Movement speed for Samurai.
5 years too late, lol.
Movement speed for Samurai.
5 years too late, lol.
Ugly pants are ugly.
At least mov speed is worth the 10 bucks. Fuck it lol finally sam has everything now. Oh nevermind, they still have to implement Cure IV. qq
Why would a new item with the same phrasing as to what it does not work the same way even tho there is already the same bonus only BIGGER on another piece of armor on the leg slot? obv gonna work the same way.
What I'm upset about is that the Moogle helmet is completely insane for WS like Jin, Asuran, and especially Sidewinder. Then they build up anticipation like they're about to release another gamechanging piece only to pull off this garbage.
I guess if anything it will relieve limbus congestion since people can just buy this instead of homam legs.
Not sure if this has been posted yet, but despot can now be soloed rather easily on SAM, BRD, and DNC with 8% movement speed, putting all 20 jobs on the list that can solo him!
lol <.<
Any job could solo Despot beforehand.. you don't need movement speed.
Not trying to nitpick you tho, but this has been said alot. Drg, compare to Drk, War, and Sam, don't have that much more, if at all, acc.
Comparing to drk, your 22 innate acc is offset by the limitation of not being able to wear Adaberk, which is 22.5 right there. Yes, assuming you are using aurum's cuirass, which is arguably the best TP body, you gain 6 acc, but you also can't use bomblet so that's -2, you don't have DM earring, which is another 3 (2.5 to be exact if you use assault), you don't have perdu line of weapon, which is another -5. Those are just chunk and changes, but consider you have 0 JA that can increase your accuracy compare to the like of Souleater (20), and Diabolic eye (20), nor spell such as lolabsorb-acc. You are actually low on acc in comparison.
Comparing to war, your 22 innate acc is again offset by the limitation of not being able to wear Adaberk. You also don't have bpants for that 11.25 acc (8.25 difference) and bombcore (well, you can say that you can use ace's, but that's about it), and no perdu. And most importantly, you don't have a JA that give you extra accuracy when you needed like aggressor.
Compare to SAM, your 22 innate acc is offset by not able to use hauby +1 and bpants. You also don't have DM earring compare to SAM and they also can use Ace's. Sams are also one of the jobs that can actually /drg with benefits, so the 22 innate is really just 12 if you are comparing to a Sam/drg.
All in all, drg is probably one of the less accurate 2hand jobs if you think about it. Yes, they have the best natural acc, but they lack gear options and JA that can boost it.
Def true Nameless but, i was leaving out the land kings/odin gears. Main Ebody. Tho yes, WAR and DRK do have ACC enhancing and some better gears to add ACC in on spec spots. DRG can suffer additional ACC as compared to others. And im talkin mainly for dyna/Nyzul not HNM. HNM def need the ACC. but for HNMs i was always WHM or RDM. WAR was just an "Im sick of mage" job. For HNM id stick to homam on melee and just do Cure Potency +5% and MP+25 Enm-4 on WHM.
And about Ancient torque bein 10M and ppl buyin it. lol Atorque >.> i sold one for 10M and baught a PCC 8M profit. worked out very nice cause my Ancient Torque was free >.>. but def not worth the gil unless ur goin for epeen.
one thing I <3 about drg is love torque. Pretty much just 2 acc difference from Ancient but you do get the 7 att, which isn't bad consider drg is lacking in that area.
acc+, crit dmg+ for multi hits crit Wses?
i'm stuck at work and the pol website is blocked, can anyone hook me up and post the list of augments? i have a good idea of what is out there but i'd like to see the complete list.
Hmmm.
Earth staff -20%
Arhat's jinpachi +1 -6%
Arhat's Gi +1 -9%
Denali hands -2%
Patronus -2%
Jelly -5%
Silly name legs -4%
Darksteel +1 shooz -2%
-50% PDT set is interesting.
Yup, considering doing -4% PDT/8% movement for Nin atm actually.