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  1. #181
    An exploitable mess of a card game
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    Can't be assed to run through seven pages of this, so I'll just jump on the first one.

    Quote Originally Posted by Argettio View Post
    Have you seen SCH recently?

    * More MP efficient than a BLM
    * Comparable damage to a BLM (and only limited by gear, which is getting better)
    * Unique DoT effect
    * Capable of nuking on all but the most resistive mobs

    For events like Dynamis, Limbus farming and Sky farming (and some einherjar tiers) SCH is already a better choice than a BLM due to the efficiency and floored resist rate.
    Dynamis and Limbus are ironically places where BLM is MUCH more effective than SCH. Remember that both of these events store your MP midway and make extensive use of BLM tools such as Stun and Agas. Moreover, you're forgetting that the nature of these events is against SCH in two more ways. First, it's time based meaning you want to kill as quickly as possible. MP efficiency, when you're recovering MP either via Aspir or MP statues/2hr Chests (And subsequently, from your 2hr), becomes less of an issue in this context. Second, in both of these cases, BLM can handle multiple mobs more effectively than SCH can. The necessity of Agas reduces the amount of charges towards Parsimony. Access to 2hrs (Limbus) if needed and Agas means you can kill multiple mobs in a more MP efficient manner than SCH (EX: Killing 4-8 Dhalmals at once in NE Apollyon). In both of these events, Agas present unique methods for carrying out the run (Aga on Eyes in Dynamis Xarc). Hence, despite SCH's superior MP conservation, it neither replaces the extreme convenience of having BLMs nor presents a surmounting challenge that demands change to the BLM class.

    Sky farming is in BLM's favor due to native Bio II, so you can sub NIN while farming. This concept is expounded when you consider that most Sky farming (Assuming you mean the pop NMs here) is DoT heavy.

    As for Einherjar, I'm quite sure someone in this thread has or will soon post "SCH's healing ability surpasses BLM's role in Einherjar". To them I ask what the fuck is the problem? Comparing two separate and DIFFERENT entities is as far off the scale as you can get. First off, Einherjar tiers are simply not designed for certain types of classes. These classes easily including Non-heavy melee (BLU) and nukers (BLM). Hence, boosting BLM's nuking potential will not make them more desired for Einherjar. Second, if every comparison involved two classes in different roles, then PUP would triumph over most melee. Sure, it's melee potential is lacking, but it has other qualities. It's healing capabilities surpasses most melee's (Bar DRG). It's nuking capabilities surpasses every melee's. It's survival capability while tanking rivals other melee's. However, do we dare suggest other melees need an update because PUP is better in non-melee situations? Not if you have a damn clue. In short, for those of you even considering this should take a step back and reevaluate your argument.

    Having said that, when you compare SCH and BLM playing similar roles, it's clear that you're at best going to have a wash or BLM coming ahead. Some suggest that SCH is better because it has access to good crowd control mechanisms. This is perfectly valid, but how much of a difference does it make? Gravityga and Bindga are neither substantive nor necessary tools. In addition, the differences in Sleepga is a wash. Stun and Aga on the other hand, are much more important depending on the tier. Stun, especially for certain NMs (Wivre's Crippling Slam perhaps), plays a significant role in keeping up damage from the melees. While it is true that RDM/DRKs and TIII bosses undermine this advantage for the most part, there are times when stun from BLMs is advantageous (EX: Orobon and preventing resists). The advantage of agas, for the most part, is limited to tier 1, but the role in which it plays (Marid NM), it is almost vital. Thus, for the most part, BLM is slightly, ahead of SCH in Einherjar wings.

    If SCH gets better gear for resistant mobs (that isn't impossible to get) then BLM is out of a job completely.
    What? You preach about how good SCH is, yet how many people actually level it? For BLM to be out, SCH would have to be in abundance; and quite frankly, if the current exacerbated notion of SCH isn't motivating enough, I doubt we'll see a mass rush even if gear comes out.

  2. #182
    Strider/Doom/Cyclops
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    Quote Originally Posted by Shenrien View Post
    This probably means, that sound mobs if you are 8ft away camouflage wont fall, and if your fighting sight mobs, standing behind the mob it wont fall.
    Well, we don't know exactly how this will work, but right now, Camo doesn't do anything at all vs. sound-detect mobs anyway. So I'd be inclined to believe that you could potentially keep Camo effect while behind the mob. Incidentally, this would also resolve some of the potential issues of RNGs continuously shooting while invisible: you would lose Camo if you were solo/pulling (since it would immediately face you to come after you), and if you are shooting in a party and a tank has hate, it almost certainly doesn't matter if you're invisible or not (since you are likely in a safe "camp").

