
Originally Posted by
Keyln
Sheesh, there's pessimism and then there's making stuff up.
First off, the SMN update changes the game rather dramatically. I think it puts SMN in the realm of COR and BRD, and out of the realm of RDM, WHM, and SCH which is where it should have been all along. Let's face it, SMN does not have the curing power that the other mage/healing jobs have. In fact, I could better draw a comparision between BRD, COR, and SMN than RDM, WHM, SCH, and SMN.
Of course, like everything else, the devil is in the details. There's a bunch of stuff we don't know. We don't know how long it'll take for the aura to hit full strength after the avatar's been summoned. We don't know how much of a hit the avatar's strength will take, and if it will affect all bloodpacts, just physical bloodpacts, or won't affect bloodpacts at all. We don't know how much perpetuation cost will be reduced when favor is up. A whole bunch of stuff that could make or break this update.
The same thing can be said of the BST update. Specifically, we have no idea which TP moves will require 3 charges, and people are automatically assuming the worst and thinking that the best TP moves will be the ones that require 3 charges. Now, while waiting 6 minutes for all 3 charges to come up is a bit harsh, I can't help think of the SCH change when before it was one charge every four minutes, and then SE changed it so that all charges are gained in four minutes. If people complain long enough, who's to say that SE won't change it to be the same way?
Finally, I have one last thought. The avatar aura update was something that SE mentioned way back when in the 2006 Fan Fest. It was in that same Fan Fest that SE mentioned new avatars. Does this mean that the new avatars are finally in this update?