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  1. #161
    Who's driving? Oh my God Bear is driving! How can that be??
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    Quote Originally Posted by Spira View Post
    lotsa people have already mentioned more or less the same thing but I'd like to reiterate.

    Its not the journey to 75 that is the problem. Its whats at 75.

    Go ahead and solo your limbus/dynamis/einherjar/etc.

    FFXI's endgame is very limiting in that it is very party/teamwork oriented. A BST at 75 has no place in any of these events because it isn't able to contribute as part of a team. It's best and most unique asset that has value is its ability to crowd control, but nothing is charmable in most endgame events (dyna/ein/limbus) and summoning jug pets and throwing them doesn't amount to anything either.

    True, BST in parties/alliance can achieve some degree of success doing these events but its only thru sheer force. You practically need to throw away gil on jugs just to get anything done with a group of them. At least SMNs have it free, and they still have some place in end-game. BST has nothing at all.

    Any BST who loves their job would want to bring it to events and have fun with it, but simply cannot. At the most you're stuck killing Groundskeepers to pop Despot or something.. otherwise you're probably just going to have to live with holing up in Boyahda Tree.

    Therefore, anything to make them useful in party play is most welcome. I'm also a 75BST so I would love to get more use out of it.
    Yeah it becomes a question of how exactly do you fix BST to make it more enticing to bring to endgame?

    Well Killer Instinct Circle Boost, that is somewhat of a start but limited to few HNM's. +15% Damage dealt -15% damage taken is pretty nice but BST does need more.

    Maybe do away with the timer for jugpets or give BST new Jugs and ability to siphon stats off their pets.

  2. #162
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    I hope this means Barrage won't overwrite Unlimited Shot now, I accidentally lost 2 PPAs to that before I realized it worked like that.

  3. #163
    Strider/Doom/Cyclops
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    Quote Originally Posted by Fiendishone View Post
    Hopefully the recast will still be five minutes otherwise this could be bad. Hi2u mobs that dispel/dispelga.
    More like hi2u I just zoned, brb in 2 hours.

    Seriously, 2h recast is nice (against stuff that doesn't dispel), but 1m recast/5m duration (like Hasso) would have been better. Dispel is deadly poison to RNG.

    Camouflage change is very interesting. I had been saying for a while that Camo should make the next shot 100% accurate (kind of like Sneak Attack for ranged), but this may have potential, too. The weird thing about it is that every other form of invisible is cancelled as soon as you take an offensive action, but the update notes say that you have a chance to keep Camo after a ranged attack. Does this mean that RNG can attack mobs and stay invisible?

    Log readout of ranged adjustment is f*cking win, pure and simple.

    Unlimited Shot adjustment seems useless; if I missed with Unlimited Shot then I just missed a WS, which means that I don't have any TP to try again. Why would I care about it staying up?

  4. #164
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    I would assume it'd be 5m/2h duration, see: Composure.

  5. #165
    Melee Summoner
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    Asura

    Yea, Velocity Shot would be better off working like Hasso/Seigan does, but its still nice having it active for 2 hours pressing the macro only once.

    The camouflage update and "detailed messages" on RA's seem quite interesting too.

    But Unlimited Shot? Come the fuck on... Just make PPA/GMB un-shootable while the JA isn't active...
    However, as someone pointed out before, this US change is good only for sky god winds and ixion winds, but that's it.

  6. #166
    Can you spare some gil?
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    - Camouflage
    Rangers with this ability in effect will incur less enmity for ranged attacks. There will be a chance that the ability remains in effect even after a ranged attack, depending on your position relative to your target.
    This probably means, that sound mobs if you are 8ft away camouflage wont fall, and if your fighting sight mobs, standing behind the mob it wont fall.

    tho it seems with sound the aggro range varies from 8-10.9ft @_@ fucking turtles.

  7. #167
    Custom Title
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    Quote Originally Posted by TummieGaruda View Post
    Yeah it becomes a question of how exactly do you fix BST to make it more enticing to bring to endgame?
    Thats a question SE themselves need to answer, because its not a question of the jobs identity amongst players, but simply a matter of technical capability.

    Anything from new jugs, buffing jugpets statswise or limitation wise, or adding effects to snarl and so on could do it..

    If they could get creative with WHM I'm sure they can solve it here.. Personally I can already think of 101 ways to do it. They just need to pick the one they like.

  8. #168
    Myr said I should dodge roll
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    Quote Originally Posted by Almalexia View Post
    You know what fixes MNK for endgame events?

    BARDSANCORS
    Yet didn't wanna take a COR into Salvage! Brilliant!

