
Originally Posted by
Suiram
Well, the reason I was emphasizing the thing about solo-popping wasn't about hate mechanics as much as claim mechanics (although you're absolutely right that if you're in a party with someone who happens to be resting it will fuck up the hate, too). But something about certain NMs--I think it might be due to a combination of being a pop-NM plus having alliance hate--will cause strange behavior with claim as well.
For instance on Kirin, let's say you spawn it in a party with 2 people (have done this in the past often when killing with a smaller group, to kite it with null-hate--one super-tank and one support--while the others take down summons and then join to kill Kirin). If the first person dies, it will turn and have hate on the 2nd person, but will be unclaimed. Then if the original person raises up, the second person dies, and the first person re-aggros, he will automatically turn red again even though they didn't touch him. (It's something like this, maybe the person has to raise up after the 2nd one dies, I can't recall, but the important part is that he will turn claimed again even without touching). You see a similar thing if you try to solo certain mission NMs and certain other pop NMs and die. The moment you raise up they automatically reclaim to you. Anyway, this is the reason you want to have the kiter pop Prudence solo until the other is claimed, because if you don't, something about being in a party can occasionally cause the other to automatically turn claimed in line with the behavior I just described, even if everyone does what they're supposed to do.