Item Search
     
BG-Wiki Search
Page 65 of 80 FirstFirst ... 15 55 63 64 65 66 67 75 ... LastLast
Results 1281 to 1300 of 1597

Thread: What's Better?     submit to reddit submit to twitter

  1. #1281
    Banned.

    Join Date
    Oct 2007
    Posts
    4,753
    BG Level
    7

    Eh, speaking of campaign, what's the most effective way to show up to a campaign right when it starts/before it starts? I've always used the map to see what areas are currently in battle, and then show up to have it finish when I get there >_>

  2. #1282
    D. Ring
    Join Date
    Feb 2007
    Posts
    4,736
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Wait for the dispacted to X area message then add 10 minutes for the mobs to actually spawn.
    I'm personally just lazy and I just run to whatever the hell is up.

  3. #1283
    Relic Weapons
    Join Date
    Jul 2007
    Posts
    391
    BG Level
    4
    FFXI Server
    Kujata

    Just camp /cmap and keep an eye on which zones have the sword symbol and which don't. Generally, within 5 minutes a CB will start somewhere, and when that is done, you can check other zones that didn't have a symbol previously.

    Or you could join me in my own personal campaign against the developer who came up with the whole campaign system. Could always help me hide the corpse.

  4. #1284
    Nidhogg
    Join Date
    Sep 2007
    Posts
    3,933
    BG Level
    7
    FFXIV Character
    Serefina Solfyre
    FFXIV Server
    Odin
    FFXI Server
    Bahamut

    There are information NPCs by the warp people in each nation (Taru is against the wall in Windurst, Elvaan by a tree in San d'oria... never done Bastok) which can tell you which campaigns will be happening well in advance. It's not perfect but I found they were by far the least tedious and most reliable of the information sources.

    You still have to use your memory a bit and stuff though.

  5. #1285
    CoP Dynamis
    Join Date
    Feb 2009
    Posts
    295
    BG Level
    4
    FFXI Server
    Bismarck

    Usually I decide to do campaign while a bit aways from retrace so I'll check my favorite zones' statuses and then wing it from there. Personally have had great luck with defensive campaigns for the sandy zones save necropolis (it can definitely be a good campaign, but usually issues when going on a job that can't reraise). The rest of the sandy zones generally have people there that could raise you were you to die back to back (single deaths it doesn't matter).

    Non-sandy I'll look at Grauberg, Sarubaruta, and Pashmaw in that order.

    Not the best strategy to predict campaigns, but it proved to work out well for me. Assuming the wiki is generally accurate on what gives you xp, I usually try to take as much damage as possible while surviving. So if you're a mage move into aoe ranges or melee counterstance mobs from the front. Even if you do go pld/rdm you will probably want to aim to take as much damage as you can while tanking and healing yourself. My whm often got more points during runs than my melees for mixing up meleeing and healing (based on AN returns for similar duration fights), and as a generic DD/dnc you can only heal yourself so gogo aoes and counters!

    You can also go old school on finding them by just searching the zones and asking people, which is almost any DD/dnc or person LFP. They can usually be pretty informative on how long its gone, amount of mobs there, etc.

  6. #1286
    Bagel
    Join Date
    Aug 2008
    Posts
    1,419
    BG Level
    6
    FFXI Server
    Lakshmi

    Quote Originally Posted by requim View Post
    Not really a what's better, but quick question about suggesting pld/rdm for campaign. Is all xp accumulated based on how much damage you take before or after phalanx, stoneskin, etc?

    I could easily be mistaken, but I thought trying to mitigate damage actually decreased your potential xp. So basically the optimal solution was a sam/dnc spamming attack rounds, taking tons of damage, and spamming heals. Whereas a pld/rdm would be hitting for low damage and getting for 0 relatively often.
    It's after Phalanx, but even with it, you normally aren't getting hit for 0 unless a shield block. It just lowers the damage taken to a point that you can easily tank several mobs at once without fear of dying.

    You can easily hit the damage taken cap (may have changed over the years, last I remember was 10,000 per allied tag?) in the time alloted by most campaigns, while getting tons of TP from those mobs all hitting you for >1 damage, letting you Atonement more often.

  7. #1287
    I'VE CHOSEN A TITLE FOR THE LIKES OF YOU!
    Join Date
    Jun 2007
    Posts
    682
    BG Level
    5

    A few questions, if I may ask.

