root is a total fucking joke because it's been nerfed to oblivion. In the patch where pets are giving flight, Crash is removed so you're 0/2. Fear removes control of your character for at most ~30 seconds if you're lucky, and requires you to burn 5m CD's, as opposed to Rangers or Sorcs killing you in 3 SECONDS of inaction. The only real advantage it offers is vs groups, which is severely diminished in the air due to Z-Axis restrictions on Fear Shriek and the restarted speed boost that feared flight targets gain.

    Quote Originally Posted by Priran View Post
    Well that's nice. I guess SMs will have to make do with not clowning people with one button.

    How do you die with fear unless you're getting ambushed with Fear Shriek on cooldown? Everyone has to die sometime. In fact, non-SM classes might even die in a fair fight!
    Crash is not a one shot, quit being fucking ignorant. Its on a 18s CD, while wings are on a 10s. If you're getting ambushed by a Rng/Sin/Sorc you're already dead, even if Fear Shriek is up. Those classes will kill you before you can cast, either through burst (sorc) or stunlock (rng/sin). SM's don't have a 10k hp crutch or instant heals like cleric fyi. (Not asking for it btw, don't get your priran mode revved up)


    Quote Originally Posted by Kerberoz View Post
    Yes, you're right. The giant "DURHURRRR YOU CAN'T FIGHT BACK I WIN" button is both offensive and defensive. Because being stunned for a second is totally the same as being completely unable to act from 100% HP to 0% HP, unless the SM absolutely sucks ass and gives you an opening to get away, in which case they'd fail equally on any job.
    Because vs a Rng or Sin, that one second = Death for most classes. Exactly the same. And even in a perfect situation, you're not going to keep someone 100% fearlocked; especially because you can't kill everyone in the burst of fears (especially if you've gotten jumped and had to fear out of order).



    Fear is a all around spell, it can be used Defensively and Offensively; is it overpowered? Yes. However, so are a lot of other skills/combos, and without fear SM is just a gimp sorc.


    Edit: Also, the "can't pot out of it" bit is the most retarded argument against fear. You can't pot out of: Ankle Snare, Air Shackle, a 7k nuke, a 5k RNG Chain ect. (and none of those break on damage either btw)

  10. #830
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    Quote Originally Posted by Pooky View Post
    wah wah SM isn't overpowered we only faceroll every other class in the game

    also, reading posts is for people who play classes that require more effort than "set it and forget it"
    You can only do 1.5k/tick on a target while preventing them from taking any action for 30 seconds? I'll begin preparations for the pity party.

  11. #831
    Dulek
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    Yet, so does Sorc, Ranger, Sin, etc. If they get the jump on someone, they usually will win. Much like SM in same situation.

  12. #832
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    If you mash all of your CDs on Sorc, Ranger, and Sin, you will lose.

    If you mash all of your CDs on SM, you are playing the class as intended (and will win).

  13. #833
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    Stun "lock" is not a lock, as you have time to act between each stun, which isnt even close to 100% proc rate in the first place. You can pot, counter, put defenses up, etc.

    1v1 (head on, ofc ANY CLASS WILL WIN if they're ganking you unexpected, duh) the only chance anyone has against a SM is to evade their instant fear, silence them, and rape them before they can fight back. If fear lands, the SM wins, period. It cannot be countered. It's the difference between usually dying to well-executed burst damage and always dying to instant-win-button fear.

  14. #834
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    as an aside, elyos sins get a silence at 50 while asmodian sins get some drain thing instead.

  15. #835
    Dulek
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    Keep mentioning this instaFear with no casting, yet I don't see it on aionarmory.com or database. Is it another name for it? Cause Fear and Shriek both have casting times. Many elyos in the abyss have manage to run off quickly enough from me to get out of range as soon they see it. Then they may move in and silence me, then barrage me to death if I'm stupid enough to try to follow them.

    Also, of course I'm gonna spam a certain dot move, cause it applies damage on cast. Would a sorc not move to another spell that is not on cooldown to apply more damage? Would a ranger wait on a powerful ability instead of shooting off lesser ones to cover that area of down time? I honestly think your perception of how SM is played differently from other jobs is skewed.

    Stun lock til your death if the burst damage is large enough does not always give you time to pop a pot. Or, getting jumped by a ranger who is smart and silence first then unloads.

  16. #836
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    curse of water(A)/fire(E)

  17. #837
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    Quote Originally Posted by Priran View Post
    as an aside, elyos sins get a silence at 50 while asmodian sins get some drain thing instead.
    As an aside, elyos and asmodians moves do differ.

    Seriously though, if you are really like REALLY that butthurt about elyos getting it so much easier, why the fuck did you roll asmodian in the first place? you could of read up on things like this and avoided it.

  18. #838
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    Because I play a cleric so the only easy mode bullshit I personally have to deal with is Elyos clerics getting like 120 more tooltip damage on our Lv.42 skill without any tradeoff.

  19. #839
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    Quote Originally Posted by Priran View Post
    Because I play a cleric so the only easy mode bullshit I personally have to deal with is Elyos clerics getting like 120 more tooltip damage on our Lv.42 skill without any tradeoff.
    Even so, its obviously not just the Cleric skills that get you angry about Elyos vs Asmodians, after reading the last two pages of back and forth random complaining about world bosses etc.

    As a side note anyways, the first ever DP Tabatha kill was done by Asmodians, so call easymode all you want, in the the end the only real thing that matters is who gets the drops from DP faster.

  20. #840
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    Quote Originally Posted by Priran View Post
    You can only do 1.5k/tick on a target while preventing them from taking any action for 30 seconds? I'll begin preparations for the pity party.
    Classic priran, ignore an entire post and flame.

    Those two dots last 12s can't be kept up because of 30s CD and can be potted out of/through.

    @kerb:

    FE, Devotion > chain up to sucessive shot > silnce arrow > sleep for 10s for CDs > faceroll.

    How is that not 100%? where's the chance to pot? It's the same as fear.

    Also, anyone who opens with instant fear is a fucking idiot.

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