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  1. #221
    Yoshi P
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    Quote Originally Posted by byte View Post
    Channels the avatar's power towards a beneficial status effect for party members within range. Reduces perpetuation cost while active.
    for the main avatars we run into a road block still, even if its -3(that be good...) thats still only

    4 avatars that are easy to keep out.

    Fenrir
    Diabolos
    Carbuncle
    Garuda

    rest even with that extra MP would not be easy to keep out and DD with. What we smn are looking for is a way to deal dmg and help the PT at the same time. If using a BP uses up so much mp and the refresh we have does not fill us up at a decent rate it be worthless outside being a bard for the blm pt.

  2. #222
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    Quote Originally Posted by Bikpik View Post
    I'm 50/50 on the Bst update right now. There's not enough information to determine if it will be good or not. It'll all depend on how many charges we can stack, since nowhere does it say the pet has to be meleeing to build up charges, it just has to be called.
    Charges
    Regardless of the beastmaster's level, one charge will accumulate for every two minutes after a pet has been called, up to a maximum of three. The amount of charges required will vary depending on ability.

    you don't have to melee to build charges, but you'd still have to wait anyway.
    and it seems to imply that you start off with 0 charges.

  3. #223
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    Quote Originally Posted by Gergall View Post
    So the update is that they are going to monitor BST and update it in the future?

    I would like to know what comprises this monitoring process. Invis GM watching a BST and taking notes?
    Way to not read! The update says that they will monitor the use of the "Ready" command over the next few months for how to tweek it to be right for the player base, like they did with COR and SCH charge abilities.

    I guess you would rather them fuck up and not fix it.

  4. #224
    Yoshi P
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    Quote Originally Posted by Spira View Post
    I'm told the game is actually pretty smooth on PS2.. even more so than if run by non-emulated PS3.. and way less laggy.. tho i didn't see much problems on PS3 other than when in besieged... and sometimes campaign..

    360 tho.. sux to be u i guess
    when fishing the avg fps rate is guess to be around 19.

    We fishermen came up with this by forcing our PCs down to FPS of 19 and finding it is easy to fish that way(some of the harder high lvl fish that seem to rank skill 120+.

    On the ps2 it is much easyer to fish, this is because the base FPS seems to be around 19.

    Quote Originally Posted by Kaslo View Post
    Way to not read! The update says that they will monitor the use of the "Ready" command over the next few months for how to tweek it to be right for the player base, like they did with COR and SCH charge abilities.

    I guess you would rather them fuck up and not fix it.
    way i read is is they dont want to do what they did with 2 hand update, break the game and force a gimp. I think they will watch how it is used and make it stronger, they are starting it weaker and buffing it till they think it is right. In the end a 2min build seems high. Maybe 2min for the lvl 3 is fine. it should be lvl 1 at 30sec, lvl 2 at 1min 30sec and 2min for lvl 3 or something like that. so you cant just spam 1000 needles on say kirin HNM.

  5. #225
    A. Body
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    Quote Originally Posted by Sho View Post
    I hope you're trolling. And I think you very blindly missed the fact SE stated they will monitor how the ability is used and will more than likely adjust the charge system just like how they adjusted Quick Draw and Stratagems. Actually I think a lot of people QQing at the BST update are missing this fact.
    It's a stupid system they had the lack of judgment to implement in the first place. Of course I have no faith that they'll promptly adjust it.
    SE has failed to deliver a comprehensive, effective update to BST in the several years since I hit 75 on it, why would I think they would now?

    Even if they tweak it, it's not the update that's needed. It's pretty much lose/lose.

  6. #226
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    Thinking more about the SMN update, what other buffs do you think they can add for new avatars that they may add in the future? Could possibly lead to what type of avatar it could be.

    Also about the Channeling or Sapping Strength. Could you imagine SE making it drain avatar HP, that way eventually the avatar with die and release getting rid of the buff? It kinda makes sense in SE standards.

  7. #227
    Sho
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    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Quote Originally Posted by Gergall View Post
    So the update is that they are going to monitor BST and update it in the future?

    I would like to know what comprises this monitoring process. Invis GM watching a BST and taking notes?
    XD

    Maybe whoosh but I bite. Obviously they will get feed back from the BST community on how the JA is and change it. 2 min per charge doesn't even feel realistic to me, just feels like that was more than likely the maximum time they had planned for the JA, and set that into motion to see how it matches up to a pets TP accumulation. After all we as players also double as beta testers and what have you.

    45 seconds ~ 1 min per charge or 30 -> 1 min -> 1 min 30 seconds in increasing time seems more realistic for Ready.

    Quote Originally Posted by Isiolia View Post
    It's a stupid system they had the lack of judgment to implement in the first place. Of course I have no faith that they'll promptly adjust it.
    SE has failed to deliver a comprehensive, effective update to BST in the several years since I hit 75 on it, why would I think they would now?

    Even if they tweak it, it's not the update that's needed. It's pretty much lose/lose.
    Even so, it's a step in the right direction. I can't think of much else that could help BST other than Sic on charmed pets working like Ready and making all pets able to receive buffs. That and making more monsters charmable, I guess.

