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  1. #221
    Sea Torques
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    Quote Originally Posted by Stoomie View Post
    How much Store TP is required for a 6-hit Naglering build on DRK/SAM?
    +23 in total, with Sam sub you need +8. The best option is to tp in is Rose Strap/Rajas/Brutal (uncapped acc, but you would only be using GS on high level targets anyway so that is a given). This set compramises you the least aslong as you can make use of 4~ acc on your body piece over Aurum.

  2. #222
    Nidhogg
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    Quote Originally Posted by Kiree View Post
    What's better with shit being situational and shit?
    Basically comes down to one of my fane baselards vs dolch.

    Main hand- fane DMG:+6 (33) acc+7 Triple attack+2

    off handing- Dolch or 2nd fane? DMG +5 (DMG:27) acc+5 Triple attack+1

    So, 13%TA fane/fane vs 12% TA +18 attk from dolch. Wouldn't be wise to sell the dolch, but I like to triple attack. Opinions? I don't know how to answer that question. I need more time to put together my answer. Slaughterhouse.
    Thats a very nice dagger you augmented. I would personally main hand that top Fane, and off-hand a blau.

    I don't know how that combo would do compared to blau/sirocco, but I'm jealous of that damn dagger you augmented -.-;

  3. #223
    Melee Summoner
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    Tryin to light the math signal to get the thf/ta gurus in here. Help me out! Please assist.

  4. #224
    Nidhogg
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    Serefina Solfyre
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    Odin
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    Fane/Blau assuming your hits to 100% TP don't change significantly (Blau delay < Fane delay iirc? Advantage to Blau if this doesn't change things much).

  5. #225
    Smells like Onions
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    Hello everyone

    I'm more of a lurker and don't post too often, but I had a question regarding the new leg pieces that are coming out. I'm not really that great with FFXI math, but wanted to ask opinions and possibly someone to do the math for the new legs with ACC+7/Haste+3% vs Skadi. It seems like the acc and haste might win out over the skadi, but stp7 might just be enough for it to not. It seems like this will be a numbers game and I'm just not good with math >< If someone could offer opinions or advice, that would be greatly appreciated.
    If it helps any, below is my current tp build, as I'm wondering if its worth buying the expansion for these or not (dont have enough posts to post a url >< ).

    Thanks!

    (h)ttp://i86.photobucket.com/albums/k93/Drevni/THFMelee.jpg

  6. #226
    Salvage Bans
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    Ada Rusheart
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    If you swap one of the rings for Rajas that keeps you at 5 TP/hit. (Assuming this matters.)

    I think people advocated Rajas for 1 handed jobs but I can never recall the math.

    1% haste and 3 acc should win out.

  7. #227
    New Spam Forum
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    I just picked up the Anwig Salade with Acc +25...

    Will this warrant replacing my Hauby with Osode in my Blade: Jin set, or am I still better off with Hauby?

  8. #228
    Relic Shield
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    Quote Originally Posted by Drev View Post
    Hello everyone

    I'm more of a lurker and don't post too often, but I had a question regarding the new leg pieces that are coming out. I'm not really that great with FFXI math, but wanted to ask opinions and possibly someone to do the math for the new legs with ACC+7/Haste+3% vs Skadi. It seems like the acc and haste might win out over the skadi, but stp7 might just be enough for it to not. It seems like this will be a numbers game and I'm just not good with math >< If someone could offer opinions or advice, that would be greatly appreciated.
    If it helps any, below is my current tp build, as I'm wondering if its worth buying the expansion for these or not (dont have enough posts to post a url >< ).

    Thanks!

    (h)ttp://i86.photobucket.com/albums/k93/Drevni/THFMelee.jpg
    skadi is good only if you need the store tp ( think usu feet). Now after doing carefull maths in the random question thread, it turned out that, while skadi always saves you one hit to 100TP, it doesn't necessarilly saves you an attack round, since an attack round can have anywhere from 0 to 6 hits... So my point of view on skadi changed and I only use them if I got the feeling I'll be stuck at 99%TP ( I use either homam or barbarossa's zerehs atm)...

