Can't be assed to run through seven pages of this, so I'll just jump on the first one.
Dynamis and Limbus are ironically places where BLM is MUCH more effective than SCH. Remember that both of these events store your MP midway and make extensive use of BLM tools such as Stun and Agas. Moreover, you're forgetting that the nature of these events is against SCH in two more ways. First, it's time based meaning you want to kill as quickly as possible. MP efficiency, when you're recovering MP either via Aspir or MP statues/2hr Chests (And subsequently, from your 2hr), becomes less of an issue in this context. Second, in both of these cases, BLM can handle multiple mobs more effectively than SCH can. The necessity of Agas reduces the amount of charges towards Parsimony. Access to 2hrs (Limbus) if needed and Agas means you can kill multiple mobs in a more MP efficient manner than SCH (EX: Killing 4-8 Dhalmals at once in NE Apollyon). In both of these events, Agas present unique methods for carrying out the run (Aga on Eyes in Dynamis Xarc). Hence, despite SCH's superior MP conservation, it neither replaces the extreme convenience of having BLMs nor presents a surmounting challenge that demands change to the BLM class.
Sky farming is in BLM's favor due to native Bio II, so you can sub NIN while farming. This concept is expounded when you consider that most Sky farming (Assuming you mean the pop NMs here) is DoT heavy.
As for Einherjar, I'm quite sure someone in this thread has or will soon post "SCH's healing ability surpasses BLM's role in Einherjar". To them I ask what the fuck is the problem? Comparing two separate and DIFFERENT entities is as far off the scale as you can get. First off, Einherjar tiers are simply not designed for certain types of classes. These classes easily including Non-heavy melee (BLU) and nukers (BLM). Hence, boosting BLM's nuking potential will not make them more desired for Einherjar. Second, if every comparison involved two classes in different roles, then PUP would triumph over most melee. Sure, it's melee potential is lacking, but it has other qualities. It's healing capabilities surpasses most melee's (Bar DRG). It's nuking capabilities surpasses every melee's. It's survival capability while tanking rivals other melee's. However, do we dare suggest other melees need an update because PUP is better in non-melee situations? Not if you have a damn clue. In short, for those of you even considering this should take a step back and reevaluate your argument.
Having said that, when you compare SCH and BLM playing similar roles, it's clear that you're at best going to have a wash or BLM coming ahead. Some suggest that SCH is better because it has access to good crowd control mechanisms. This is perfectly valid, but how much of a difference does it make? Gravityga and Bindga are neither substantive nor necessary tools. In addition, the differences in Sleepga is a wash. Stun and Aga on the other hand, are much more important depending on the tier. Stun, especially for certain NMs (Wivre's Crippling Slam perhaps), plays a significant role in keeping up damage from the melees. While it is true that RDM/DRKs and TIII bosses undermine this advantage for the most part, there are times when stun from BLMs is advantageous (EX: Orobon and preventing resists). The advantage of agas, for the most part, is limited to tier 1, but the role in which it plays (Marid NM), it is almost vital. Thus, for the most part, BLM is slightly, ahead of SCH in Einherjar wings.
What? You preach about how good SCH is, yet how many people actually level it? For BLM to be out, SCH would have to be in abundance; and quite frankly, if the current exacerbated notion of SCH isn't motivating enough, I doubt we'll see a mass rush even if gear comes out.If SCH gets better gear for resistant mobs (that isn't impossible to get) then BLM is out of a job completely.
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