And it brings out dumb elitist peices of shit like you, that think everything is solved by "hey go change your fucking job to somthing you didn't even level" don't call me a troll when you your self do the exact same shit, hypocrite much? go fuck your self. and learn what a troll is.
4-5 paragraphs of updates = 5 pages of whining already.
Good stuff for RNG, I'm excited.
(Even if the game is dead)
http://memegenerator.net/Instances/4...-I-TROLL-U.jpg
anyways did not mean to start a fight over it, jsut giving my points as to why id like a blm update is all. i still stand by we have seen to little V.S. most other jobs.
I don't think many people understand that every single job needs more 'stuff', you see different people like different jobs, and when certain jobs get no updates ever, people will want to quit etc.. The sad part is that SE doesn't understand this, and they lose players due to this. They update everything in the game far too slowly, and when they do update it is generally complete trash.
I am pretty sure Cannonball is not the only spell you can cast. You can achieve higher with self darkness easily for 3k-4k in regular event.
http://i15.photobucket.com/albums/a3...ts/highest.jpg
Last thing before I head out. One thing I hope to god SE does with 14 is give the HOLE story. Dont give it out in small updates. When the game opens once a year give us a new story line in full. Use updates for jobs tweeking BCNMs or whatever else needs to be done. I hate getting things so slow it drives me nuts.
edit: as for blu I like the job, they have some cool stuff they can do. With adds(if a fight has adds) they can own them very fast. Thing is most the time if you have limited bards or rdms and a blu is with you as well, they might not make it into a refresh PT. Give a blu refresh/af2 body/auto fresh and they should be fine.
Its more about being smart with your MP more then anything else much like blm is. Dont use it all at once you might run out or end up dead.
Ok well, this i'll agree with, as if we needing a wedding update...and i don't even think of using /bell nor do i own one, and i also love using up my invetory with useless level 1 items for the sake of "looks" i do wonder where they get these ideas from, when they realase a MAB and MACC food, that could be somthing that's useful.
From a certain standpoint, WHM didn't really need it's update, either. I think SE even said at one point, that they just wanted to give WHM some new toys to make it more interesting. Given the way they seem to be going on stances:
Lv40 1 min recast, 2 hour duration: Shadowcasting - Reduced enmity from direct damage-dealing spells
Lv40 1 min recast 2 hour duration: Elementalcasting - Bonus damage applied when target is weak vs. that element (So Aero spells would deal higher damage on Ouryu, for example; the idea being to get BLM to use all their elements)
Now toss them another spell or two, such as Curse and/or Gravity, and have these stances affect some other spells.
Curse: When cast under shadowcasting, increases degree of movement speed decrease based on number of damage spells cast up to a cap. (sorta like solace works with cureskins).
Aspir: Potency increased based on number of spells cast under Elementalcasting.
I'm sure others have come across other ideas. I'm pretty sure these don't overpower BLM, but does give it a few minor boosts, and ways to adjust playstyle based on situation (based on what they did for WHM).
Anyway, if past is any indication, the part I adjustments are always the best. Part II tends to be lackluster. I assume BSTs will get a couple of new jug pets, and SMNs finally get their new avatar or two. Despite what some may think, depending on how those new pets turn out, they could move the jobs in new directions that increase their desirability.
I keep seeing stuff like this on major forum, do ppl realise this statement is fundamentally flawed? Just because someone mentioned SCHs are more MP efficient doesn't mean they will outnuke BLMs.SCH has been proven with gear that for the most part they can hit the 320/120 skill/int(harder for none tarus) With being better on conserving MP sch takes a big jump over blm. Their DoT is better then blm once they do this. Also lets not forget that 320/120 is not needed for everything, so on lower lvl stuff they can also out DoT.
Fact stands that a pimp sch will out DD a pimp blm if the fight lasts more then like 5min. Blm just run out of MP way to fast.
If you have capped INT/skill merit and every single piece of top end gear in this game on both BLM and SCH, the next best thing you can do to boost your total damage output is to empty your mp pool and start resting for mp as soon as possible. This is the part where BLMs outshine SCHs, BLMs have bigger MP pool and higher tier Clear mind trait. They are able to empty their MP pool faster since they don't have to wait for T4 recast cooldown. If you take the size of MP pool and the time taken for both jobs to fully replenish MP into consideration, BLM will always outnuke SCH. The extra MP obtained by BLM from each nuke cycle can easily compensate for 10% mp reduction and 1 free T4 every 2 mins. This is basically what most BLMs should be doing in fights like Tiamat, Ouryu and regular events such as Dynamis and Limbus.
What I don't get is why they just don't give Blms more tiers to Conserve MP. Make it so the second Tier is at 50, and the second is at 75. Each Tier gives another +25 CMP for a total of 75 at level 75. That should make nukes more efficient >:3
Yes, however what can SE exactly give BLM without overpowering it? That's the main issue I run into when I think of anything to do with BLM. Jeryhn came up with a good idea about a page or two back and so far that's the only idea I've heard other than "Make us more uber!"
You seem to not take into account how much power their JA's have. SCH can keep up and T4 nuke much more then blm, they get 50% MP every 1min. Our dmg to keep up with that would need to be 2x their dmg per nuke. you think that really is going to happen? I can give you a hint. No it does not happen. In low man events sch also is great, longer fights and shit they dont even need a rdm or bard ot keep their MP up. sup pimp JA.
The longer the fight the better a sch becomes, better dealing with MP and for the most part in nuke>rest>nuke>rest. they can out DD a blm (because of their dmg+ JA)
The 1min recast is what makes it so strong, you have to face is sch is a great job and is very strong.