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  1. #121
    Dragoon Princess
    My Little Ixion

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    Quote Originally Posted by dejet View Post
    Blm never been more then a stun bitch and khim, always use rangers and smns.
    Your BLM must blow ass in you're LS then or you must like TP move spamming khims. Or maybe both!

  2. #122
    Yoshi P
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    Quote Originally Posted by Anthonystar View Post
    Your BLM must blow ass in you're LS then.
    No clue, I like to think my blm is geared very well. Just the fight seems to go fast as is, never seen a reason to change it lol.

    smns dont feed TP silly.

    as for rangers we have like 1-2 (relic ones)

  3. #123
    Dragoon Princess
    My Little Ixion

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    Quote Originally Posted by dejet View Post
    No clue, I like to think my blm is geared very well. Just the fight seems to go fast as is, never seen a reason to change it lol.

    smns dont feed TP silly.

    as for rangers we have like 1-2 (relic ones)
    Was meaning the rng

  4. #124
    Yoshi P
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    Quote Originally Posted by Anthonystar View Post
    Was meaning the rng
    We dont go nuts with rangers but they do own khim let me tell you that much.

  5. #125
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    Quote Originally Posted by Hirokei Kiaza View Post
    Wanna melee?
    Change Job > SAM

    Wanna mage?
    Change Job > RDM

    Wanna support?
    Change Job > BRD

    Wanna tank?
    Change Job > PLD

    Stun bitch?
    Change Job > BLM

    Oh wow look, I just described the jobs needed for 90% of the HNM's in this game and it's reliance on one another for the other 8%. Really, who gives a shit if some jobs want some updates. At this point in FFXI's lifespan it isn't going to change any established strategy unless its a wtfModus!? type JA anyway. People want new toys to play with their favorite jobs, nothing wrong with that. Arguing about dumb shit just brings out dumb trolls like Destinye and Orochi.
    And it brings out dumb elitist peices of shit like you, that think everything is solved by "hey go change your fucking job to somthing you didn't even level" don't call me a troll when you your self do the exact same shit, hypocrite much? go fuck your self. and learn what a troll is.

  6. #126
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    4-5 paragraphs of updates = 5 pages of whining already.

    Good stuff for RNG, I'm excited.












    (Even if the game is dead)

  7. #127
    Yoshi P
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    http://memegenerator.net/Instances/4...-I-TROLL-U.jpg

    anyways did not mean to start a fight over it, jsut giving my points as to why id like a blm update is all. i still stand by we have seen to little V.S. most other jobs.

  8. #128
    Falcom is better than SE. Change my mind.
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    Quote Originally Posted by dejet View Post
    We dont go nuts with rangers but they do own khim let me tell you that much.
    Hmm that'd be pretty interesting to see. Back when I did HNMs only DDs we had at Khim were SMN and BLMs for a SC/MB

  9. #129
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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  10. #130
    Yoshi P
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    Quote Originally Posted by Corrderio View Post
    Hmm that'd be pretty interesting to see. Back when I did HNMs only DDs we had at Khim were SMN and BLMs for a SC/MB
    Relic ranger(bow and gun) OWN it, Before that it was pimp dmg still. Smns take it down fast rangers dont get hit with TP moves and deal nice steady dmg.

    Ill talk more and fight about blm updates after; school and work.

  11. #131
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
    (PS: Kill yourself)

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    Quote Originally Posted by Corrderio View Post
    Yes because Black Mages need more stuff amirite?

    I'm hoping the BST adjustments are awesome *Crosses fingers for making BST a party friendly job*

    SMN will probably get more avatars which is kinda meh to me. I'd rather have SE make lower level BPs more useful so SMN will be a more wanted job in PTs instead of having to resort to Astral Flows a majority of the time.
    I don't think many people understand that every single job needs more 'stuff', you see different people like different jobs, and when certain jobs get no updates ever, people will want to quit etc.. The sad part is that SE doesn't understand this, and they lose players due to this. They update everything in the game far too slowly, and when they do update it is generally complete trash.

