
Originally Posted by
Gtype954
They are extremely high leveled monsters (level 95), So I think they just have alot of defense and evasion/resist penalties simply because they are 20 levels higher then us I always assumed.
A MNK,SAM,THF,RNG,BLM,WAR can all hit Tiamat for over 1000 damage as I seen it before. BLM can only reach that potential with elite gear and a magic burst (with bonus MB damage also) with elemental seal up from what I've seen.
THF can Assassin's charge him with sneak attack LOL. (Seen a THF do it fucking around once, no spike flail that time luckily).
SAM can gekko him for over 1100 and WAR can Steel Cyclone him for over 2000 damage.
Sidewinders and Drakesbanes do sick damage from what I remember.
Due to their high level nature plus dragon killer effect, I think SE intended DRGs to be the best job for those wyrms with Angon and Polearm weaponskills and jumps... This was back then when SE thought we would probably melee wyrms to death instead of nuke and ranged attack.
I don't think the wyrms have any resistance to peircing. I think its just the level gap to be honest even though I do not know how the formula for that goes.