
Originally Posted by
Arkanna
The update that BLM's need isn't for their end-game performance, it's for the path leading to end-game; ie, experience parties. An indirect BLM adjustment that would make perfect sense would be a nice exp bonus for any kill that involved a successful SC/MB. Say, an exp bonus that depended on the strength of the magic burst, capped at 100% bonus for MB's greater than 1000 damage. Double exp for a kill where your melees actually had to think about something instead of just spamming WS's. This would open up a lot of options for BLM's; they would no longer be pigeonholed into solo'ing BST pets and puddings for their entire FFXI life.
Of course, such an update would affect SCH, and to a lesser extent, RDM and SMN, but that's fine. In terms of exp parties, SCH's are mostly main healers anyway so that'd be a positive change as well.
I know a lot of people miss the old SC/MB mechanic, myself included.