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Thread: What's Better?     submit to reddit submit to twitter

  1. #981
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    Quote Originally Posted by requim View Post
    For a 68 taru drk doing cape terrigan bunnies/lizards, would it be better to aim for an evasive build with SH, emp pin, etc or to go a more defensive route with iron ram pieces?

    Figured /dnc for sub, though the casting speed of /sch for drains seemed like it might actually be pretty decent for weaker mobs. 70+ it seemed like seigan might win regardless.
    The mobs are weak enough that you should probably just go all out in terms of killing them as fast as possible. /SCH could be successful, I've never tried it on DRK soloing. The only problem I can see with /DNC for DRK is the insanely slow attack speed, it might be hard to keep up on the cures with how slow scythe/great sword is, but, whatever you find that works. Might take a little trial and error.

  2. #982
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    Quote Originally Posted by BrayenMidgard View Post
    For sch nuking in a non-resist set up(ex. puddings, limbus, etc):

    Hume no int merits(70 base int i think?)
    HQstaff/bug+1/ /phantom
    ???/pendent/diamond(+2MAB)/moldy
    ???/vicious/snow/snow(aug+1mab)
    prism/obi/mahatma/yigit

    basically for hat and body i use errant(10int) and AF+1 hat(5int)
    planning to change errent for ebon coat(5int MAB+4) this should be an upgrade right or is errant+1 a better upgrade? and was wondering about ebon hat(+1int MAB+2) and how it would compare for the same set up, would it be better? or stick to af+1 hat? elaboration appreciated. also not taking into consideration of any evolith.
    Moogle and ACP for those slots.

  3. #983
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    Wrong thread, putting in Random Question.

  4. #984
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    Sarissa versus competing lances:

    For Sarissa:
    - Higher base DMG
    - Delay enables a true six-hit build with only 22sTP if I did the math correctly
    - Stat bonuses?

    Against Sarissa:
    - More delay
    - If you have a Vork, you could potentially reduce your delay even further with Sword Strap
    - Something I'm missing? (I haven't looked at Synergy or w/e at all, so feel free to enlighten me if I'm missing something)

  5. #985
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    due to lack of many good evoliths, it can only get stat bonuses during WS: acc+8 and crit+3? I don't think it can beat vfork, but may be on par with thallasso/fey?

  6. #986
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    Asking so I make sure I'm not being retarded helping my fiancee gear her PLD. For idle set feet, assuming not using homam for atonement spam, what's going to do better? Some info on Gallant vs. Askar as well as Gallant +1 vs. Askar would be good since she still needs the Apollyon PLD item.

    Assuming /nin shadowtanking would tip things in favor of Gallant/+1 at least while shadows are up but for /WAR or while shadows are down, which is going to mitigate damage better?

  7. #987
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    Assuming /nin shadowtanking would tip things in favor of Gallant/+1 at least while shadows are up
    Why? You can't shield block with shadows up, or am I misreading?

    If you are taking a hit which can be shield blocked, Gallant/+1. If not, Askar.

  8. #988
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    DRK scythes

    so... I was wondering
    Having Tred scythe already, would the Moliones's set be worth picking?
    what about Death scythe +1? would it be worth to wait till i have the gil and buy it?

  9. #989
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    Get the Moli set, extra STR on the ring and scythe, in addition to lower delay will beat out Death+1. Assuming you have Rajas and Brutal to 6-hit it. (Rose strap also works etc.)

    Assuming you don't have a better melee ring (+7 acc or a Blitz ring you can justify using) the ring with set bonus active is prime for both TP and WS.

  10. #990
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    Rune > Fort > Perdu
    Is this necessarily always true? Looking at what's potentially available for a warrior, they can potentially get almost capped Haste without Rune Chopper.

    Maybe I'm misreading this and you mean for most warriors Rune Chopper will be best, since getting there means Dusk+1, etc.

  11. #991
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    Quote Originally Posted by fredjanx View Post
    so... I was wondering
    Having Tred scythe already, would the Moliones's set be worth picking?
    what about Death scythe +1? would it be worth to wait till i have the gil and buy it?
    Moli's set is pretty good, despite the drubbing it got when it was first released. I used it until I got Perdu, and it performed better than my Tred.

    What's the best body piece for Rdm nuking aside from Morrigans? Currently using Errant, just wondering if there was something other than Mahatma that would be considered an upgrade while I wait for the salvage gods to put out.

  12. #992
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    hmm, thanks!
    as for the rdm body for nukes: maybe crimson body but compared to errant all it adds is 40mp/hp

  13. #993
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    I doubt there's many warriors running around in dusk+1, unicorn+1 (situational haste anyway), and a 6% haste belt... and if they are, I'm willing to bet that they have a Bravura, or are working on one.

    edit - damn, missed new page. This was in reply to Kyte's post about warriors having access to capped haste.

  14. #994
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    Quote Originally Posted by lolwut View Post
    What's the best body piece for Rdm nuking aside from Morrigans? Currently using Errant, just wondering if there was something other than Mahatma that would be considered an upgrade while I wait for the salvage gods to put out.
    Unless there's something in the evoliths, the only thing that really compares is a Royal Redingote with M.Acc and MAB, I think.

  15. #995
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    Hmm, that's what I figured, but thought I may have been overlooking something. Thanks.

  16. #996
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    Quote Originally Posted by Kyte View Post
    Is this necessarily always true? Looking at what's potentially available for a warrior, they can potentially get almost capped Haste without Rune Chopper.

    Maybe I'm misreading this and you mean for most warriors Rune Chopper will be best, since getting there means Dusk+1, etc.
    Its the same concept as Apoc.

    Getting a large amount of haste in 1 slot allows you to move stuff around (adding more acc or attack in the slots that would otherwise contain haste).

    So as long as you are building appropriately a RC will have more ACC/ATT than a Perdu, although Perdu will have the higher base D. Which wins comes down to the other gear you have, mob and situation.

  17. #997
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    In optimal conditions you can say rune > fort > perdu

    As far as ease in making their respective builds work perdu > fort > rune

    Perdu is a strong weapon that doesn't comsume stones and doesn't require a rdm to be refreshing you. Some people don't have an issue with refresh, some people do, but when you're comparing the weapons you need to figure in how likely you'll meet their respective conditions.

  18. #998
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    If a RDM won't refresh you, get a new RDM. They're essentially not casting haste on you, which nobody in their right mind should tolerate.

  19. #999
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    Quote Originally Posted by Argettio View Post
    Which wins comes down to the other gear you have, mob and situation.
    No. Perdu will never beat a refreshed Rune Chopper if you make any attempt at throwing together gear for it. If you have dusk+1 and unicorn+1 I'm sure you can manage a few Acc or STR pieces to tp in with RC.

  20. #1000
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    I can see Fortitude Axe beating Rune in some situations though, even if you are a couple Haste short of capped.

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