    Those new legs will definately be the new default tp legs for sure, imo; while, for the events I do as THF, I do not need the extra acc ( salvage limbus dynamis etc), the 5 extra acc are actually all the more reasons for me to use rapparee harness, even more than I already do, and drop my mirke for something else. one argument for skadi legs was to drop rajas for 7 add acc when needed. The argument for ADA legs will be drop homam/ACP body+rajas in favor of rapparee harness+torreador, and switch to skadi if you think you're gonna be stuck at 99tp ( depends on TP returns from DE).

  9. #229
    Smells like Onions
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    Shiva

    Hello everyone, this is my 1st ever post so I will try not to screw anything up^^
    I am having a difficult time finding the right mix of ra. acc/ra, attk/str for my archery Ranger and am hoping someone may be able to help me out. I play on ol' reliable PS2 so do not have access to a parser. Hopefully I will give you all the relevant information you may require. Thank you very much in advance.

    The area's I am most concerned with are Limbus & Sea - Nyzuls to a lesser extent. I merit on BRD or RDM. I am a Mithra with 8/8 Archery merits and 0/5 STR merits (they are coming next). I do not get any outside acc buff's and I would prefer to eat C. Subs instead of the Pot-au-fue (but will if I need to). Also, I hate blinking so I am shooting for a good accuracy set-up for both TP and Sidewinder.

    My current gear is as follows:

    Main - Kreigsbeil
    Sub - Fransisca
    Ranged - E-Bow
    Ammo - Demon
    Head - Optical Hat
    Neck -Qiqirn Collar
    Ear - Triumph
    Ear - Triumph
    Body - Kirin's Osode
    Hand - Seiryu's Koye
    Ring - Behemoth NQ
    Ring - Rajas
    Back - Amemet +1
    Waist - Precise Belt
    Legs - Hachiryu Haidate
    Feet - Hachiryu Sun-ate

    I have Wyvern Helm, Flame Ring, Jungle Sash (mit +4 str) & PCC available to change any of the relevent slots. So, I guess my 1st question is - Is my current set-up too light on Acc or too light on STR/Attk? Ideally, I would like to add more STR where possible and switch to /sam or /war to use Vulcans & Axe grip.

    Please help me if you can, Ranger equipment and accuracy just really confuses me. Thanks again!

  10. #230
    Roll tide y'all
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    Illidan

    This is a joke right? There's this plug-in called BLINK ME NOT. Guess what it does, that's right it makes you NOT BLINK.

    Kindly give me those legs and kill yourself.

    Edit: Get a PC. and follow the above guidelines

  11. #231
    Nidhogg
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    Quote Originally Posted by Aeowin View Post
    This is a joke right? There's this plug-in called BLINK ME NOT. Guess what it does, that's right it makes you NOT BLINK.

    Kindly give me those legs and kill yourself.

    Edit: Get a PC. and follow the above guidelines
    Not to make you look like an idiot, but he said he plays on PS2.

    Quote Originally Posted by Michmak
    I play on ol' reliable PS2 so do not have access to a parser.
    Edit: GOD DAMN IT I DIDN'T SEE YOUR EDIT YOU FUCKING SUCK. Now I look like an idiot.

  12. #232
    E. Body
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    Siren

    Sadly blinking is something that you'll just have to get used to; if you don't use equipment swap macros you really are putting yourself at a huge disadvantage.

  13. #233
    New Merits
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    Quote Originally Posted by mdkuser View Post
    skadi is good only if you need the store tp ( think usu feet). Now after doing carefull maths in the random question thread, it turned out that, while skadi always saves you one hit to 100TP, it doesn't necessarilly saves you an attack round, since an attack round can have anywhere from 0 to 6 hits... So my point of view on skadi changed and I only use them if I got the feeling I'll be stuck at 99%TP ( I use either homam or barbarossa's zerehs atm)...

    Those new legs will definately be the new default tp legs for sure, imo; while, for the events I do as THF, I do not need the extra acc ( salvage limbus dynamis etc), the 5 extra acc are actually all the more reasons for me to use rapparee harness, even more than I already do, and drop my mirke for something else. one argument for skadi legs was to drop rajas for 7 add acc when needed. The argument for ADA legs will be drop homam/ACP body+rajas in favor of rapparee harness+torreador, and switch to skadi if you think you're gonna be stuck at 99tp ( depends on TP returns from DE).
    Right but is this going to be the same on a mandau thf past the simple stuff like salvage limbus and dynamis though.