    I've been meaning to rework my TP build as SAM. Now my gear is pretty much average, and I don't have much means to procure any Usukane etcetc gear... I'm terribly lazy and busy with school so not much time for those things. So here's what I'd like to do:

    Hagun
    Pole Grip > Rose Strap. Double Attack +2% VS STP +4
    Walahra Turban
    Chivalrous Chain
    Bushinomimi
    Fowling Earring > Attila's Earring. STR +1, ACC +3, Bird Killer VS STP +1
    Nuevo Coselete (ACC +10, STP/Subtle Blow +4)
    Hachiman Kote > Dusk Gloves. STP +8, STR +4 VS Haste +3%, ATK +5
    Sniper's Ring . . . I know, not a Rajas Ring. Forgive me of Lords and Ladies of BG! >-<;
    Sniper's Ring* > Ecphoria Ring. ACC +5 VS ACC +4, STP +1
    Amemet Mantle +1
    Headlong Belt . . . Not even Swift Belt?! I know, I know. I'm very sorry! <_>;
    Byakko's Haidate
    Fuma Sune-ate

    *Actually, Windower Macros never seem to switch these out properly and I always end up with one Victory Ring equipped after swapping out of WS gear. What's up with that? Any way to fix this?

    A poor and lazy man's build I know, but bear with me!

    So really it's:

    Double Attack +2%, STR +5, ACC +8
    VS
    Haste +3%, ATK +5, ACC +4

    Would the 2nd gear set be superior? Stupid Dusk and movement speed though ;x oh well.

  8. #1288
    xXNyteFyreXx420Sharingan
    Join Date
    May 2009
    Posts
    3,709
    BG Level
    7
    FFXI Server
    Fenrir

    Second build is superior. Your rings not swapping properly is likely due to having the swaps next to each other; put one at the beginning of your gear swap and one at the end to eliminate this.

    EDIT: Add a condition to that. Second build is superior if you are accuracy capped (whether naturally or through food), or have sufficient Haste to make up for the loss of accuracy. You could stand to have a little more accuracy in your TP set.

  9. #1289
    Bagel
    Join Date
    Oct 2007
    Posts
    1,255
    BG Level
    6
    FFXI Server
    Leviathan

    Quote Originally Posted by Yugl View Post
    So what ACC is necessary to cap against HNMs?
    In acc+53, Dex 64, Sword skill 288 w/ dorado sushi I have around 65% on most HNMs.

    I haven't parsed w/ madrigal up but I know it's still not capped on most things.

  10. #1290
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by Kidnoftle View Post
    In acc+53, Dex 64, Sword skill 288 w/ dorado sushi I have around 65% on most HNMs.

    I haven't parsed w/ madrigal up but I know it's still not capped on most things.
    If this is true, then you have 396ACC without Sushi ACC (But with Sushi DEX). With the ACC, you have 455ACC IF sushi grants uncapped ACC (Meaning there is no upper limit for sushi).

    Somehow, I doubt that it grant uncapped ACC, but assuming it does, here is what we have:

    [Your ACC-Mob EVAs-(LV Difference*4)]/[2]+75

    I don't know specifically which NMs you're talking about, but after looking up Fafnir, Nidhogg, Ixion, Sandworm, Tiamat, and Vrtra, it seems most NMs are roughly LV90 with Tiamat and Vrtra being the exception (95). This will give us a VERY crude method of determining their EVAs.

    ((455-Mob EVAs-(15*4)/2) + 75 = 65
    ((455-60-Mob EVAs/2))+75 = 65
    ((455-60-Mob EVAs/2)) = (-10)
    (455-60-Mob EVAs) = (-20)
    (395-Mob EVAs) = (-20)
    Mobs EVAs = 415

    Now to work this in order to get 95% ACC

    ((Your ACC-415-60)/2) + 75 = 95
    ((Your ACC - 475)/2) = 20
    (Your ACC-475) = 40
    Your ACC = 515ACC

    Note: This is a VERY crude estimate since it assumes HNMs are LV90, assumes HNMs have the same EVAs, assumes the parse was unaffected by status ailments (Flash + Blind), assumes the sample size is enough, assumes Sushi does not cap off in ACC, and assumes no debuffs (Feint).

  11. #1291
    Relic Weapons
    Join Date
    Apr 2009
    Posts
    319
    BG Level
    4

    Drk/mnk vs. Drk/drg for zerging.

    GO!

  12. #1292
    Relic Shield
    Join Date
    Sep 2007
    Posts
    1,825
    BG Level
    6
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Yubar View Post
    Drk/mnk vs. Drk/drg for zerging.

    GO!
    Unless it's a 2-hand weapon with 5/5 Desperate Blows; /DRG.

  13. #1293
    Sea Torques
    Join Date
    Jun 2008
    Posts
    606
    BG Level
    5

    Quote Originally Posted by Rionel View Post
    A few questions, if I may ask.