  9. #169
    Yoshi P
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    Quote Originally Posted by Destinye View Post
    So what you're saying is..you want to play an offline RPG?
    Order of the Blue Gartr
    really this is what pisses me off, why the hell do you pick like 1/4th of what i said? Read the rest of the fucking post. I want updates but not for the story. waiting for the story is bull shit. No reason the same thing should be going on once every 4 months to get 1 quest. It should be in full, jobs new systems and such should be added in the updates. Fixes to shit should be added in updates MMM, ZNM,salv,namis,limbus that is what the updates should have. Not "oh boy i get to see a CS that that adds onto the story from 4 months back"

    really get a grip. you know what you said is utter BS leaving out 90% of the meaning of the post. Go run for a office.

    Quote Originally Posted by nakedsnake09 View Post
    If by own you mean let multiple fulminations go through...
    i think you forget NS that i was not always on this server.
    In fact my new shell does not even use rangers as far as i know, two khims iv been to have been smns mostly with maybe a sam?

    Using 1-2 rangers is not a big deal at all. having a few stuns is not a big deal, its not like he spams the shit he uses all his other TP moves just as much as fulm. Its not hard to have 3 people stun and throw 1-2 rangers in the mix to speed things up

    rangers may feed tp but if you really cant deal with a tp move every 15-30sec your linkshell has more wrong then using a ranger as a DD on khim. 2 rangers can deal way more then 2 smns that is how I see it.

    Quote Originally Posted by nitsuj View Post
    Didn't you quit, anyways?
    iv sorta quit over the last two months now. Been on maybe a total of 5 days. I have been playing a little more. My friend gave me back my *mule* account then said screw this not paying and sorta took over my old main account again. Im fish for the 1st time in a long time tonight if i can LOL.

  10. #170
    Banned.

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    wonder how's it's gonna affect relic guns.

  11. #171
    Old Merits
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    I agree with Spider-Dan on all counts (funny, it usually works that way) and have this to add: The enmity updates to NIN were actually a lot higher than anyone suspected, so I'm cautiously optimistic about this Camouflage change.

    If it turns out to be something great, then it might actually add value to Ranger group 1 merits. Presently the only things worth a damn are Rapid Shot and Unlimited Shot - and US is only really good if you have a PPA/GMB/Heavy Shell to use (which I don't since I've lost countless numbers and don't have any CP). Sharpshot is also a possibility, but meriting it and using it more often than every 5 minutes takes it out of sync with Barrage (if only we could merit Barrage!!)

    Now Rapid Shot and Camouflage may be a viable and beneficial combination, which is neat cause I barely have any group 1 merits (never bothered lol).

    It'll be interesting to see how AF1 body affects Camouflage after the patch, too.

    And to anyone saying Stealth Shot isn't worth the merit points, don't bash it til you try it. I'm Snap5/Stealth4/Flashy1 and wouldn't have it any other way. Stealth Shot Sidewinders make it easier to use weapon skills more frequently without fear of taking hate, and I never have to worry about my Flashy since stacking it with Stealth still ends up with enmity down effect. I've also been using enmity down sets for TP and WS for longer fights with excellent results. Recently a Sandworm-Serket got an attitude and was taking people down toward the end of the fight, and I was literally the last DD it went after despite holding nothing back - it was really quite nice. (in before lolRNG didn't do enough damage to take hate - not the case. )

  12. #172
    Dragoon Princess
    My Little Ixion

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    Quote Originally Posted by dejet View Post
    i think you forget NS that i was not always on this server.
    In fact my new shell does not even use rangers as far as i know, two khims iv been to have been smns mostly with maybe a sam?

    Using 1-2 rangers is not a big deal at all. having a few stuns is not a big deal, its not like he spams the shit he uses all his other TP moves just as much as fulm. Its not hard to have 3 people stun and throw 1-2 rangers in the mix to speed things up

    rangers may feed tp but if you really cant deal with a tp move every 15-30sec your linkshell has more wrong then using a ranger as a DD on khim. 2 rangers can deal way more then 2 smns that is how I see it.
    If it's only 2 rng damaging it then it might only tp every 15-30sec but if you have other forms of dmg hitting it you'll be dealing with a tp move about every 10 sec below 25%. Below 25% is not when you want it to be spamming tp moves for obvious reasons.

  13. #173
    Viq
    Viq is offline
    Let's go Red Sox!
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    Quote Originally Posted by Fooobos View Post
    Yea, Velocity Shot would be better off working like Hasso/Seigan does, but its still nice having it active for 2 hours pressing the macro only once.

