I missed that post, but the fact IJ can crit is evidence that it's a physical attack; no magical attacks can crit (anymore).
Bit late here but just thought i'd let you know, that when we run instance, unless we know our templar is going to be taking a lot of damage he always uses a 2 hander, people who say because you are manastoning for more offense are pretty stupid, especially late on in things like DP/Dredgion where a templar who uses a sword/shield only whilst being effective and annoying, isn't as good as one who goes offensive.
Excuse the noobness, but if the above is true, what does the Magical Crit attribute do? I have to say I've never actually noticed any of my magic spells critting anyway, but I always just assumed it was because I was too lazy to pay attention!
I did feel at one stage that the more Mag Crit I had, the more my Divine Spark might proc, but then again I also thought that about Mag Acc...
I always thought that auto-attacking from magical weapons still classed as a physical attack. Not that I don't believe what you're saying, but to satisfy my curiosity, would you be able to cite a source please?
EDIT: Nevermind. Just did a quick bit of reading myself and can see what you're saying is correct. Weird having something that is, for all intents and purpose, pointless in a game![]()
As was already said, all magic spells (healing and offensive) used to be able to crit. Around the time of the NA/EU/etc release they removed it, supposedly having to do with balance issues.
Problem is that while they removed the chance of crits, they seemed to forget about removing the attribute from all of the old gear. So you'll still see it on some gear, despite it being just about useless.
Also, I think book/orb auto-attacks are actually physical. Just because I think I recall getting some shield block procs off a sorc... Though I guess that'd be pretty easy to test.
From what I have noticed I honestly do not think that if a Templar is holding hate that a greatsword will out damage a sword and shield combo.Bit late here but just thought i'd let you know, that when we run instance, unless we know our templar is going to be taking a lot of damage he always uses a 2 hander, people who say because you are manastoning for more offense are pretty stupid, especially late on in things like DP/Dredgion where a templar who uses a sword/shield only whilst being effective and annoying, isn't as good as one who goes offensive.
What is everyone elses perception? The way that I come to this conclusion is from the shield blocks the 4 shield counters are impressive damage along with Face Smash followed by Break Power (if that stigma is equiped) I am 43 also.
It's like that in the early 40's, until you get a decent GS at 45 with attack speed. Break Power crits for me for around 3400 without scrolls or food with a GS.
I think my BP at 36 is about 1300ish with a worthy adamantium sword.
Personally I've tried GS a few times throught the levels, but it never seemed like it was any faster. I also had a lot of "You cannot change weapons while in action" which pissed me off when I'm trying to run through skills. IMO I don't see how swapping could work really well unless you can make major damage with GS, to me it seems my shield abilities charge fast enough that I'm missing out on them while using GS.
Well for me Face Smash doesn't seem to want to proc that often, so it definately procs a lot more with GS. Either way, i've had Break Power since i could equip it and haven't taken it off. It usually crits for about 1k less with my mace than my GS, which is still well over 2k.
It has to be timed right, what I do when it says that is just hit it again immediately, I set my weapon swap key to 4. There is also Shift+z. You CAN make major damage with the right stigma's and setup, what I do is make 2 separate armor sets. One for tanking full of HP/block manastones, the other full of crit and ready to grind on mobs with a 2 hander. I didn't really buy into the whole swap weapon thing until I hit 40 and threw in Break Power, Divine Slash for some good consistent damage. Sometime I when Judgment procs I stumble them into Break Power then finish it with Divine Slash, does around 5-6k damage total.
I can tell you with fair certainty that orb and book attacks are magical, using a fairly low level source -- suspicious/gigantic boxes in the 10-20 areas. They take 1 damage from every physical attack, and completely resist every magical attack. They Resist orb and spellbook attacks.
I'm not sure I understand when Greatsword is useful. I plan on trying one out when I play around on templar (there's a level 20 blue that ain't hard to get), but does using one imply switching to S&B for bashes? If I'm going to use one, should I even HAVE shield block gear? Hell, I don't even know if shield block stones are useful, I hear HP+Att stacking is the way to go. Would make GS easier to use, for sure.
Break Power is still very good with a one handed weapon. It is well worth using a stigma slot for it. It may be of very little use if you solo with sword/board since Face Smash tends to not actually stumble 80%+ of the time. However, once you start running instances with a chanter or an intelligent (read: non DW gladiator) you will have incredibly use for the skill. The only real disadvantage Break Power has is the lengthy animations of some of our other skills. If you your party member stumbles your target and you are inside a skill animation, you can often times miss your opportunity to use it.
u will also need breakpower as a pre-req for divine smash at 45
so yea it is kinda a must have
anyway its strong for solo and pvp
for me, it has it uses more with a GS since facesmash is kinda random here
but in party, with a chanter or glad, you should still get to use it more often
Gentleman.. I have a dilemma. I am about to ding 43 and hit up the gold weapons quest soon. The problem with that is I can't decide on what to get between the sword or warhammer.
This is my current main weapon..
http://i48.tinypic.com/2nlv668.png
and my two choices:
http://i50.tinypic.com/14nnypx.png
http://i49.tinypic.com/2vmg93a.png
My current warhammer has better attack and attack speed advantage over the gold sword.
Of course everyone is thinking this is a no brainer, but the problem is the warhammer's stats suck my balls. I don't get why it has MP while Xenophon's has HP, that is just kicking dirt in my eyes lol.
Either way it's still a consideration because it's an extendable, could always deck it out with attack manastones. I just have no idea, I am left with a shitty choice.
Any suggestions?
Edit: It was an honest mistake, please don't eat me.