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  1. #21
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    Quote Originally Posted by OzzofAsura View Post
    Everyone says this, but did they do as much in L2 as they have in Aion so far? I'm not being sarcastic at all, I'm asking cuz I never played it. I played FFXI and as most of us know, getting anything fixed in that game took YEARS, minimum. NC seems to be trying so far, as every patch fixes something, and we're only a few weeks in.
    They stabilized FFXI in a year after release..they fixed SCH in a few month after implementation...so I dunno what this "takes years to get anything fixed" came from, unless it's referring to something that affects so few people.

    In lineage II, I played on a private server so I'm not sure on official, but if they're like every other Korean/Chinese MMO developer, they fix everything on the Korean Client, and further break shit on the English Client, or take 2-4 years to catch everyone else up to the Korean/Chinese Client and finally start fixing things.

    So as far as I've heard, they have tried their best to combat it in Lineage II, but unlike FFXI, the generic MMO design allows them to just pop back in without hassle of having to buy new copies if they get banned, so you can be guaranteed that no matter what they do, they're like roaches, you see and kill 1 you can be guaranteed that there's at least 20 more to take its place.

    If they're waiting on the failguard to take care of it for them, this promisedland that's supposed to stomp all MMORPGs we've been hearing about doesn't seem so..golden >.>

  2. #22
    Formerly Raitoken
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    5k AP an hour farming bots in Herion and we killed them so fast they came out of the town like an assembly line waiting to die again.

    They get dangerous in numbers though.

  3. #23
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    Quote Originally Posted by Destinye View Post
    They stabilized FFXI in a year after release..they fixed SCH in a few month after implementation...so I dunno what this "takes years to get anything fixed" came from, unless it's referring to something that affects so few people.
    You must be playing a different FFXI, then. Gtfo, fanboy.

    Aion isn't the second coming, but like most MMOs, it's miles ahead of anything SE could ever wish to put out.

  4. #24
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    Actually, Destinye is right. SE's biggest screw-up was acting slow against RMT (they were inexperienced) and in the end they still got rid of it. DDOS attacks were taken care of quite well too, after a big update FFXI ended up having the most stable servers among MMORPGs.

    And oh yeah, I am not counting the wishes of "nerf this lolol"tards.

    Nothing really took "years to fix" other than Absolute Virtue (and RMT, I guess).

  5. #25
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by Mayareira View Post
    Actually, Destinye is right. SE's biggest screw-up was acting slow against RMT (they were inexperienced) and in the end they still got rid of it. DDOS attacks were taken care of quite well too, after a big update FFXI ended up having the most stable servers among MMORPGs.

    And oh yeah, I am not counting the wishes of "nerf this lolol"tards.


    It took way more than a year however, and they destroyed crafting and many other ways legit players got gil in the process. So basically, took years to solve a problem and created another.

  6. #26
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    Completely off-topic, but I just really love it when people use the word "stymied" so good luck with your RMT pursuits. lol

  7. #27
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    Quote Originally Posted by Syntex View Post
    5k AP an hour farming bots in Herion and we killed them so fast they came out of the town like an assembly line waiting to die again.

    They get dangerous in numbers though.
    This. This this this this this. This some god damn more.

    Rift over to the opposing faction's side, make a private store message that says "killing bots etc, not killing actual players" and you'll be raking in AP. 300 kills in under a hour for roughly 4.5k AP for me in Beluslan a few weeks ago, was pretty damn awesome.

  8. #28
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    Quote Originally Posted by Ksandra View Post
    It took way more than a year however, and they destroyed crafting and many other ways legit players got gil in the process. So basically, took years to solve a problem and created another.
    I don't think it had anything to do with the problems of crafting.

  9. #29
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by Hyan View Post
    I don't think it had anything to do with the problems of crafting.
    I'm too lazy to look but I remember hearing in an interview the devs saying that they didn't want to add "appealing" items to crafting that would be exploited by rmt. Meaning they stopped adding really good crafting items so rmt wouldn't get money off of it. That's what I was referring to.

