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  1. #21
    Falcom is better than SE. Change my mind.
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    Quote Originally Posted by Riki View Post
    BLM will go down in the history of FFXI as the job that never got an update.
    Yes because Black Mages need more stuff amirite?

    I'm hoping the BST adjustments are awesome *Crosses fingers for making BST a party friendly job*

    SMN will probably get more avatars which is kinda meh to me. I'd rather have SE make lower level BPs more useful so SMN will be a more wanted job in PTs instead of having to resort to Astral Flows a majority of the time.

  2. #22
    Relic Shield
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    Quote Originally Posted by Darte View Post
    - Camouflage
    Rangers with this ability in effect will incur less enmity for ranged attacks. There will be a chance that the ability remains in effect even after a ranged attack, depending on your position relative to your target.
    Behind mob?

  3. #23
    New Merits
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    Maybe the puppet also needs an assist command so that it focus's cures on the person you want, rather than the master at all times.

    Maybe also make it's usage that the puppet doesn't need to have an active target either (i.e. can be used outside battle)

  4. #24
    Melee Summoner
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    Leviathan

    Quote Originally Posted by Riki View Post
    BLM will go down in the history of FFXI as the job that never NEEDED an update.
    Fixed.

    Heh just because people are bored with how to use a job doesn't justify it needing an update.
    In fact just be glad it didn't get directly nerfed and went into the obscurity of FFXI like some other jobs. Then gripe that SE has to update it to gain some small fraction of usage back into the game.

  5. #25
    Bagel
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    If SE adjust BST to make it party friendly (let's face it it will still never get invites) and screw up the solo/sub jobbable aspect of it - I will systematically murder every taru on the server. Having said that, the RNG stuff sounds nice but I wish they'd sorted out many RNG's ongoing source of pain... shooting fucking PPAs ...when they tweaked unlimited shot. (sorry for shit typing, blackberry keypads not the greatest)

  6. #26
    Melee Summoner
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    Bismarck

    ; _; Jealous that they are doing something for BST as soon as I quit.

  7. #27
    With milk. With love
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    Siren
    WoW Realm
    Cenarion Circle

    And once again another update without BLM job adjustments. Sigh... --;

  8. #28
    Salvage Bans
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    Sylph

    In before the SMN update is an astralburn nerf.

    And I don't mean to sound like a dick, but if you are hoping that the BST update is something that will make it more party friendly, you should probably just play a different job.

  9. #29
    A. Body
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    Quote Originally Posted by Kimiko View Post
    And once again another update without BLM job adjustments. Sigh... --;
    Again I'll ask..what do BLMs need? It's still heavily used end-game from what I see so I don't see how it's been pushed aside like..oh say..PUP and DNC which barely even get parties, let alone invited end-game.

  10. #30
    Sea Torques
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    Lakshmi

    Some nice stuff. Velocity Shot/Unlimited Shot fixes were long overdue imo. I just hope they lower the recast timer on VS to 1 min or something similar to other 2hr long JAs on other jobs. Sucks having a 5 min recast on it if you die ~.~

    Camouflage could be pretty nice to use before Slug Shot to avoid taking hate from WSs.

    The messages displayed after attacks *might* be nice... as long as they aren't spamming the log with useless text everytime you shoot ~.~ Lag and log spam is bad enough sometimes with BRD Songs and COR Rolls etc...

  11. #31
    Sea Torques
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    I still wish COR got something like Velocity Shot.

    But hopefully these Ranged Attack updates will affect COR too.

  12. #32
    Old Merits
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    Quote Originally Posted by Destinye View Post
    Again I'll ask..what do BLMs need? It's still heavily used end-game from what I see so I don't see how it's been pushed aside
    Have you seen SCH recently?

    * More MP efficient than a BLM
    * Comparable damage to a BLM (and only limited by gear, which is getting better)
    * Unique DoT effect
    * Capable of nuking on all but the most resistive mobs

    For events like Dynamis, Limbus farming and Sky farming (and some einherjar tiers) SCH is already a better choice than a BLM due to the efficiency and floored resist rate.

    If SCH gets better gear for resistant mobs (that isn't impossible to get) then BLM is out of a job completely.

    The only thing left for us would be stun botting.

  13. #33
    Banned.

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    BLM is in pretty bad need of an update. I mean shit if Red Mage and Ninja get updates, where the hell are BLM & MNK's? Hi2u 5 years without an update (and gtfo with lolfootwork, 1st person to argue that should get banned)

    I was kinda hoping for some more tweaks over all. Like, didn't they admit that the automaton casting AI needed fixing? The damn thing doesn't gauge your HP properly and will just cast it's highest available cure regardless. Wouldn't kill them to lower the base delay just a bit for spells and ranged attacks either.

    Other than that the only major changes I'd love to see are Sentinel & Last Resort made 3 minute durations. You give DRK 3 minute LR and /goodbye to SAM's monopoly on endgame. Plus it would just cement DRK's (rightful) position as the big bad 2-hander.

    But yeah bandwagon SAMs need to DIAF and 3 minute Sentinel would just be too awesome for words.