    It wouldn't be unprecedented for Camo's -enmity effect to require you to be out of sight, even vs. sound-detect mobs; Sneak Attack works exactly the same regardless of how the mob detects.

  3. #183
    New Odin
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    Maybe theres hope for those Morbol, Slime, Opo-Opo, Roc, Puk, Orobon, Wamoura and Peiste as upper-tier jugs for BST >.> One for each monster family.

    Id level BST in a heartbeat if i could tool around with a smaller-scale version of the high-tier monsters in the game, especially if SE pokemon'd it and made famly vs family result in damage bonuses.

    I think every BST would be happy if they had a pocket Ruszor!

  4. #184
    Strider/Doom/Cyclops
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    disclaimer: this is not a "u r cheaterzzz" post

    Quote Originally Posted by Viq View Post
    This is what Spellcast is for. Why even press VS macro once when you can just have it activate immediately before your first arrow shoots? Why risk PPA/GMB when Spellcast can already automatically swap ammo before you shoot based upon whether or not US is on?
    I think there is a not-insignificant portion of the playerbase that feels that Spellcast is basically playing the game for you. I'm a heavy user of Windower scripts (what's the point in collecting all this situational gear if you can only swap 6 pieces at a time?), but I don't necessarily want the game automatically using WS the moment I break 100 TP if the mob's HP is greater than 30%, automatically switching the amount of Store TP I'm wearing based on how many times I've been hit, automatically Doubling-Up Evoker's based on my current recasts on Snake Eye/Fold/Random Deal, etc.

    IMHO, being able to keep track of all of those things is one of the (very few) things in this game that actually requires skill. Now, if you don't view that as a skill worth measuring, then more power to you.

    I totally agree about the recast timer on VS. Overall, it just seems like the VS and US stuff is a non-update for people that use Spellcast.
    VS update is still relevant for people that use Spellcast... right now, if VS gets dispelled, you will definitely have downtime until it's back up (since duration matched recast). After the update, it'll be OK to get dispelled... just not more than once every 5 minutes.

  5. #185
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
    (PS: Kill yourself)

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    Quote Originally Posted by Corrderio View Post
    Yes, however what can SE exactly give BLM without overpowering it? That's the main issue I run into when I think of anything to do with BLM. Jeryhn came up with a good idea about a page or two back and so far that's the only idea I've heard other than "Make us more uber!"
    There are about a million different things they could do really. -Damage taken, but loss of MACC and MAB; +Damage taken, but increase of MACC and MAB; -MACC +MAB; -MAB +MACC; -MACC and MAB, but -20enmity; anyway I mean you could think of a million different abilities or even some spells that wouldn't come close to making BLM overpowered, but actually add some elements that make skill more of a factor. Casting spells constantly anyone can do, the way you use abilities shows skill and knowledge like SCH kinda.

  6. #186
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    Quote Originally Posted by Viq View Post
    This is what Spellcast is for. Why even press VS macro once when you can just have it activate immediately before your first arrow shoots? Why risk PPA/GMB when Spellcast can already automatically swap ammo before you shoot based upon whether or not US is on?

    I totally agree about the recast timer on VS. Overall, it just seems like the VS and US stuff is a non-update for people that use Spellcast. Hopefully the Camo thing doesn't suck, but that's just a wait and see kind of deal at this point.
    Please stop using this fail logic, not everyone can/will use spellcast, not everyone agrees to use third party tools, nor should you depend on letting a program play for you, this is irralevent.

  7. #187
    Bagel
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    Quote Originally Posted by ronin sparthos View Post
    I think every BST would be happy if they had a pocket Ruszor!
    "Is that a Lawlrus in your pocket, or are you just happy to see me?" Haha. :D

  8. #188
    Shimmy shimmy ya shimmy yam shimmy ya
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Orochi Lede View Post
    Please stop using this fail logic, not everyone can/will use spellcast, not everyone agrees to use third party tools, nor should you depend on letting a program play for you, this is irralevent.
    How is SE's lack of foresight and refusal to update the games GUI irrelevant* to what's essentially an official update to what third party apps have been doing for years? If nothing else it's at the very least a referendum on SE's work ethic.

  9. #189
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    Quote Originally Posted by Hirokei Kiaza View Post
    How is SE's lack of foresight and refusal to update the games GUI irrelevant* to what's essentially an official update to what third party apps have been doing for years? If nothing else it's at the very least a referendum on SE's work ethic.
    Maybe because playing the game isn't actually hard? i didn't realize memorization to press macros and basic hand-to-eye corridation needed a program to do it for you.