  10. #30
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    I don't see why people are so surprised. This company is fail when dealing with RMT, they didn't stop it in the 1st lineage, failed in lineage 2 and now failing flawlessly in Aion just like I expected them to.

  11. #31
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    Which MMO has stopped RMT? I haven't seen one.

    The first MMO to successfully rid their game of RMT should be respected, but since the standard is that none of them have managed to do this yet, it shouldn't be held against an MMO if they can't. They're doing their best, and it's easy for their best to not be enough for you when you're judging in binary (YES there is RMT, or NO there is no RMT).

  12. #32

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  13. #33
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    That's a neat article. It's convenient that IGE still sells WoW gold.

  14. #34
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    You serious? lol....


    All MMO"s have "tried" or at least made it look like they are trying; none have succeeded. You can buy currency for any MMO on the market.

  15. #35

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    The question clearly was;

    Quote Originally Posted by Pyree View Post
    Which MMO has stopped RMT?
    Quote Originally Posted by Weltall View Post
    You serious? lol....
    IGE did stop for a period of a month or so for World of Warcraft currencies. Then they restarted gold-selling through a new type of system.

    Before, IGE used to operate as the wholesale and the product was farmed by them, sold by them. They now operate as a hub or middleman company for certain (not all) video game currencies.

    Spoiler: show

    Person A. goes to website, buys gold. Payment is sent to IGE.

    From there IGE contacts overseas a thirdparty group that personally farms the gold, IGE makes agreement with them on price. Gold is delivered to you by those small farmers.

    Not IGE represenatives. Which ultimately is the loophole currently.


    So back to my original statement to your question, did it stop RMT? Yes, it did stop IGE for a short time with WoW. Did it permanently in the long run. No.

  16. #36
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    You misinterpreted my question. RMT in WoW was not stopped because it persists. Duh?

    SE stopped RMT too. In fact, you can go to their Update History and view all the dates where they stopped RMT for several hours! Check it out, on all these dates and more they stopped RMT completely for hours at a time!!
    FINAL FANTASY XI Official Web Site

  17. #37
    Chram
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    Quote Originally Posted by Pikarya View Post
    So back to my original statement to your question, did it stop RMT? Yes, it did stop IGE for a short time with WoW. Did it permanently in the long run. No.

    facepalm....

    RMT aren't even half as bad in Aion compared to FFXI, and they weren't even that bad in FFXI... all they would do was camping outdated NMs, farm in zitah and buy/sell items to their profit? Honestly they never were a problem to me...

  18. #38
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    Quote Originally Posted by sruon View Post
    facepalm....

    RMT aren't even half as bad in Aion compared to FFXI, and they weren't even that bad in FFXI... all they would do was camping outdated NMs, farm in zitah and buy/sell items to their profit? Honestly they never were a problem to me...
    Acutally, they dominated sky 24/7 (lolUlli, etc.) stepped into Sea, camped kings, did dynamis, manipulated the market/AH and more...

    And these were all done pre-ToAU, when the shitty endgame was all about the stuff above + limbus.

  19. #39
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    I dunno what FFXI some of you guys played, but it wasn't the same one I was playing. RMT were all over, constantly on NMs with decent gil items, HNMs, Sky, all over the damn place. They were actually WAY more destructive in FFXI than they are in Aion. I also think there will be less buyers in Aion than there were in FFXI, for now anyways. People *had* to have their relics/white boxes and there is nothing that time consuming/expensive in Aion to my knowledge. Plus it was a bitch and a half to make money in FFXI if you were not a founding member. (Don't start with the "lol it wasn't hard to make moneez! You just needed 12 toons with 900 planting pots and 19 free hours a day noobz")

  20. #40
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    There's gotta be less demand for RMT in Aion. FFXI failed by basically forcing you to farm and level up separately, and forcing you to buy and sell nearly everything with other players. Lots of people who otherwise would have played legit bought gil in XI just because it was such a pain in the ass to even afford the basics. In Aion you can easily afford decent/good gear with just the currency you make leveling up normally.

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