  12. #132
    Melee Summoner
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    Quote Originally Posted by Nishida View Post
    Am I the only person who thinks BLU needs an tweak update? I'd love to see a Sublimation ability, maybe watered down, for BLUs. New spells every time a new zone comes out is exciting and all, but 9 times outta 10 they are pretty useless. Triumphant Roar is a cheap STR+3..but the MP vs. duration makes it sort of a waste of MP. Sub-Zero Smash with full MND gear the para still hardly procs on most normal mobs let alone HNMs. Fast Cast JT is nice, but it costs like 500 points to set. Meh..I'm happy with BLU's state though..I just wish it was more MP efficient. You can't do any comparable damage without spamming your big 3, and then boom you're outta MP and resting. Otherwise you're stuck as a Cannonball whore. Woo I get to cast one spell! =\
    I am pretty sure Cannonball is not the only spell you can cast. You can achieve higher with self darkness easily for 3k-4k in regular event.
    http://i15.photobucket.com/albums/a3...ts/highest.jpg

  13. #133
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    Quote Originally Posted by Virtuous Saint View Post
    I don't think many people understand that every single job needs more 'stuff', you see different people like different jobs, and when certain jobs get no updates ever, people will want to quit etc.. The sad part is that SE doesn't understand this, and they lose players due to this. They update everything in the game far too slowly, and when they do update it is generally complete trash.
    Last thing before I head out. One thing I hope to god SE does with 14 is give the HOLE story. Dont give it out in small updates. When the game opens once a year give us a new story line in full. Use updates for jobs tweeking BCNMs or whatever else needs to be done. I hate getting things so slow it drives me nuts.

    edit: as for blu I like the job, they have some cool stuff they can do. With adds(if a fight has adds) they can own them very fast. Thing is most the time if you have limited bards or rdms and a blu is with you as well, they might not make it into a refresh PT. Give a blu refresh/af2 body/auto fresh and they should be fine.

    Its more about being smart with your MP more then anything else much like blm is. Dont use it all at once you might run out or end up dead.

  14. #134
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    Quote Originally Posted by Virtuous Saint View Post
    I don't think many people understand that every single job needs more 'stuff', you see different people like different jobs, and when certain jobs get no updates ever, people will want to quit etc.. The sad part is that SE doesn't understand this, and they lose players due to this. They update everything in the game far too slowly, and when they do update it is generally complete trash.
    Ok well, this i'll agree with, as if we needing a wedding update...and i don't even think of using /bell nor do i own one, and i also love using up my invetory with useless level 1 items for the sake of "looks" i do wonder where they get these ideas from, when they realase a MAB and MACC food, that could be somthing that's useful.

  15. #135
    Sea Torques
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    From a certain standpoint, WHM didn't really need it's update, either. I think SE even said at one point, that they just wanted to give WHM some new toys to make it more interesting. Given the way they seem to be going on stances:

    Lv40 1 min recast, 2 hour duration: Shadowcasting - Reduced enmity from direct damage-dealing spells

    Lv40 1 min recast 2 hour duration: Elementalcasting - Bonus damage applied when target is weak vs. that element (So Aero spells would deal higher damage on Ouryu, for example; the idea being to get BLM to use all their elements)

    Now toss them another spell or two, such as Curse and/or Gravity, and have these stances affect some other spells.

    Curse: When cast under shadowcasting, increases degree of movement speed decrease based on number of damage spells cast up to a cap. (sorta like solace works with cureskins).

    Aspir: Potency increased based on number of spells cast under Elementalcasting.

    I'm sure others have come across other ideas. I'm pretty sure these don't overpower BLM, but does give it a few minor boosts, and ways to adjust playstyle based on situation (based on what they did for WHM).

    Anyway, if past is any indication, the part I adjustments are always the best. Part II tends to be lackluster. I assume BSTs will get a couple of new jug pets, and SMNs finally get their new avatar or two. Despite what some may think, depending on how those new pets turn out, they could move the jobs in new directions that increase their desirability.