    But Unlimited Shot? Come the fuck on... Just make PPA/GMB un-shootable while the JA isn't active...
    This is what Spellcast is for. Why even press VS macro once when you can just have it activate immediately before your first arrow shoots? Why risk PPA/GMB when Spellcast can already automatically swap ammo before you shoot based upon whether or not US is on?

    I totally agree about the recast timer on VS. Overall, it just seems like the VS and US stuff is a non-update for people that use Spellcast. Hopefully the Camo thing doesn't suck, but that's just a wait and see kind of deal at this point.

  14. #174
    #Despair
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    Quote Originally Posted by Darte View Post
    ... and summoners.
    New avatars, amirite? *sigh*

  15. #175
    Nidhogg
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    Why are people still bitching about BST being a bad party job? It's a great job for a party if geared right and have the right jugs. I think people fail to realize that the pet does damage as well and don't add it into the total damage. Or they party with too many failbsts with failgear and failjugs. Though I will agree that getting a BST up to par with other jobs (mainly WAR) is a lot harder and more expensive.

    edit: The only jobs that really fails in parties is BLM and PUP and even PUP outweighs BLM at 75 in parties because of its gear selection/ws that it gets (Though the fact that all of its gear compared to other melee jobs are a huge time sink to get is kind of meh)

  16. #176
    Sandworm Swallows
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    Still calling no new avatars >.>

    As for RNG, I'm really pleased about the changes, they all sound good and really useful (especially VS, so annoying to keep that up when you never want it to fall in the first place!) I'm in the midst of leveling it now, and I was thinking RNG did need a bit of tweaking.

    I'm in agreement with some that BLM doesn't really need an update, BLM has kind of found its place in the game. One can argue that SCHs and PUPs will be better than/outdo BLMs, my counterargument will be 'If you can find a well-geared SCH or PUP'. >.>

    I hope the BST update helps the job a lot instead of being lame =/ BST really needs some help.

  17. #177
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    Quote Originally Posted by LinktheDeme View Post
    Why are people still bitching about BST being a bad party job? It's a great job for a party if geared right and have the right jugs. I think people fail to realize that the pet does damage as well and don't add it into the total damage. Or they party with too many failbsts with failgear and failjugs. Though I will agree that getting a BST up to par with other jobs (mainly WAR) is a lot harder and more expensive.
    I don't care about BST in exp parties from __ to 74. I did some of that, and found out just how bad pickup tanks are. I soloed a lot, because I love the mechanics of the job.

    But most people aren't really complaining about exp. Once I got BST to 75, I didn't really know what to do with it. I've brought it to Limbus, Dynamis, etc. a few times, but...look at my other jobs. Why would I bring BST to anything but Alastor Antlion? Even then, I went as WHM/BST for Stona. It's really limited in what it can do end-game, at least in terms of recurring events with other people. As others have said, even less-desired jobs have a place at the table as "___ bitch". BST needs to be able to do something other jobs can't, something that's still viable in a majority of locations.

    (And yeah, I can just change to another job, but what if BST was all I had? My LS is pretty cool with trying to make different things work, but most shells would just be taking someone else. I can't imagine playing FFXI and not having multiple jobs, but obviously not everyone agrees. Or they just "can't stand" every job but one, and/or have a serious love affair with that one.)

  18. #178
    Sea Torques
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    BLM doesnt need another update

  19. #179
    Melee Summoner
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    Quote Originally Posted by Viq View Post
    This is what Spellcast is for. Why even press VS macro once when you can just have it activate immediately before your first arrow shoots? Why risk PPA/GMB when Spellcast can already automatically swap ammo before you shoot based upon whether or not US is on?

    I totally agree about the recast timer on VS. Overall, it just seems like the VS and US stuff is a non-update for people that use Spellcast. Hopefully the Camo thing doesn't suck, but that's just a wait and see kind of deal at this point.
    yea, oddly enough i found out about spellcast like 2 weeks after i lost my first PPA in dynamis (and i had that PPA for nearly 2 years i think). And now, with my 2nd PPA to date, i dont fear losing it anymore since i use spellcast religiously. But still, there are people who don't use spellcast (or windower for that matter) and I honestly think its not cool losing a 32-40k CP arrow/bolt.

  20. #180
    CoP Dynamis
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    There is no way that SE isnt giving new avatar(s) this update....that would be so fucking cruel lol. Especially since SMN got an "update" what? like in April or July? (Hastega / BP thing) so if they are gonna update a job this soon then it has to be what everyone is clamoring for. Although, if it isnt an avatar I my schadenfreude would kick into overdrive and i would laugh my ass off

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