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  1. #101
    Sea Torques
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    Merit job only eh?
    Sounds like sub job only comments I used to hear a long time ago.

    My LS made good use of my War when I was doing end game content.

  2. #102
    Ridill
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    Sath Fenrir
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    I have full fire kit, full mdt, full pdt kits. I have 10/click regen set + movement speed. I have every weapon type capped and spellcasted and I've tanked both nidhogg, aspid, and countless other petty shit as WAR/NIN or WAR/SAM.

    Doesn't make it anything that it isn't. It's a great job, but what it excels at is pushing out hard damage quickly. If you want to look at a DD job that also makes a good tank an apoc DRK or amano SAM are better candidates, hands down.

    I can wish all I want for WAR to get some native blink ja or non-damage dependent hate tool in addition to voke. Being realistic isn't bad, it's being realistic.

    Edit: Really would be super if we could stay on topic with the aftermath from here out.

  3. #103
    Yoshi P
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    Quote Originally Posted by SathFenrir View Post
    If you want to look at a DD job that also makes a good tank an apoc DRK or amano SAM are better candidates, hands down.
    I think you'd see that change with a really heavy Enmity kit (including Hydra gear) for Provoke and a very strong PDT set including Bravura and Valhalla gear.

    WAR can get +50 Enmity for a Provoke set with Hydra gear. Very impressive.

  4. #104
    Ridill
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    Sath Fenrir
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    It helps but it's no 22.5 second stun + sleep that DRK has.

    Can also get can also get -45% (?) with aftermath. I have -20% right now with nq harness.

    Edit: My current voke macro has +17 in it. So yes, that can be improved upon.

  5. #105
    assburgers
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    I.R. head/Ritter/Hades+1/Hades+1
    AF/I.R. hands/Herc/Mermaid
    Cerb +1/Trance/I.R./Hermes

    +44 Enm before merits, easily obtainable if you already have Cerb +1 (as I know sath does) and feel like splurging on the Hades +1's.

    When your voke is over +20 Enm, and you spam it every 30 seconds, you can generate a decent surplus of VE over the decay rate, and War is one of the few jobs that can really try to cap VE if it tries with damage + high enm Vokes.


    It ain't stun or flash though.

  6. #106
    Relic Horn
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    Xanthe Celaeno
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    Don't forget that Provoke from a WAR main 50+ generates more enmity than from /WAR.

  7. #107
    assburgers
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    Wait what?

  8. #108
    Nidhogg
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    Quote Originally Posted by Max™ View Post
    I.R. head/Ritter/Hades+1/Hades+1
    AF/I.R. hands/Herc/Mermaid
    Cerb +1/Trance/I.R./Hermes

    +44 Enm before merits, easily obtainable if you already have Cerb +1 (as I know sath does) and feel like splurging on the Hades +1's.

    When your voke is over +20 Enm, and you spam it every 30 seconds, you can generate a decent surplus of VE over the decay rate, and War is one of the few jobs that can really try to cap VE if it tries with damage + high enm Vokes.


    It ain't stun or flash though.
    Sam can get a ton of enmity also. And by stun/flash, you just mean those are better for CE right? 'cause voke wins for VE.

  9. #109
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

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    Wulfgang Amadeus
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    Quote Originally Posted by Xanthe
    Don't forget that Provoke from a WAR main 50+ generates more enmity than from /WAR.
    wat

    EDIT: Failwiki says: Warriors 50+ get an Enmity Bonus to provoke making it stronger than warrior subbed or a warrior 49 or less. This was stated in an interview by Square-Enix. The amount added to the bonus was not given.

    I actually never knew this, unless someone was lying on Wiki. I'm hoping SE wasn't assuming you would be wearing AF Body etc.

  10. #110
    Sea Torques
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    You need at LEAST +30 CHR to get that bonus.

  11. #111
    Yoshi P
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    Hahahaha.

  12. #112
    Masamune
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    Quote Originally Posted by Neoex View Post
    I can tell you I have never hit a NON-DA MT near that high. hume + 67 STR + 5 merits.

    edit:
    Possible with 2x minuet, chaos roll, red curry bun maybe.

    I use red curry bun in Einherjar, but usually its MAR/MAR, no cor. I think my attack gets up into the 700s with just berserk.
    No need to use such buffs/gears: just WS under capped conditions, like mobs lvl20 or below. Even though the occurance of pDIF cap is uncommon (not THAT rare for me on bunnies ronfaure), yu'll eventually get it.

  13. #113
    assburgers
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    Quote Originally Posted by FailureMidgard View Post
    Sam can get a ton of enmity also. And by stun/flash, you just mean those are better for CE right? 'cause voke wins for VE.
    For TE.

  14. #114
    Banned.

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    I'm all for optimization, but when it involves carrying 40 pieces of gears and going through a macro chore every time...fuck that. I would rather slack off and kill 2 more collibri or w/e to make up for the slower kill. I used to care about decimals, but after a while, it start losing its importance versus every other elements (afk, downtime, no pop)

    On topic, it's pretty damn interesting, and I wish I had the buff against chariot, but aside this, is it really game breaking like some people seem to imply? It would save you from death occasionally, which is by no mean bad, but if your party is paying attention, it's not like it matter most of the time in serious situation.

  15. #115
    Banned.

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    It really depends on how you look at "game-breaking". When its properties make it comparable to leading magical and physical defensive tools available to other jobs, I'd say its a pretty big deal.

  16. #116
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    Quote Originally Posted by Tsuko_Asura View Post
    It really depends on how you look at "game-breaking". When its properties make it comparable to leading magical and physical defensive tools available to other jobs, I'd say its a pretty big deal.
    For paladin, it would, but typically on warrior, you don't "mitigate" damage, you avoid it completely.

    It's never a bad thing to taxe healer less, but it won't open new roles or play style for you.

  17. #117
    Banned.

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    I can count the number of things that open up new roles and play styles for jobs on one hand. You're setting the bar a bit high.

  18. #118
    Banned.

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    Quote Originally Posted by Tsuko_Asura View Post
    I can count the number of things that open up new roles and play styles for jobs on one hand. You're setting the bar a bit high.
    True enough, but it felt that way when I saw the orgasms earlier in this thread, and seeing people talk about a damage reduction set.

    On top of my head, the only game breaking item are gaiters, crimson, hermes, aegis, gjallahorn. Rest are sidegrade of something else.

  19. #119
    Ridill
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    Sath Fenrir
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    Aegis changes the game only as much as Bravura does.

    Everything Aegis offers you can be found in coral +1 gear and shell V. Same with MT aftermath for magic.

    Aegis is far from game breaking. Just think back to Zelphes.

  20. #120
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    Any tools in the wrong hands will be useless obviously, but compared to the 2nd best shields, there is a huge gap. Dunno, aegis help you directly at what you're trying to do, while on warrior, it feels more like a side bonus.

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