  16. #136
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    SCH has been proven with gear that for the most part they can hit the 320/120 skill/int(harder for none tarus) With being better on conserving MP sch takes a big jump over blm. Their DoT is better then blm once they do this. Also lets not forget that 320/120 is not needed for everything, so on lower lvl stuff they can also out DoT.

    Fact stands that a pimp sch will out DD a pimp blm if the fight lasts more then like 5min. Blm just run out of MP way to fast.
    I keep seeing stuff like this on major forum, do ppl realise this statement is fundamentally flawed? Just because someone mentioned SCHs are more MP efficient doesn't mean they will outnuke BLMs.

    If you have capped INT/skill merit and every single piece of top end gear in this game on both BLM and SCH, the next best thing you can do to boost your total damage output is to empty your mp pool and start resting for mp as soon as possible. This is the part where BLMs outshine SCHs, BLMs have bigger MP pool and higher tier Clear mind trait. They are able to empty their MP pool faster since they don't have to wait for T4 recast cooldown. If you take the size of MP pool and the time taken for both jobs to fully replenish MP into consideration, BLM will always outnuke SCH. The extra MP obtained by BLM from each nuke cycle can easily compensate for 10% mp reduction and 1 free T4 every 2 mins. This is basically what most BLMs should be doing in fights like Tiamat, Ouryu and regular events such as Dynamis and Limbus.

  17. #137
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    What I don't get is why they just don't give Blms more tiers to Conserve MP. Make it so the second Tier is at 50, and the second is at 75. Each Tier gives another +25 CMP for a total of 75 at level 75. That should make nukes more efficient >:3

  18. #138
    A. Body
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    Quote Originally Posted by dejet View Post
    Last thing before I head out. One thing I hope to god SE does with 14 is give the HOLE story. Dont give it out in small updates.
    So what you're saying is..you want to play an offline RPG?

  19. #139
    Falcom is better than SE. Change my mind.
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    Quote Originally Posted by Virtuous Saint View Post
    I don't think many people understand that every single job needs more 'stuff', you see different people like different jobs, and when certain jobs get no updates ever, people will want to quit etc.. The sad part is that SE doesn't understand this, and they lose players due to this. They update everything in the game far too slowly, and when they do update it is generally complete trash.
    Yes, however what can SE exactly give BLM without overpowering it? That's the main issue I run into when I think of anything to do with BLM. Jeryhn came up with a good idea about a page or two back and so far that's the only idea I've heard other than "Make us more uber!"

  20. #140
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    Quote Originally Posted by Taruking View Post
    I keep seeing stuff like this on major forum, do ppl realise this statement is fundamentally flawed? Just because someone mentioned SCHs are more MP efficient doesn't mean they will outnuke BLMs.

    If you have capped INT/skill merit and every single piece of top end gear in this game on both BLM and SCH, the next best thing you can do to boost your total damage output is to empty your mp pool and start resting for mp as soon as possible. This is the part where BLMs outshine SCHs, BLMs have bigger MP pool and higher tier Clear mind trait. They are able to empty their MP pool faster since they don't have to wait for T4 recast cooldown. If you take the size of MP pool and the time taken for both jobs to fully replenish MP into consideration, BLM will always outnuke SCH. The extra MP obtained by BLM from each nuke cycle can easily compensate for 10% mp reduction and 1 free T4 every 2 mins. This is basically what most BLMs should be doing in fights like Tiamat, Ouryu and regular events such as Dynamis and Limbus.
    You seem to not take into account how much power their JA's have. SCH can keep up and T4 nuke much more then blm, they get 50% MP every 1min. Our dmg to keep up with that would need to be 2x their dmg per nuke. you think that really is going to happen? I can give you a hint. No it does not happen. In low man events sch also is great, longer fights and shit they dont even need a rdm or bard ot keep their MP up. sup pimp JA.

    The longer the fight the better a sch becomes, better dealing with MP and for the most part in nuke>rest>nuke>rest. they can out DD a blm (because of their dmg+ JA)

    The 1min recast is what makes it so strong, you have to face is sch is a great job and is very strong.

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