  14. #234
    Smells like Onions
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    Shiva

    Quote Originally Posted by Aeowin View Post
    This is a joke right? There's this plug-in called BLINK ME NOT. Guess what it does, that's right it makes you NOT BLINK.

    Kindly give me those legs and kill yourself.

    Edit: Get a PC. and follow the above guidelines
    Wow! Really? I assume by your avatar you are in the military. Thank you for your service. Contrary to you I hope you do NOT die while you serve.


    To Kyte, yeah I know I just hate it. I blink non-stop on RDM & BRD. The accuracy and equipment of Ranger and the inaccurate nature of Sidewinder just really confuses me. I would think the same acc in your TP would be what you want in Sidewinder?

    If you suggest some swaps which? Obviously I could load up on STR but do I have enough acc remaining to warrant it?

    Any help would be greatly appreciated.

    Thanks again.

  15. #235
    Old Merits
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    Hello everyone, this is my 1st ever post so I will try not to screw anything up^^
    Welcome to BG.

    The area's I am most concerned with are Limbus & Sea - Nyzuls to a lesser extent. I merit on BRD or RDM. I am a Mithra with 8/8 Archery merits and 0/5 STR merits (they are coming next). I do not get any outside acc buff's and I would prefer to eat C. Subs instead of the Pot-au-fue (but will if I need to). Also, I hate blinking so I am shooting for a good accuracy set-up for both TP and Sidewinder.
    Most limbus, Sea farming and nyzul monsters are fairly weak. For those, you should be fine using Coeurl Subs with a standar tp and ws build, while for most Jailers, and some various bosses in those zones you will want to switch into more racc or eat Pot-au-feu. It sucks that you cant parse the events you do, try and find a friend to parse some of them for you, there is a big difference between thinking you are at the hit rate cap (95%) and actually being there (being at 90% could easily make you think you are capping racc and if you knew it and could swap that one piece you would see great returns). Also, blink, please. First, there are no excuses not to blink anymore even for tanks being hit right and left and them blinking for every action. Second, you will just be blinking to ws and tp, and then for very few things like Barrage, tp'ing/ws'ing with Sharpshot up, etc. They are far between and I dont see how that can cause any problems to your or others game play.

    My current gear is as follows:

    Main - Kreigsbeil
    Sub - Fransisca
    Ranged - E-Bow
    Ammo - Demon
    Head - Optical Hat
    Neck -Qiqirn Collar
    Ear - Triumph
    Ear - Triumph
    Body - Kirin's Osode
    Hand - Seiryu's Koye
    Ring - Behemoth NQ
    Ring - Rajas
    Back - Amemet +1
    Waist - Precise Belt
    Legs - Hachiryu Haidate
    Feet - Hachiryu Sun-ate

    I have Wyvern Helm, Flame Ring, Jungle Sash (mit +4 str) & PCC available to change any of the relevent slots. So, I guess my 1st question is - Is my current set-up too light on Acc or too light on STR/Attk? Ideally, I would like to add more STR where possible and switch to /sam or /war to use Vulcans & Axe grip.
    It seems to me you dont really know what you should aim for when making a tp set, but rather you are just throwing there the pieces you think are among the better in general. It's not just about putting a bit of racc, ratt and strenght. You should first aim for having the proper X-hit build, which depends on the weapon you are using and the subjob that best suits the event you are at. Figure out how many stp you need and get it using pieces that make you lose the smallest other stats. Then, you want to be at maxed hit rate. Between the traits and a few key pieces, its fairly easy to get the needed accuracy using very few slots on ranger, so play with that. You'll then want to be using the pieces with biggest boost to your Ratt and STR while capping racc and having the proper X-hit build. Dont just throw Rajas there with your /nin V. bow build because you see rng/sams with hellfire+1 using it, please.