    My bet on the BST update is what they said @ fanfest; an EXP bonus to pets similar to what DRG gets for the Wyvern and some kind of bonus for using the right jug type (lizards vs bugs for example)


    Also I forgot, I was also praying for DRG update ever since I saw the 2 new breath animations in the .dats but oh well. Epic god damn RNG update so far, it's about fucking time they give us a proper way to gauge the sweetspot without a 3rd party tool.

  14. #34
    New Spam Forum
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    Quote Originally Posted by Destinye View Post
    Again I'll ask..what do BLMs need?
    A new job ability, so we would have more than one.
    Like an ability to be more MP efficient maybe?
    Also some natural form of damage mitigation would be nice. How about Dread Spikes? And some form of Gravity like Curse? That way we could finally use SCH as a standard subjob and become (again) more MP efficient.

    And of course every BLM wants Meteor that hits for 9999 damage every time.

  15. #35
    New Merits
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    Have you seen SCH recently?

    * More MP efficient than a BLM
    * Comparable damage to a BLM (and only limited by gear, which is getting better)
    * Unique DoT effect
    * Capable of nuking on all but the most resistive mobs
    Seriously ppl need to stop this shit, just because SCH is more MP efficient than BLM does not mean BLM will do less damage. How long does it take for ppl to realise this? Imagine you have a sport car A and a mini cooper B, just because A is less fuel efficient doesn't mean driving B will beat A in a car race, as long as you constantly fill up the tank, a sport car will always do better.

    The best way for mage jobs to maximise damage output is to constantly empty and replenish their mp pool. This applies to both BLM and SCH. MP efficiency only play a very small part in the calculation, esp. in dynamis and limbus. BLM will always outperform SCH in those 2 events because of MP statues and free 2hr chests.

  16. #36
    New Odin
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    Sparthia Abysseant
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    Quote Originally Posted by Argettio View Post
    Have you seen SCH recently?

    * More MP efficient than a BLM
    * Comparable damage to a BLM (and only limited by gear, which is getting better)
    * Unique DoT effect
    * Capable of nuking on all but the most resistive mobs

    For events like Dynamis, Limbus farming and Sky farming (and some einherjar tiers) SCH is already a better choice than a BLM due to the efficiency and floored resist rate.

    If SCH gets better gear for resistant mobs (that isn't impossible to get) then BLM is out of a job completely.

    The only thing left for us would be stun botting.
    ....and yet with everything you mentioned, BLM still triumphs in sheer numbers over Scholars.

    Most linkshells have their token Scholars but when it comes to job popularity and demand, BLM is still sitting pretty way at the top of the totem pole.

    Scholar has alot of potential (usually former BLMs are the ones tapping into it) but to say that BLM is being put out of a job by it is rediculous. It's like Corsair vs Bard, both have their uses (as buffers) but for the most part the original job is still smoking the newer job in population and popularity.

    Ranger updates:

    -Velocity Shot is no longer a meaningless push of the button every 5 mins, yay.
    -Less enmity on shots, we'll see about that.
    -Camouflage is now situationally useful, yay.
    -Finally, distance notification without a plugin.

    I just wish that they adjusted the harsh penalty on Slugwinder (really, does it need to be so harsh in the age of 2handers?) some or adjusted Heavy/Arching Arrow....

    P.S: Where the fuck is visible Ranged Attack already...

  17. #37
    Hyperion Cross
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    Quote Originally Posted by Malacite View Post
    QQ
    LOL. Keep ranting yo and keep augmenting those Rare items.

  18. #38
    The God Damn Kuno
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    Kuno Sedai
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    Thank god for the VS update. I use rng on Odin most and that son of a bitch loves to spam dispel. What a dick.

  19. #39
    Salvage Bans
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    Ada Rusheart
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    Quote Originally Posted by Malacite View Post
    I'd love to see are Sentinel & Last Resort made 3 minute durations. You give DRK 3 minute LR and /goodbye to SAM's monopoly on endgame. Plus it would just cement DRK's (rightful) position as the big bad 2-hander.
    Desperate Blows would be assfuckingly broken if LR could be up 75% of the time. It would be... amazing.


    I don't play ranger but these look like some nifty updates for them. With any luck BST and SMN ones will also be. (The last few job updates have actually been pretty cool, composure awww yeah.)

  20. #40
    Old Merits
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    Quote Originally Posted by ronin sparthos View Post
    ....and yet with everything you mentioned, BLM still triumphs in sheer numbers over Scholars.

    Most linkshells have their token Scholars but when it comes to job popularity and demand, BLM is still sitting pretty way at the top of the totem pole.

    Scholar has alot of potential (usually former BLMs are the ones tapping into it) but to say that BLM is being put out of a job by it is rediculous. It's like Corsair vs Bard, both have their uses (as buffers) but for the most part the original job is still smoking the newer job in population and popularity.
    I am not saying that BLM IS geting pushed out.

    I am saying that it could/can/may happen.

    As you say BLM is still on top due to the number of people that have it leveled, but as time goes by (inb4 dead game) the number of SCHs will increase.

    BRD vs COR is different.
    COR offers EXP, M.ACC and MAB rolls (and a few other unique buffs)
    BRD offers Stats and Haste songs (and a few other unique buffs)

    What does BLM offer that SCH doesn't? The answer is AMII (which is of limited use) and the ability to nuke resistive mobs, and SCH is catching up on that front.

    IMO BLM needs something (JA or Spell) that offers something that SCH can't emulate with improved gear.

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