    Also, correcting the spelling dosn't make you look any better, yes, even if you bold it.

  10. #190
    Shimmy shimmy ya shimmy yam shimmy ya
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    Quote Originally Posted by Orochi Lede View Post
    Maybe because playing the game isn't actually hard? i didn't realize memorization to press macros and basic hand-to-eye corridation needed a program to do it for you.
    And simple fixes that would benefit the game in a monumental fashion is?

  11. #191
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    The only update BLM really needs is a boost to Elv BLM's INT.

  12. #192
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    Quote Originally Posted by Hirokei Kiaza View Post
    And simple fixes that would benefit the game in a monumental fashion is?
    there is such a thing as "to easy" i suppose we should just invent robots and set them to "play ffxi for me" while we lay back and eat chips. easy as possible i guess

  13. #193
    Bagel
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    Quote Originally Posted by Orochi Lede View Post
    there is such a thing as "to easy" i suppose we should just invent robots and set them to "play ffxi for me" while we lay back and eat chips. easy as possible i guess
    bots playing ffxi? that could never happen

  14. #194
    Shimmy shimmy ya shimmy yam shimmy ya
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    Are you serious?

    Yes because clearly using a single 32000 Conquest Point item for one single shot was what SE originally intended, otherwise FFXI would be on easy mode with mah chips and bot taking two seconds to press Unlimited Shot.

  15. #195
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    Yes becase as we all know, PPA is the only possible arrow to use in WS macros, ever.

  16. #196
    Dragoon Princess
    My Little Ixion

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    Apparently when you use spellcast the game just magically makes you money, fights HNMs, and does Salvage/Dynamis/(insert event here) for you all while you're out living your life right? (sarcasm if you're seriously that dense)

    Maybe you should learn something about a program before you start saying it plays the game for you.

    Spellcast will let you to make a macro that says /ja "Something" <t>. Then spellcast will change your gear just like a macro that SE made for you to use enables you to do just with more lines! Not only that but I'm sure you're windower macros do the exact same thing as well.

    Spellcast does take it one step further typing /ja "something" <t> into the window or clicking the JA in your list. Is that seriously any different then anyone else that uses windower macros or god forbid you don't use windower macros.

    If you complain that it has variables and deiced which gear it uses it's no different from changing to macro sets depending on conditions.

    Or you could disregard my whole post because you like being ignorant :3

  17. #197
    Tekki's Bitch
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    Quote Originally Posted by Darte View Post
    Ranged Attack Adjustments
    - Ranged attack enmity
    Less enmity will be incurred the further away you are from the target of your ranged attacks.
    Is it just me but doesn't this make it seem like gun rng's will be getting even more hate now since their sweetspot is closer then bow?

  18. #198
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    Quote Originally Posted by Anthonystar View Post
    Apparently when you use spellcast the game just magically makes you money, fights HNMs, and does Salvage/Dynamis/(insert event here) for you all while you're out living your life right? (sarcasm if you're seriously that dense)

    Maybe you should learn something about a program before you start saying it plays the game for you.

    Spellcast will let you to make a macro that says /ja "Something" <t>. Then spellcast will change your gear just like a macro that SE made for you to use enables you to do just with more lines! Not only that but I'm sure you're windower macros do the exact same thing as well.

    Spellcast does take it one step further typing /ja "something" <t> into the window or clicking the JA in your list. Is that seriously any different then anyone else that uses windower macros or god forbid you don't use windower macros.

    If you complain that it has variables and deiced which gear it uses it's no different from changing to macro sets depending on conditions.

    Or you could disregard my whole post because you like being ignorant :3
    Maybe you should read what "ignorant" is, as you just staed, it "changes the gear for you" i really don't give two bits of a shit who usses it, the orginal point was, dont use examples that bascaily tell ppl "they should use spellcast"

    or you can ignore my post and continue being retarded.

  19. #199
    Viq
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    Quote Originally Posted by Orochi Lede View Post
    Please stop using this fail logic, not everyone can/will use spellcast, not everyone agrees to use third party tools, nor should you depend on letting a program play for you, this is irralevent.
    According to JP Button's survey nearly 70% of the people that play on PC use unofficial Windower. According to that same survey, PC users account for 84% of the players. While you're right that not everyone agrees with the use of 3rd party programs, it would appear that the vast majority of the players don't have a problem with them. Also lol @ thinking Spellcast plays the game for you.

  20. #200
    Ranger
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    to make unlimited shot better it should be during the duration of the unlimited shot effect, no ammo is consumed (30s duration, 5 minute recast, merits can bring it up to a minute)

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