    Quote Originally Posted by Michmak View Post
    I would think the same acc in your TP would be what you want in Sidewinder?

    If you suggest some swaps which? Obviously I could load up on STR but do I have enough acc remaining to warrant it?
    My ranger is still level 42 and even though I feel confident enough to give the previous tips, I recall its accepted knowledge Slugwinder fired at 100% tp has like -30 acc, but I might be wrong. So if you were capping hit rate in your tp gear and you were firing your ws everytime you get to 100% tp (which you should except in situations where hate is an issue like Odin, some HNMs etc), you would need to macro in some extra racc, but again, you'd need someone else better versed on ranger to have a proper response.

    Swaps will depend on the event, exact monster, food, buffs. If you cant parse or cant have someone parse for you, you have it rough to use optimal setups. I guess you could ask someone for a setup that caps hit rate and works well on xp level monster and just blindly swap into a few racc pieces for anything harder but it wont be as effective as if you knew what to exactly change depending on all the previously said factors.

    You might want to check the "Post pictures of your gear..." thread in the media section, and look for pics of ranger setups and you will see some very good ones, and some not so great ones that are assed with the proper advice and criticism.

    Also, if you are very unclear of what is and what are the advantages and which pieces to use for X-hit builds, I think there were useful information here: http://www.bluegartr.com/forum/73221...s-nin-rng.html

    Unsure if you can post a link to KI, but this is a good basic guide which covers most stuff about RNG, could be of help: | Take Aim | (8 / 10 / 09 ) - Killing Ifrit - a Final Fantasy community

    (If you cant post links to other sites, mods please delete it or let me know to change it).

    Hope it helps.

  16. #236
    Nidhogg
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    All very useful information, and afaik you can post links to other websites... considering people do it all the time.

  17. #237
    Old Merits
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    looking at a few slots for catastrophe set up.

    hq jse hands? cata is 40 int/agi i believe so ruling out alky's Maybe af1+1 hands once i get tem drk item? heca+1? I'm really at a loss here.

    equally for the feet. There's jse, heca+1, ares feet give +7attack.

    Also finally head, more ares (12 attack) vs heca head?

    Augmented warwolf with attack+ vs sword belt+1?

    A lot of questions I know lol, but I want to maximize.

  18. #238
    E. Body
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    Leviathan

    This is my Rune Chopper set I use in merits. Rune Chopper is the best GAX in merits unless you have double Dusk +1 + V.Belt and use Bravura/Fort, assuming you're meriting with a DNC (and I don't see why you wouldn't).

    http://i2.photobucket.com/albums/y9/...tlet/rcset.png

    My "What's Better" question is this:
    Can I mix and match this set around to gain stats (attack, STR) while maintaining:

    - 117 DEX (more is not an issue, of course, but 117 caps crits from DEX)
    - 95% hitrate without aggressor (assume fulltime hasso; the set I posted has 412 ACC w/ hasso)
    - 80% total haste (march x2, haste spell, refresh, hasso, and haste samba are a given)

    Do I have to base my set on the BRD's march tiers? The set I posted is 26% listed haste, but if a BRD is any good, would magic haste surpass 35% so I can take off Blitz for a STR ring? Enkelados' is probably the best piece I can wear now, but if Blitz can be taken off I could also do: Dusk Gloves/Blitz Ring/Swordbelt +1, for 17 attack gain. Would it beat 7 STR? The earring is a Hollow, can I swap that around with something too?

    Basically I need input on march tiers and gear I might be forgetting while doing this crazy mix/match gear thing with rune chopper. It's fucking amazing, I just ended a merit party where we cleared middle floor and pulled from bottom with WAR COR DNC RDM BRD. That's right, 5 people (33k/hour).

  19. #239
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    "assuming you're meriting with a DNC (and I don't see why you wouldn't)."
    Because most dncs suck and the mob if at 80% before the even touch the thing w/ haste samba.

  20. #240
    Old Merits
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    Looking at your kit, you seem to be doing a lot of work to make up for the -DEX on Alkyoneus's Bracelets. What about getting Hachiryu Kote and then bumping up Attack with Forager's Mantle and Fortitude Torque? Could put on Bomb Core, too.

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