    I've been meaning to rework my TP build as SAM. Now my gear is pretty much average, and I don't have much means to procure any Usukane etcetc gear... I'm terribly lazy and busy with school so not much time for those things. So here's what I'd like to do:

    Hagun
    Pole Grip > Rose Strap. Double Attack +2% VS STP +4
    Walahra Turban
    Chivalrous Chain
    Bushinomimi
    Fowling Earring > Attila's Earring. STR +1, ACC +3, Bird Killer VS STP +1
    Nuevo Coselete (ACC +10, STP/Subtle Blow +4)
    Hachiman Kote > Dusk Gloves. STP +8, STR +4 VS Haste +3%, ATK +5
    Sniper's Ring . . . I know, not a Rajas Ring. Forgive me of Lords and Ladies of BG! >-<;
    Sniper's Ring* > Ecphoria Ring. ACC +5 VS ACC +4, STP +1
    Amemet Mantle +1
    Headlong Belt . . . Not even Swift Belt?! I know, I know. I'm very sorry! <_>;
    Byakko's Haidate
    Fuma Sune-ate

    *Actually, Windower Macros never seem to switch these out properly and I always end up with one Victory Ring equipped after swapping out of WS gear. What's up with that? Any way to fix this?

    A poor and lazy man's build I know, but bear with me!

    So really it's:

    Double Attack +2%, STR +5, ACC +8
    VS
    Haste +3%, ATK +5, ACC +4

    Would the 2nd gear set be superior? Stupid Dusk and movement speed though ;x oh well.
    ACP+rose+chiv+ecp+atila(get a brutal if you can)=4+4+1+1+1=11 ok for 6hit but need @least 9 in WS gear (rose +hachi feet)

  14. #1294
    Old Merits
    Join Date
    Apr 2009
    Posts
    1,174
    BG Level
    6
    FFXI Server
    Valefor

    Quote Originally Posted by Yubar View Post
    Drk/mnk vs. Drk/drg for zerging.

    GO!
    1 handed = DRK/DRG
    2 handed with 5/5 DB = DRK/MNK
    2 handed with 3-4/5 DB = DRK/SAM or DRK/DRG or re-gear to make up the extra haste
    2 handed with less than 3/5 DB = Go meriting!

    Obvious caveat: only when /nin isn't 'needed'

  15. #1295
    Banned.

    Join Date
    Dec 2008
    Posts
    705
    BG Level
    5

    Quote Originally Posted by Argettio View Post
    only when /nin isn't 'needed'
    The only time you need /nin is if your chain stuns are drunk

  16. #1296
    Old Merits
    Join Date
    Apr 2009
    Posts
    1,174
    BG Level
    6
    FFXI Server
    Valefor

    Quote Originally Posted by Genrye View Post
    The only time you need /nin is if your chain stuns are drunk
    The only time /nin is needed is when the LS leader says so.

    hence 'needed'

  17. #1297
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

    Join Date
    May 2006
    Posts
    10,582
    BG Level
    9
    FFXIV Character
    Wulfgang Amadeus
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    Quote Originally Posted by Arg
    The only time you need /nin is if your chain stuns are drunk
    JoL, maybe Tiamat if your LS lets DRKs just SE zerg with some cure spam during landing phases. Anything that's not CS stunned, /NIN often works.

    That said, before I sold my Kraken, I went DRK/DRG 90% of the time. Wyvern Earring + Targe's 6% haste can't be beat.

  18. #1298
    Campaign
    Join Date
    Jul 2005
    Posts
    6,576
    BG Level
    8
    FFXI Server
    Odin

    Quote Originally Posted by Wulfgang View Post
    That said, before I sold my Kraken, I went DRK/DRG 90% of the time. Wyvern Earring + Targe's 6% haste can't be beat.
    Don't need Targe if you have VBelt/Dusk+1. Wyvern Earring + Januwiyah +1 ftw.

  19. #1299
    Banned.

    Join Date
    Dec 2008
    Posts
    705
    BG Level
    5

    Quote Originally Posted by Valisk View Post
    Don't need Targe if you have VBelt/Dusk+1. Wyvern Earring + Januwiyah +1 ftw.
    This

  20. #1300
    Bagel
    Join Date
    Oct 2007
    Posts
    1,255
    BG Level
    6
    FFXI Server
    Leviathan

    Quote Originally Posted by Genrye View Post
    The only time you need /nin is if your chain stuns are drunk
    False. Kirin is a good example of why /nin isn't a bad idea.

Page 65 of 80 FirstFirst ... 15 55 63 64 65 66 67 75 ... LastLast

Similar Threads

  1. What's Better?
    By isladar in forum FFXI: Everything
    Replies: 1462
    Last Post: 2010-05-29, 20:06
  2. What's Better?
    By isladar in forum FFXI: Everything
    Replies: 1454
    Last Post: 2010-03-17, 07:22
  3. What's Better?
    By isladar in forum FFXI: Everything
    Replies: 1466
    Last Post: 2009-10-22, 13:44
  4. What's Better?
    By isladar in forum FFXI: Everything
    Replies: 871
    Last Post: 2009-08-27, 15:39