I guess I should have stopped tanking about then, too, what with all the Samurai and Dragoons and Rangers in my parties.
Oh, and Byrthnoth, "better," not "best."
Don't think you can hold hate with 50% accuracy unless your other melee have similar accuracy. Using Yonin is actually detrimental in your case.
Then never eat pizza or meat food, nor use berserk.
For someone who melees in STR gear, seems stupid to merit DEX
What gear does your wonderful one-hander use?
I don't get it? D:<
Best would be popping Crab Sushi, having better Acc gear, having 4/4 Crit and 5/5 STR, still be fighting Puks instead of Colibri (or level syncing down to Lesser Colibris), and wearing V-belt. As long as you're playing the job to the best of your ability (given playtime and goals, etc) and not compromising other people's gaming experience though, I don't think you're hurting anything. 50% Hit rate is pretty bad though man. Tell your parties to get a buffer and stop overcamping.
In a situation like that, is it better for DNCs to use only one weapon so their initial swing (to put Haste Samba on) is faster?
With 2 low delay weapons and that much haste, engaging is pretty much instant anyway.
A DNC makes a capped-on-haste melee (me) do 50% more damage, by the way (70%>80%). 2x RC WAR, COR DNC RDM BRD. Yessss. Apoc can come play too.
N body, Ares Body, or Hauby+1 for King's Justice? I just got it last night and haven't seen how much impact attack has on it yet. Seems like it would actually be something that N Body is useful for.
I use haub+1 myself
Ares for capped ACC, Haub+1 for uncapped ACC.
Damn I wanted a use for N body
I know :/ nbody use to be so usefull now its blah.
This party was an exception. Between a Ranger, a Corsair who acted like a Ranger, a Dark Knight, and a rather competent Thief, we were fighting respawns, so Hunter's Roll was dropped (despite my protests) in favor of Corsair's Roll. In the end, it worked out better. Trick Attack certainly helped my hate but, you know, I have these macros that do fabulous things in spite of my accuracy having been hurting.
My normal parsing with an appropriate Accuracy buff is, well, appropriately higher. I was using this as pretty much a worst case scenario in terms of Accuracy, since I know I'd want the Haste when I was getting buffs that were better for me but inferior for the party (when the Ranger is parsing pretty much capped and popping of massive Sidewinders and Barrages that practically solo the mob, I'm just there to keep the mob occupied for a few seconds). Either way, I guess I could have given more info, but I hadn't imagined it was worthwhile.
Oh, and the only real improvements available to my Accuracy gear are whiteboxing.
Okay, well if you are starting from 0% Haste:
Swift belt gives +3 Acc, -5 Atk, +4% Haste. -5 Atk will be negated because I don't have a reasonable way to account for it. Instead of comparing adding 3 Acc to 10 Acc, I'll solve for adding 7 Acc to not adding Acc and then subtract 1.5% Hit rate to find the base.
100/96 = 104.16666% DoT
(x+0.035)/x = 104.16666% DoT
x = 84% hit rate
So the point where Swift passes Life belt (from 0% Haste) is at 82.5% Hit rate. The more Haste you have, the more it's worth, etc. If you were getting Haste from RDM it would be:
85/81 = 1.0494% DoT
(x+0.035)/x = 1.0494% DoT
x = 71% Hit rate (-1.5% = 69.5% Hit rate for Swift to be better than Life)
Life will actually be better for slightly longer because of the 5 Atk difference, but good luck quantifying that.
Thanks, that's exactly the kind of data I needed to see. By the looks of it, in a more normal party, I will probably end up using Swift Belt.