  8. #228
    Yoshi P
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    Alex: ACC
    odin: end death (only works with sam)
    DI: movement speed ~_~?
    catsith: float!?

  9. #229
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    Quote Originally Posted by Isiolia View Post
    It's a stupid system they had the lack of judgment to implement in the first place. Of course I have no faith that they'll promptly adjust it.
    SE has failed to deliver a comprehensive, effective update to BST in the several years since I hit 75 on it, why would I think they would now?

    Even if they tweak it, it's not the update that's needed. It's pretty much lose/lose.
    I have to agree. A Leech and/or Slime jug pet would have been more exciting than this.

  10. #230
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    Quote Originally Posted by Kaslo View Post
    I guess you would rather them fuck up and not fix it.
    They fucked it up and promised to fix it. Great update. Lets shower SE with praise.

  11. #231
    Yoshi P
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    Next update info I want them to tell me how to get that sexy fishing ring ~_~; lol jking

    Watch se reads this sees that, they do it. and I am killed by all of you.

  12. #232
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    I think for anyone with any real common sense its clear that they will make merits come into play so that when adding up charges 1:40 x3 = 5min for 3 charge BST pet ja, but will this really give bst a new niche? Suredly no it wont.However the fact they write that they will focus on BST at this point is a very new thing for SE. In the past they never posted anything fr a job update about immediate adjustents based on sefulness to a job. It makes even this jaded player think they actually give a shit anjd want to adust it quickly.

    P.S. a little drunk tonight, got tired of correcting typos prior to posting.

  13. #233
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    Quote Originally Posted by Spira View Post
    Charges
    Regardless of the beastmaster's level, one charge will accumulate for every two minutes after a pet has been called, up to a maximum of three. The amount of charges required will vary depending on ability.

    you don't have to melee to build charges, but you'd still have to wait anyway.
    and it seems to imply that you start off with 0 charges.
    I wonder if you can still use Sic if charges are not up in case the pets somehow get 100 tp within the 2 mins for a random WS. It says it is replaced but we'll see.

  14. #234
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    Wtf is magic evasion?...

    Can you like evade a -ga3? Or does it like reduce dmg or like? I just...I don't even...

  15. #235
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    Quote Originally Posted by Kaslo View Post
    Thinking more about the SMN update, what other buffs do you think they can add for new avatars that they may add in the future? Could possibly lead to what type of avatar it could be.

    Also about the Channeling or Sapping Strength. Could you imagine SE making it drain avatar HP, that way eventually the avatar with die and release getting rid of the buff? It kinda makes sense in SE standards.
    Losing HP would be fine actually. Avatars at 75 have about 1k HP, with Carby having auto-regen. If the sapping wasn't too severe, it would be a good tradeoff than reducing attack/accuracy,BP timer, etc.

  16. #236
    Ridill
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    Why would you bitch about this? SE was never gonna make SMN viable for a lot of the areas that BLM and WHM are, if you're a good SMN your MAB BPs are beast and you can work around it well enough already.

    In places you're already bringing a smn why not get ballad + refresh and reap the benefits? OH NO, MORE MAB OR DOUBLE ATTACK, HOWEVER WILL WE COPE WITH THIS DIFFERENT NEW WORLD.

    Stop bitching.

  17. #237
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    Quote Originally Posted by Vendeen View Post
    Wtf is magic evasion?...

    Can you like evade a -ga3? Or does it like reduce dmg or like? I just...I don't even...
    Magic resist rate

  18. #238
    Falcom is better than SE. Change my mind.
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    This is pretty impressive info.

    The SMN update will be a very welcome addition since maybe SMNs won't have a piss poor invite rate outside of astral burns 55+ now. However it depends on how much it lowers prep. cost. If enough SMN can main heal, buff, and have the avatar do some damage all at once.

    The BST update is a gray area. If you have all 6 charges at the start BST should be fine, however I'd love to see BST get more attention (even though this was a very nice step in the right direction). The only thing I really wish BST had now is gear that enhanced the pet's accuracy/attack w/o hoping you get that on augments.

    As for SMNs and a new avatar.... I really think people expect too much out of SE, yes SE has said they'd have one out and they said they planned on having it out before fanfest however it's not the first time SE delayed an update or just plain forget about it. However I just wish they'd get it over with so we can get the QQing about it not being Odin/Alexander done and over with.

  19. #239
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    Quote Originally Posted by Vendeen View Post
    Wtf is magic evasion?...

    Can you like evade a -ga3? Or does it like reduce dmg or like? I just...I don't even...
    It's a non-elemental stat that basically adds +1 elemental resist to all elements. Compare it more the shell then a bar-spell.

  20. #240
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    Quote Originally Posted by Vendeen View Post
    Wtf is magic evasion?...

    Can you like evade a -ga3? Or does it like reduce dmg or like? I just...I don't even...
    Magic evasion would be the opposite of magic accuracy. Higher magic accuracy make your spells get resisted less often, higher magic evasion makes you resist spells more often.

    -edit
    someone beat me to it!

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